For adults seeking mature, provocative social entertainment to play with friends or strangers in person or remotely.
Bringing provocative, social tabletop experiences to mobile for adult audiences looking to connect through humor.
Target audience
Portfolio
Free 4Last updated
____ Cards
v4.0.2
4.2y ago
Primary focus
Adult-themed social party games
Scale
indie
Target audience
Adults seeking mature, provocative social entertainment to play with friends or strangers in person or remotely.
Origin
Founded by the creators of Evil Minds and Dirty Birdy to provide a 'filthy and hilarious' mobile experience inspired by popular party games.
The publisher has released 0 updates across its 2 titles in the last 6 months, indicating a focus on sustaining established legacy apps.
4 apps analysed
Analysis in progress
Low-friction pricing ($0.99) encourages high conversion for impulse buyers.
Single-market publisher — every app ships only to United States.
Based on 2 of 4 apps with localized market data — more coverage rolling in as scans complete · last scanned .
0
Positive apps
1
Neutral / mixed
0
Negative apps
50/100
Avg sentiment score
This app competes for the same casual, low-friction gaming time as ____ Cards, capturing users who prioritize ad-free, uninterrupted experiences in the classic games category.
Strategic outlook coming soon.
What fed this analysis
A popular social party game that leverages trivia and bluffing mechanics to create a similar mature, competitive party atmosphere.
This app competes for the attention of users interested in collection-based gaming mechanics and virtual trading economies.
This app targets the same demographic of casual card players who enjoy turn-based, social-style gaming experiences.
A high-energy social party game that relies on verbal communication and coordination, competing for the same 'party atmosphere' usage.
It competes for the same casual gaming audience by layering familiar, high-engagement mechanics over classic card game foundations.
This newcomer is entering the space with a focus on social trading and charity-driven mechanics that could disrupt traditional card game engagement.