OnMobi
For adults and social groups seeking interactive entertainment for parties, sleepovers, and gatherings.
Snapshot
Who is OnMobi?
Facilitating social interaction through digital party games and icebreakers. Providing accessible entertainment for group gatherings and intimate settings.
Target audience
Portfolio
Free 8Last updated
Headbands: Charades Game
v26.01.16
9mo ago
Publisher DNA
What defines OnMobi?
Publisher DNA
Primary focus
Social party games and interactive icebreakers
Scale
indie
Target audience
Adults and social groups seeking interactive entertainment for parties, sleepovers, and gatherings.
Signature Patterns
- •Focus on social party mechanics like charades, truth-or-dare, and question-based prompts
- •Monetization via a mix of free, freemium, and subscription models
- •Content-heavy design utilizing categorized question libraries
- •Targeting adult audiences with varying intensity levels of social content
Portfolio momentum
Released 9 updates across 8 apps in the last 6 months, with the majority of the portfolio receiving recent maintenance.
Portfolio
What does OnMobi ship?
Apps
8 apps analysed
Spicy party game for couples & friends. Ice breaker & fun adult questions! 18+
Find the spy! Fun offline party game for friends. Who is the secret impostor?
Distributed across 18 markets, strongest in Europe.
Based on 1 of 8 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- Brazil1 / 1
- Canada1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (9)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+4 more europe markets
- Spain1 / 1
- Sweden1 / 1
- Turkey1 / 1
- United Kingdom1 / 1
Asia-Pacific (5)
- Australia1 / 1
- India1 / 1
- Indonesia1 / 1
- Singapore1 / 1
- Vietnam1 / 1
Core markets (1/1 apps)
Rivals
Who does OnMobi compete with?
The rivals identified
Nemeses(4)
It serves the same party-hosting audience by facilitating social interaction through dares and challenges.
Both applications target the adult social entertainment market, utilizing a freemium model to deliver truth and dare content for parties and couples.
Both apps target social groups with gesture-based charades gameplay, creating direct competition for the same casual party-game audience.
Both apps target social gatherings with question-based prompts, competing for the same user intent of facilitating conversation in group settings.
Contenders(27)
It targets the same party audience but uses a timed trivia loop instead of forehead-based guessing.
Both applications target the adult social party game demographic and utilize subscription-based monetization to gate content access.
Both apps target the same social party game demographic and use the phone as a forehead-mounted display for charades-style gameplay.
Both applications target the same social party game audience with overlapping truth-or-dare mechanics and freemium monetization models.
Targets the same social-icebreaker market by providing a large library of adult-themed questions for offline group play.
Both applications target the same social party demographic and utilize identical core mechanics of truth or dare prompts to facilitate interaction.
Both apps target the same social party game audience using motion-controlled gameplay and free-to-play pricing models.
Both applications target the same social party and couples demographic using identical truth or dare mechanics and freemium monetization models.
Both apps target the same social party demographic using identical pass-the-phone guessing mechanics to facilitate group entertainment.
Both applications target the same social party demographic and share core truth-or-dare mechanics, competing for user attention in the casual gaming category.
known for
Charades FREE Fun Group Guessing Games for Adults and Kids
Both apps target the same party game audience with identical core mechanics: placing a device on the forehead to guess phrases based on clues from other players.
Both apps target the same social party game audience and utilize motion-based controls to facilitate word-guessing gameplay.
Both apps target the same social party gaming audience with charades-style mechanics, competing directly for user attention in the party game category.
Both applications target the same social party-game demographic and utilize a freemium model to monetize Truth or Dare gameplay.
Both apps compete for the same casual social gaming audience within the would-you-rather trivia category, despite divergent content policies and monetization models.
Both apps compete for the same social party game audience by providing decision-making scenarios to facilitate group interaction.
Both apps compete for the same social party game audience by offering large question libraries and subscription-based monetization models.
Both apps target the same social party game demographic by providing provocative question sets for groups and couples. They compete directly for user attention within the party game category.
Both apps compete for the same social party game audience by offering interactive decision-making scenarios for group settings.
Both apps target the same social party game category and compete for the same user base looking for conversational prompts.
Both apps target the same social party demographic and utilize the same core mechanic of holding a mobile device to the forehead for word guessing.
Both apps compete for the same adult demographic by offering binary choice trivia games, forcing users to choose between a curated subscription experience and a free social platform.
Both apps target social groups for party-based guessing games, competing directly for the same casual gaming audience on mobile platforms.
Both applications target the same social party game market and utilize identical freemium subscription models, forcing direct competition for user attention during group gatherings.
Both apps target the same social party-game demographic with identical charades-style gameplay loops based on physical motion controls.
known for
Naughty, sex game for couples.
Both applications target the adult social and intimate game market using freemium models, competing directly for users seeking relationship-focused dare content.
Both apps target social groups with motion-controlled charades gameplay and free pricing models, creating direct competition for party-game screen time.
Same space(20)
It targets the same social party audience through word-based interaction.
This app targets the same relationship-focused demographic as the source app, offering structured activities for couples seeking intimacy.
Competes for the same social-icebreaker audience by bundling five different party activities into a single application.
This app functions as a conversation starter tool for similar social settings, focusing on categorized question decks.
This app provides a similar relationship-building experience for couples by offering a large library of questions and challenges.
This app aggregates multiple party game formats, including would-you-rather, into a single platform for social events.
It functions as a party game alternative by using a ticking bomb mechanic to increase pressure.
This app competes directly for the same couples and party-goer demographic by offering specialized modes for intimacy and social fun.
This app uses a card-based format to deliver party prompts, serving as an alternative for social game nights.
Targets the same social-game market by providing a platform for intimate questions during group gatherings.
This app serves as a party-focused alternative that shifts the core mechanic to Never Have I Ever for social groups.
This app bundles multiple party game genres, including would-you-rather, into a single subscription-based package.
known for
Ice breaker - Would You Rather
Serves the same social-icebreaker market by providing interactive dilemmas to facilitate group conversation and engagement.
This app targets the same party-goer audience but utilizes a drinking-based interaction model to drive social engagement.
It provides a team-based word guessing alternative that mirrors the core mechanics of charades.
This app provides a similar adult-oriented party experience but utilizes a spin-the-wheel mechanic for player selection.
It occupies the same party game space by adding physical challenges to the core guessing loop.
Targets the same party-game audience by providing a digital version of the popular never have I ever game.
Functions as a direct alternative for social gatherings by offering a mix of trivia and dares for house parties.
It serves the same social party context but focuses on deduction rather than word guessing.
New entrants(1)
It is a direct functional equivalent for forehead-based guessing games.
The Analyst's Read
The bottom line on OnMobi
Bottom line
OnMobi is a focused indie studio that has successfully captured a specific niche in the social party game category. Their ability to maintain a consistent release cadence suggests a disciplined approach to managing a portfolio of simple, high-utility apps.
Frequently asked questions
How many apps does OnMobi publish?
What kind of apps does OnMobi make?
What is OnMobi's top app?
In how many countries are OnMobi's apps available?
What fed this analysis
- Apps analyzed:
- 8
- With full intel:
- 0
- With overview:
- 8
- Website scraped:
- yes
- Social presence:
- no