Gametime
Publisher DNA
What defines Gametime?
AI intelligence is not yet available for Gametime. The portfolio data below is up to date.
Portfolio
What does Gametime ship?
Apps
1 app analysed
Find Live Event Ticket Deals to Sports, Concerts, Festivals, & Comedy For Less!
All-in pricing model builds buyer trust
- Transparent pricing with all fees included at checkout builds trust compared to competitor platforms
- Occasional ticket delivery failures or delays cause significant distress for users attending time-sensitive events
Single-market publisher, every app ships only to United States.
Based on 1 of 1 app with localized market data · last scanned .
Americas (1)
- United States1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
0
Neutral / mixed
0
Negative apps
85/100
Avg sentiment score
Rivals
Who does Gametime compete with?
The rivals identified
Nemeses(1)
Both platforms operate as secondary marketplaces for sports, concert, and theater tickets, targeting the same audience of mobile-first event attendees.
Contenders(9)
Both platforms compete for the same live event audience, with Gametime focusing on last-minute secondary market transactions and EVENTIM DE serving as a primary discovery and purchase hub for regional and national events.
FNAC SPECTACLES competes for the same live event audience by offering a centralized platform for concert and theater ticket discovery. The overlap exists in the shared goal of facilitating event attendance through a mobile interface.
Both platforms target last-minute event ticket discovery, though Gametime operates on a national scale in the US while Kultur focuses on regional inventory in Madrid, Barcelona, and Valencia.
SeatGeek competes for the same live event audience by offering a secondary marketplace for sports and concert tickets, directly overlapping with the core inventory of Gametime - Last Minute Tickets.
SI Tickets competes for the same sports and concert ticket market as Gametime, specifically targeting fans seeking postseason access through a reservation model.
StubHub competes by offering a global inventory of 50 million listings across 200 countries, directly challenging Gametime's secondary market share for sports and concert tickets.
Both platforms compete for the same live event ticket market, targeting users seeking secondary market deals for sports, concerts, and theater.
Both platforms operate in the secondary ticket market, with Gametime capturing spontaneous demand via post-start purchasing while Tixel focuses on price-capped, verified resale for sold-out events.
Both platforms compete for live event attendees, with Gametime capturing the secondary market and Tixr focusing on direct-from-source verified ticketing.
Same space(8)
2NITE focuses on presale discovery and event planning, acting as a pre-purchase utility for users who eventually buy tickets on platforms like Gametime.
ATG Tickets serves the theatre-specific segment of the events market, providing a venue-centric alternative to Gametime's generalist approach.
entradas.com provides a centralized ticketing hub for the Spanish market, serving as a regional alternative to the global reach of Gametime.
Fever competes for the same urban entertainment audience by focusing on exclusive, high-production pop-up events that generalist platforms like Gametime do not offer.
TicketSwap functions as a regulated secondary market alternative to Gametime, using price-capping to build trust among fans seeking sold-out events.
TodayTix serves the same theatre-going demographic as Gametime but focuses on producer-direct inventory rather than secondary market resale.
viagogo operates as a direct secondary market competitor to Gametime by offering a large selection of sports, concert, and theatre tickets.
XCEED targets the electronic music and clubbing niche, providing a specialized discovery tool for users who might also use Gametime for broader event needs.