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Halskov

For professional magicians and hobbyists seeking digital props for interactive performances.

Known forCard2Phone
2apps3.1(67)Entertainment

Snapshot

Who is Halskov?

Enabling magicians to perform digital illusions using mobile devices. Providing specialized tools for professional and hobbyist performers.

Target audience

Professional magiciansHobbyists seeking digital props for interactive performances

Active nemesis

theory11.com

Other rivals

Portfolio

2
apps
Entertainment2

Last updated

Card2Phone

v4.12.1

10mo ago

Steady

Publisher DNA

What defines Halskov?

Publisher DNA

Primary focus

Magic performance and illusion utility apps

Scale

indie

Target audience

Professional magicians and hobbyists seeking digital props for interactive performances.

Origin

Founded by Jakob Halskov, the team combines expertise in magic, creative design, and mobile development.

Signature Patterns

  • •Focus on digital magic and illusion-based performance tools
  • •Monetization strategy mixes freemium models with paid upgrades
  • •High degree of specialization for a niche professional audience
  • •Long-term support for legacy titles with updates spanning over a decade
Steady

Portfolio momentum

Released 4 updates across 2 apps in the last 6 months, indicating consistent maintenance of their core product suite.

Last release 109d agoActive apps 2

Portfolio

What does Halskov ship?

Apps

2 apps analysed

Single-market publisher, every app ships only to United States.

Based on 1 of 2 apps with localized market data, more coverage rolling in as scans complete · last scanned .

Americas (1)

  • United States1 / 1

Core markets (1/1 apps)

United States

Rivals

Who does Halskov compete with?

The rivals identified

Nemeses(1)

theory11.com

known forRising Card Magic Trick

1 app4.8Entertainment

Both apps target the magic performance niche, competing for the same hobbyist magician audience seeking digital tools for social interaction.

Contenders(10)

Cinnamon Mobile

known forThe Card: A magical experience

1 app3.7Entertainment

Both apps target the magic performance market by enabling digital card reveals on smartphones. The Card competes directly with Card2Phone by offering a free entry point for hobbyists, whereas Card2Phone requires a 4.99 dollar purchase.

Craig Squires

known forDigital Force Bag

1 app4.2Entertainment

Both apps target professional and hobbyist magicians seeking digital performance tools for live routines.

Georg Lugmayr

known forMagic Tricks Revealed Free

1 app3.9Entertainment

Both apps target the magic hobbyist demographic, though they serve different stages of the craft: Card2Phone provides live performance tools, while the rival offers passive instructional content.

Grigor Rostami

known forThe ReaList

1 app4.7Entertainment

Both apps target the same demographic of professional and amateur magicians, but The ReaList captures market share by enabling performance on spectator hardware rather than the performer's own device.

Hanky Panky Toys Thailand

known forMagic Tricks Collectors

1 app2.6Entertainment

Both apps target professional and hobbyist magicians with digital performance tools for live magic, creating direct competition for the same user base.

Jonathan Levit Consulting

known forThe Stranger

1 app4.9Entertainment

Both apps target professional and hobbyist magicians with digital performance tools, creating direct competition for the same performance-focused user base.

Marc Kerstein

known forDFB X (Digital Force Bag X)

1 app5.0Entertainment

Both apps target professional and hobbyist magicians with digital performance tools, creating a direct overlap in the magic utility category.

Murphy's Magic

known forCognito magic

1 app3.6Entertainment

Both apps target the same audience of magicians seeking digital performance tools, with Card2Phone providing a standalone library and Cognito Magic acting as a mobile interface for a web-based routine system.

Patrick Kunvatanagarn

known forTimeLine - Travel back in time

1 app4.9Entertainment

Both apps target professional and amateur magicians as digital performance tools, creating direct competition for inclusion in a performer's routine.

Simon Crack

known forMagic Tricks FREE - Learn Easy Cool Mind Blowing Illusion with Trick Tutorial Video Lessons

1 app2.5Entertainment

Both apps target the magic hobbyist demographic, though they serve different use cases: Card2Phone provides performance tools for live magic, while Magic Tricks FREE offers static video-based instructional content.

Same space(6)

Aranea Games

known forMagic Card Trick

1 app5.0Entertainment

This app offers basic card revelation tricks that serve as a low-barrier entry point for users interested in magic.

Bence Janos Kovacs

known forPeekSmith (BS Magic)

1 app5.0Entertainment

This app acts as a hardware-dependent controller for professional magicians who require external devices to trigger effects.

NEDIS

known forCard Magic Telepathy Trick

1 app2.3Entertainment

This app provides simple card-based tricks for the same casual magic audience that uses digital tools for entertainment.

Nicole Hankinson

known forMagic card database (MTG)

1 app3.6Entertainment

This database serves as a reference tool for magicians needing to identify specific trading card faces for their routines.

Penguin Magic

known forGaslight Magic

2 apps4.3Entertainment

This app offers a self-contained light performance tool that complements the visual magic effects found in the source app.

Valerio Volpe

known forMentalism Magic

1 app3.2Entertainment

This app targets the same casual social-magic audience but focuses on mentalism rather than visual object manifestation.

The Analyst's Read

The bottom line on Halskov

Bottom line

Halskov is a highly specialized indie studio that has successfully converted domain-specific magic expertise into a sustainable, long-term product offering. Their focus on niche utility rather than mass-market scale provides a stable, defensible position in the entertainment category.

Frequently asked questions

How many apps does Halskov publish?
Halskov has 2 apps tracked by Marlvel, primarily in the Entertainment category.
What kind of apps does Halskov make?
Halskov's portfolio is concentrated in Entertainment, with an average rating of 3.1/5 across rated apps.
What is Halskov's top app?
By review volume across the portfolio, Card2Phone is Halskov's best-known app tracked by Marlvel.
In how many countries are Halskov's apps available?
Marlvel has tracked Halskov's apps across 1 country.

What fed this analysis

Apps analyzed:
2
With full intel:
0
With overview:
2
Website scraped:
yes
Social presence:
yes

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Halskov, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. “Halskov intelligence.” Updated 2026-05-07. https://marlvel.ai/publishers/halskov

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Data licensed under CC-BY-NC 4.0