Portfolio
Free 3Last updated
Polis Inventory
v2.0.3
6mo ago
AI intelligence is not yet available for Jess Taylor. The portfolio data below is up to date.
6 apps analysed
Offline-first architecture ensures accessibility in low-connectivity environments
Single-purpose design ensures high accessibility for quick demonstrations
GeoJSON export enables professional research workflows
Single-market publisher — every app ships only to United States.
Based on 4 of 6 apps with localized market data — more coverage rolling in as scans complete · last scanned .
1
Positive apps
0
Neutral / mixed
0
Negative apps
90/100
Avg sentiment score
Kinfolk competes by offering a high-fidelity, immersive historical experience that targets the same educational curiosity as Polis Inventory.
Strategic outlook coming soon.
It competes for the same educational budget and classroom time by offering specialized sensor-based analysis tools for students.
This app competes directly by offering a broad, location-aware historical database that serves the same 'travel-as-learning' audience as The Athenian Long Walls.
This app competes for the same academic-leaning user base interested in specialized, archaeological, and historical data retrieval.
Both apps focus on the digital preservation and spatial visualization of historical geographical data for educational purposes.
This app serves as a direct competitor for site-specific digital guides, focusing on a single historical location.
This app targets the same demographic of cultural tourists who prefer self-guided, audio-narrated historical exploration.
This app captures the academic segment of the history education market, competing for students who require structured, curriculum-aligned content.
It competes by utilizing AR as a medium for historical and cultural storytelling, directly overlapping with Hannibal Barca's presentation style.
Both apps serve the educational niche by providing structured, fact-based historical content to students and history enthusiasts.
It shares the 'specialized travel guide' space by providing deep, expert-level information on a specific subject.
While focused on lifestyle, it competes for the user's time and attention in the travel and exploration category.
It competes for the educational market by using simulation-based learning to teach historical and political concepts.
It competes for the interest of architecture-focused travelers who use mobile apps to discover historical sites.
While focused on chemistry, it competes for the same 'Education' category attention and classroom utility as a specialized tool.
It serves the same educational market by providing a utility-based tool for solving specific scientific problems.
This app provides detailed historical and mythological explanations, competing for the same 'ancient history' interest group.
It serves as a direct alternative for users seeking deep-dive historical content libraries within the education category.
It occupies the same educational niche by providing interactive content focused on geological and earth science concepts.
Time Traveler competes by offering a location-aware historical discovery experience that complements the target's static inventory.
This newcomer threatens the target by applying modern, short-form social media consumption patterns to historical education.
A new entrant in the education category that uses a utility-first approach to solve specific student pain points.
A new educational app that uses simulation and gameplay to teach complex concepts, similar to iTemblor's interactive model.