Mike Green
For history enthusiasts and strategy gamers interested in classic tabletop experiences.
Snapshot
Who is Mike Green?
Resurrecting forgotten historical board games for modern mobile devices. Providing a unified, cross-platform experience for strategy enthusiasts.
Target audience
Portfolio
Free 5Last updated
Game of Ur
v3.4.11
11mo ago
Publisher DNA
What defines Mike Green?
Publisher DNA
Primary focus
Historical board games
Scale
indie
Target audience
History enthusiasts and strategy gamers interested in classic tabletop experiences.
Signature Patterns
- •Unified collection architecture to reduce storage requirements
- •Integration of cross-platform cloud saves and multiplayer
- •Focus on historical accuracy paired with modern UI/UX
- •Freemium monetization model across board game titles
Portfolio momentum
With zero releases in the last six months and a focus on maintaining existing titles, the publisher is in a maintenance phase.
Portfolio
What does Mike Green ship?
Apps
6 apps analysed
User Sentiment
How do users feel about their apps?
1
Positive apps
0
Neutral / mixed
0
Negative apps
85/100
Avg sentiment score
Rivals
Who does Mike Green compete with?
The rivals identified
Nemeses(3)
Dominates the specific Backgammon niche with high-frequency updates and massive user-base scale.
Go Quest dominates the niche board game market by offering a high-frequency, competitive environment for Go players, directly competing with Ancient Games' goal of being the primary hub for historical board games.
Both apps target history enthusiasts with digital adaptations of ancient board games, creating direct competition for the same niche player base.
Contenders(8)
Targets the serious enthusiast segment with advanced AI-driven gameplay mechanics.
Both apps target the same niche of historical board game enthusiasts by offering digital versions of ancient games like Ur and Senet.
Captures the casual Backgammon audience through a streamlined, single-purpose application experience.
As a high-profile digital adaptation of a popular board game, it captures the same casual-to-midcore audience looking for accessible multiplayer experiences.
This app competes for the attention of tabletop enthusiasts who require digital utility tools to manage complex, multi-session board game campaigns.
This app serves the same cultural board game demographic by digitizing traditional card-calling mechanics for social gatherings.
It targets the same audience of casual deduction game players by providing digital tools that replace traditional pen-and-paper note-taking.
Leverages a broad portfolio strategy to drive cross-platform traffic into their specific board game titles.
Same space(20)
Focuses on the same ancient Egyptian board game category as the source app.
Reimagines the same historical game with a focus on Mesopotamian mythology and AI personality.
It competes for the attention of board game enthusiasts by offering a high-quality digital implementation of a popular deck-building game.
Represents the high-volume, general-purpose board game category that competes for the same user attention.
Targets history enthusiasts with authentic asymmetrical strategy gameplay that complements the historical focus of the source app.
It occupies the same casual board game category by providing a digital version of classic property-trading mechanics.
Targets the same historical board game audience with a focus on authentic Mesopotamian settings.
Provides a high-trust, ad-free alternative for players who value privacy and offline accessibility.
Targets the niche intellectual board game market with a focus on traditional rule accuracy.
Provides a broader library of historical strategy games for users who enjoy the ancient board game genre.
Appeals to the same archaeology-focused audience by digitizing ancient board games with a thematic, tomb-like atmosphere.
Offers a modern, visually distinct take on the Royal Game of Ur for the same target audience.
Offers a direct alternative for the Royal Game of Ur with a focus on kids and beginners.
Provides a classic, paid alternative for the same historical board game.
Provides a simple, ad-free version of the Royal Game of Ur for local play.
Competes for the same 'classic board game' audience by focusing on offline-first accessibility.
This app targets the same casual board game market by providing a digital version of a classic, widely recognized board game.
Serves the same strategy-focused demographic by offering competitive matchmaking and AI-driven strategy analysis.
This app competes for the same social gaming audience by offering a suite of culturally relevant party games in one interface.
A high-performing adjacent board game that dominates the casual puzzle-solving segment of the market.
New entrants(4)
This app is a new entrant aiming to become a central hub for multiple classic board games, directly challenging the target's 'all-in-one' value proposition.
Demonstrates rapid growth in the traditional board game space with a very recent update cycle.
Serves as a broader utility for players who enjoy classic board games alongside other social games.
This newcomer enters the market with a focus on competitive engine-building, challenging the target's position in the strategy board game space.
The Analyst's Read
The bottom line on Mike Green
Bottom line
The publisher successfully occupies a distinct niche by digitizing obscure historical board games. Their centralized platform approach provides a clear competitive advantage in retention for players interested in this specific historical strategy segment.
Frequently asked questions
How many apps does Mike Green publish?
What kind of apps does Mike Green make?
What is Mike Green's top app?
What fed this analysis
- Apps analyzed:
- 6
- With full intel:
- 0
- With overview:
- 6
- Website scraped:
- yes
- Social presence:
- yes