For competitive mobile gamers interested in team-based combat and casual players seeking social board game variants with integrated simulation elements.
Building competitive multiplayer ecosystems and social gaming platforms that connect global players through team-based combat and classic board games.
Target audience
Portfolio
Free 7Last updated
Heroes Evolved
vVARY
3mo ago
Primary focus
Competitive MOBAs and social board games
Scale
indie
Target audience
Competitive mobile gamers interested in team-based combat and casual players seeking social board game variants with integrated simulation elements.
Released 7 updates across 5 active apps in the last 6 months, maintaining a high level of iterative development for their core titles.
7 apps analysed
Multi-mode PVP increases session variety and ad-inventory
0
Positive apps
1
Neutral / mixed
0
Negative apps
45/100
Avg sentiment score
This title shares the exact hardcore MOBA DNA and 5v5 structure as the target, maintaining a high-velocity update cadence of 6 releases in the last six months.
Strategic outlook coming soon.
What fed this analysis
A direct competitor in the 5v5 MOBA space with a massive global footprint and long-standing operational history.
While an auto-battler rather than a traditional MOBA, it shares the same core competitive ecosystem and Riot-driven player base.
A major MOBA contender that pivots the genre toward a more accessible, objective-based scoring system rather than base destruction.
Occupies the adjacent auto-battler sub-genre, competing for the same strategic-minded player demographic.
A hero-based shooter that competes for the same 'competitive team-based' audience despite the shift in camera perspective.
A recent market entry attempting to capture the US segment of the dominant Mobile Legends franchise.
An emerging MOBA challenger attempting to differentiate through card-based hero customization systems.