Level Infinite
For hardcore and competitive mobile gamers seeking deep tactical gameplay, high-end graphics, and social/alliance-based mechanics.
Snapshot
Who is Level Infinite?
Delivering high-fidelity, competitive core gaming experiences to global mobile audiences through strategic IP adaptations and original tactical titles.
Target audience
Portfolio
Free 31Last updated
Honor of Kings
v11.3.1.11
3mo ago
Publisher DNA
What defines Level Infinite?
Publisher DNA
Primary focus
High-fidelity core games and competitive mobile titles
Scale
studio
Target audience
Hardcore and competitive mobile gamers seeking deep tactical gameplay, high-end graphics, and social/alliance-based mechanics.
Origin
Global publishing brand launched to distribute high-end mobile titles to international audiences.
Signature Patterns
- •Heavy emphasis on high-fidelity 3D graphics and 'next-gen' mobile visuals
- •Monetization via freemium models with deep IAP systems including battle passes and gacha mechanics
- •Focus on competitive, team-based multiplayer across MOBAs, extraction shooters, and 4X alliances
- •Strategic use of major third-party IPs and established gaming franchises
- •High-frequency update cadence to maintain live-service competitive balance
Portfolio momentum
With 26 releases in the last 6 months and all 11 titles currently active, the publisher maintains an exceptionally high development and update cadence.
Portfolio
What does Level Infinite ship?
Apps
31 apps analysed
Analysis in progress
Analysis in progress
The medieval war strategy game from the iconic Age of Empires franchise
High-fidelity visual engine differentiates from legacy 4X titles
- Nostalgic connection to the original franchise keeps long-time fans engaged during initial play sessions
- Users report: Misleading marketing creates a gap between expectations of a classic RTS and the actual city-builder experience
Analysis in progress
Modular gunsmithing system incentivizes long-term currency accumulation
- Realistic extraction shooter mechanics provide a unique mobile experience for players seeking tactical depth
- Unfair matchmaking and spawn positioning force players into disadvantageous combat scenarios against high-tier opponents
Distributed across 10 markets, strongest in Americas.
Based on 11 of 31 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- United States11 / 11
- Brazil3 / 11
- Mexico3 / 11
Europe (5)
- France4 / 11
- Germany4 / 11
- Portugal4 / 11
- Spain4 / 11
- Italy1 / 11
Asia-Pacific (2)
- Japan3 / 11
- South Korea3 / 11
Core markets (11/11 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
6
Neutral / mixed
7
Negative apps
39/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Level Infinite compete with?
The rivals identified
Nemeses(9)
Competes in the idle-RPG sub-genre with a focus on mythological character themes.
A dominant force in the idle-RPG space that shares significant audience overlap with the target's strategy-focused player base.
A dominant 1v1 PvP basketball game that captures the casual competitive segment of the market.
A direct genre competitor that offers a distinct aesthetic and cultural flavor to differentiate from standard MOBA tropes.
Both titles target the same 4X strategy audience through shared city-building and hero-based combat loops, competing for time and spend in the persistent global server segment.
The primary global rival in the 5v5 mobile MOBA space, maintaining a massive, highly active competitive player base that sets the industry standard for mobile-first MOBA UX.
This is the only direct thematic rival, leveraging the same IP and hunting-action core loop in a mobile-first environment.
Shares the same developer as the nemesis and competes for the same 'squad-based strategy' audience.
With over 2.4 million ratings, it is the established market leader in the mobile MOBA space, directly competing for the same core player base.
Contenders(26)
A leading skill-based tactical shooter that mirrors the realistic weapon handling and competitive depth of Arena Breakout.
An emerging threat that, while primarily a shooter, competes for the same high-intensity, competitive mobile gaming time.
High-velocity release schedule and significant recent updates signal a major push for market share in the RPG space.
An alternative MOBA title that attempts to differentiate through card-based hero customization mechanics.
The dominant incumbent in the mobile shooter category with massive brand equity and entrenched player habits.
Focuses on extreme tactical realism and high-fidelity gunplay, appealing to the hardcore military simulation crowd.
Both titles target the same audience of historical warfare enthusiasts through 4X city-building and tactical combat loops.
A recent high-profile entrant that prioritizes stylized, urban-fantasy aesthetics and fast-paced, rhythmic combat.
A staple of the mobile tactical FPS genre with consistent, frequent updates.
Both titles target the medieval war simulator audience, competing for time spent in tactical base management and hero-led combat.
Both titles target strategy enthusiasts seeking historical warfare, though they diverge on monetization models and gameplay depth.
Provides a similar strategy experience with a unique steampunk-inspired aesthetic.
Both titles target strategy enthusiasts with high-fidelity visuals and clan-based warfare, creating direct competition for players seeking competitive, persistent mobile strategy experiences.
Provides a robust alternative with a focus on high-fidelity 3D graphics and varied game modes.
Age of Origins competes for the same hardcore strategy audience by blending 4X city-building with tactical tower defense.
Both titles target the 4X strategy audience through alliance-based warfare and resource management loops on mobile platforms.
A highly competitive, stylized 1v1 basketball game with real-time online matchmaking.
Both titles compete for the same strategy-focused mobile audience by offering real-time combat loops, though they diverge in their approach to pacing and resource management.
Strong performance in the sniper-focused sub-genre with high user satisfaction and consistent update velocity.
Aggressive update velocity and high-frequency event cycles make this a persistent threat in the strategy RPG category.
Provides a high-quality, anime-styled alternative that competes directly for the attention of tactical RPG enthusiasts.
A major competitor that leverages the world's largest media franchise to capture a broader, more casual audience.
Maintains a massive user base through aggressive marketing and a high-velocity release schedule.
Both titles target historical strategy enthusiasts on mobile, competing for the same player base interested in hero-led tactical warfare and army management.
Both titles target historical strategy enthusiasts, with European War 7: Medieval providing a campaign-heavy alternative to the city-builder loop of Age of Empires Mobile.
A massive, highly-rated alternative that focuses on a single-player progression journey rather than pure multiplayer competition.
Same space(33)
Offers tactical depth and physics-based combat, targeting the same strategic mindset.
Kingdom Clash competes for the same unit-collection strategy audience through its tactical battle simulator loop.
A major player in the strategy-card space that shares the target's focus on tactical positioning and synergy.
Puzzles & Conquest competes for the same strategy-enthusiast audience by blending match-3 puzzles with 4X strategy.
Whiteout Survival targets the same mobile-strategy demographic with its winter-themed survival and city-building mechanics.
A modern, fast-paced competitor that emphasizes quick-fire matches and unique power-up mechanics.
A stylized, casual 1v1 basketball game focusing on physics-based gameplay and character progression.
A popular 2D arcade basketball game that captures the casual PvP segment of the basketball gaming market.
Shares the same 'freemium licensed sports sim' user base looking for high-production value PvP.
Last War: Survival captures the same social-competitive strategy audience through its high-octane combat and base-building loops.
A legacy action title that serves as a benchmark for traditional mobile FPS controls and progression.
World War Armies competes for the same strategy-enthusiast audience through its historical military real-time strategy combat.
Heroes of History competes for the same strategy-enthusiast audience through its historical city-building and hero-based combat.
Idle Angels targets the same character collection demographic as NIKKE but replaces active shooter combat with automated idle progression loops.
Targets the same tactical RPG audience with a focus on grid-based positioning and character-driven narratives.
A long-standing MOBA alternative that serves as a secondary option for players seeking a classic 5v5 experience.
Age of Conquest IV competes for the same strategy-enthusiast audience through its historical grand strategy wargame mechanics.
Provides a similar focus on high-fidelity character customization and complex life-skill management systems.
A long-standing strategy title that shares the same core audience as the target app.
An innovative peer that uses merge-mechanics to simplify the traditional 4X complexity.
Focuses on realistic physics and authentic table mechanics for players prioritizing simulation accuracy.
Shares the 'crafting and resource management' loop, though in a persistent, full-loot PvP MMORPG context.
An adjacent strategy title that competes for the same time-investment from players.
DomiNations competes for the same historical-strategy player base through its multi-era progression loop.
Supremacy: Call of War 1942 competes for the same strategy-enthusiast audience through its long-form multiplayer wargame scenarios.
Kiss of War competes for the same guild-based strategy audience through its focus on late-modern military realism.
A long-standing action title that captures the casual sniper audience within the broader shooter category.
Tiny Clash! competes for the same strategy-gamer attention through its high-velocity 1v1 tactical combat.
Game of Thrones: Conquest targets the same strategy-enthusiast segment by utilizing franchise-based kingdom building.
A top-tier sports simulation that utilizes similar real-time PvP matchmaking and gear-based progression.
A tactical tower-defense hybrid that captures the strategy-focused segment of the RPG market.
Grow Empire: Rome competes for the same strategy-gamer attention through its historical tower defense mechanics.
European War 4: Napoleon competes for the same strategy-enthusiast audience through its historical grand strategy gameplay.
New entrants(3)
Emerging title blending survival mechanics with FPS gameplay, showing recent activity in the action category.
A rapidly growing retro-style basketball sim that offers deep gameplay mechanics and a dedicated community.
Rapidly captured significant market share with high-octane, cinematic action sequences and strong IP integration.
The Analyst's Read
The bottom line on Level Infinite
Bottom line
Level Infinite is a dominant force in the high-fidelity mobile gaming sector, leveraging massive technical resources to own the 'hardcore' competitive niche. Their ability to successfully scale complex genres like MOBAs and extraction shooters makes them the primary benchmark for AAA mobile publishing.
Frequently asked questions
How many apps does Level Infinite publish?
What kind of apps does Level Infinite make?
What is Level Infinite's top app?
In how many countries are Level Infinite's apps available?
What fed this analysis
- Apps analyzed:
- 11
- With full intel:
- 10
- With overview:
- 11
- Website scraped:
- yes
- Social presence:
- yes