Gameloft
For core and casual gamers seeking high-fidelity graphics and deep progression, including fans of major entertainment brands.
Snapshot
Who is Gameloft?
Delivering high-fidelity, console-quality arcade racing and action experiences to mobile audiences through licensed IPs and established franchises.
Target audience
Portfolio
Free 30Last updated
Asphalt 8 - Car Racing Game
v8.9.0i
6mo ago
Publisher DNA
What defines Gameloft?
Publisher DNA
Primary focus
High-production mobile games and licensed IP adaptations
Scale
studio
Target audience
Core and casual gamers seeking high-fidelity graphics and deep progression, including fans of major entertainment brands.
Portfolio momentum
Released 85 updates across the portfolio in the last 6 months with a major release occurring within the last week, indicating a high-frequency live-ops strategy.
Company profile
medium confidence- Headquarters
- Paris, France
- Employees
- 500+
Portfolio
What does Gameloft ship?
Apps
32 apps analysed
Cinematic visual experience aligns with film aesthetics
- Nostalgic core gameplay loop provides long-term entertainment value for players who enjoy classic running mechanics
- Frequent game freezes and infinite loading screens after the latest update disrupt the core running experience
Offline-first design removes connectivity dependency
- The core action-platformer gameplay loop provides a rewarding experience that keeps players engaged during short sessions
- High-speed movement and background design choices cause visual discomfort and headaches for some players during extended sessions
The diverse collection of car models and motorcycle options offers significant variety for dedicated racing enthusiasts
- High-fidelity graphics and energetic music provide an immersive racing experience that keeps long-term fans engaged
- Aggressive and frequent advertisements break immersion and make the game feel unusable for many players
Huge library of 250+ licensed vehicles
- Core Gameplay Experience
- Multiplayer Connectivity and Matchmaking
Gravity-defying stunt mechanics differentiate the arcade physics model
- High-fidelity graphics and realistic car models provide an immersive racing experience for enthusiasts
- Intrusive advertisement frequency disrupts the flow of gameplay and degrades the user experience
Distributed across 20 markets, strongest in Europe.
Based on 15 of 32 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- United States15 / 15
- Mexico14 / 15
- Brazil12 / 15
- Canada11 / 15
Europe (9)
- France15 / 15
- Germany15 / 15
- Italy15 / 15
- Portugal15 / 15
- Spain14 / 15
›+4 more europe markets
- Turkey11 / 15
- United Kingdom11 / 15
- Netherlands5 / 15
- Sweden5 / 15
Asia-Pacific (7)
- Japan14 / 15
- South Korea12 / 15
- Australia11 / 15
- Indonesia11 / 15
- Singapore11 / 15
›+2 more asia-pacific markets
- India9 / 15
- Vietnam5 / 15
Core markets (15/15 apps)
User Sentiment
How do users feel about their apps?
11
Positive apps
7
Neutral / mixed
14
Negative apps
50/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Gameloft compete with?
The rivals identified
Nemeses(3)
Both titles compete for the same casual mobile audience through endless runner mechanics and licensed intellectual property. They share a freemium monetization model that relies on ad-supported progression and virtual currency purchases.
This is the market leader for Apple Watch-centric step tracking, directly overlapping with the target app's core value proposition.
Direct sub-genre rival with a massive 1.1M rating footprint and an aggressive update cadence targeting the same open-world crime audience.
Contenders(23)
Targets the same automotive enthusiast base but focuses on drag-racing simulation rather than Asphalt 8's arcade-style stunt physics.
Targets the same racing enthusiast base but prioritizes granular mechanical tuning and drift physics over Asphalt 8's arcade-style stunts.
Both titles compete for mobile racing enthusiasts by offering licensed vehicle rosters and freemium monetization models. They target the same user base despite differing in their focus on arcade stunts versus simulation physics.
The dominant force in the broader arcade racing category, though with a different visual style and power-up focus.
Both apps compete for the casual endless runner audience, with Subway Princess Runner capturing users in emerging markets through an offline-first architecture that Minion Rush lacks.
Both titles compete for the casual endless runner audience by sharing core gameplay mechanics and targeting players who value short-session, accessible entertainment.
Massive regional contender dominating the vehicle-simulation niche within the open-world category.
Both apps target the mobile racing and runner audience, forcing a choice between a premium, offline-first experience and a social, competitive multiplayer environment.
Both titles target casual arcade racing enthusiasts with free-to-play models, creating direct competition for time spent within the racing category.
Both titles target racing enthusiasts on mobile, competing for the same simulation and arcade-racing audience.
Both titles target the mobile arcade racing audience with a focus on vehicle collection and performance tuning. They compete for the same casual racing demographic seeking high-speed gameplay.
Both titles compete for the same casual mobile gamer audience by offering endless runner mechanics, with both apps currently struggling to retain players due to high ad-to-gameplay ratios.
Both apps target the arcade runner audience with offline-capable gameplay, forcing a choice between a premium, ad-free experience and a free, leaderboard-driven model.
A dominant open-world alternative that blends crime-sim mechanics with superhero traversal.
Both titles target mobile racing enthusiasts, forcing a choice between the arcade-style stunt mechanics of Asphalt 8 and the simulation-focused physics of Racing Master.
Both titles compete for the same casual endless runner audience by utilizing high-profile animated intellectual property to drive engagement.
Strong alternative that uses a low-poly aesthetic to offer a physics-heavy 'ragdoll' sandbox experience.
High-velocity development cycle with 28 releases in six months indicates a rapid feature iteration strategy.
This title competes for the same casual runner audience by shifting the core loop from solo endless traversal to real-time four-player competitive racing.
A major competitor that utilizes a unique economic incentive model to drive high-frequency user engagement.
Both titles target the arcade racing segment by offering highway-based driving and vehicle progression, competing for the same casual mobile racing audience.
Both titles target casual arcade racing enthusiasts with freemium models, but Racing Go captures the low-connectivity segment that Asphalt 8 ignores due to its mandatory online requirement.
Both apps compete for the same casual mobile gamer audience by utilizing established franchise IP to drive discovery in the endless runner category.
Same space(31)
Serves the same automotive enthusiast segment by shifting focus from racing to social-simulation and open-world interaction.
Targets the casual arcade market with a simplified one-tap drifting loop that differs from Asphalt 8's complex stunt-based racing.
This app targets the same driving enthusiast segment as Asphalt 8: Airborne but focuses on interior POV simulation rather than arcade-style racing.
This app targets the same arcade-racing demographic as Asphalt Legends but shifts the focus from four-wheeled vehicles to motorcycle-specific circuit racing.
This app targets the simulation-heavy racing segment, offering deeper mechanical tuning than the arcade-focused Asphalt 8: Airborne.
Provides a high-frequency, obstacle-heavy arcade experience that competes for the same casual racing audience as Asphalt 8.
This app competes for the casual arcade audience by offering one-touch stunt gameplay that requires less time investment than Asphalt 8: Airborne.
Adjacent sub-genre (Cyberpunk) that mirrors the target's RPG-heavy mission structure and city exploration.
Offers a similar arcade racing experience but focuses on local multiplayer and power-up-based combat rather than Asphalt 8's stunt-heavy physics.
Competes for the same high-fidelity arcade racing audience by offering a console-like street racing experience with licensed vehicles.
Captures the classic arcade racing spirit with a retro aesthetic and high-speed gameplay.
Shares the casual racing space but uses physics-based stunt mechanics to drive retention instead of Asphalt 8's licensed vehicle collection.
A dominant player in the broader health and fitness category focusing on comprehensive weight management.
Targets the same casual racing audience but shifts the focus to motorcycle-specific mechanics and competitive AI racing.
Targets racing enthusiasts with a specialized focus on tandem drifting that complements Asphalt 8's broader arcade racing scope.
A high-quality peer focusing on the 'Heist' and cooperative multiplayer aspects of the crime genre.
Appeals to the same racing audience but focuses specifically on Japanese street racing culture and drift-based PVP competition.
Competes for the casual racing audience by offering physics-based oval-track simulation that functions without constant internet connectivity.
Serves the same drag-racing enthusiast base but relies on a legacy codebase that contrasts with Asphalt 8's arcade-focused stunt mechanics.
Uses psychological coaching models to differentiate from standard activity trackers.
Targets casual arcade racers with a hybrid shooter-racing loop that offers personalization features absent in Asphalt 8.
Targets casual racers with short-session multiplayer focus, contrasting with Asphalt 8's longer-form arcade racing and stunt-heavy gameplay.
Offers a realistic cockpit-view driving experience that appeals to the same automotive enthusiasts as Asphalt 8.
The primary platform for 'Roleplay' (RP) experiences that compete for the target's audience's time.
This app serves the same casual racing audience but provides a lightweight, offline-capable alternative to the high-fidelity, online-dependent Asphalt 8: Airborne.
Competes for the same automotive enthusiast audience by prioritizing open-world social interaction and parking challenges over racing.
While Battle Royale focused, it competes for the 'TPS Action' and 'Vehicle Combat' user base at a massive scale.
Provides an offline-first drift simulation that serves the same racing base while avoiding the connectivity requirements of Asphalt 8.
This title shares the arcade-racing space but uses physics-based drift mechanics to attract players seeking skill-based challenges.
A physics-based arcade racer that shares the 'over-the-top' action and diverse track environments of Asphalt.
Targets a specific, highly engaged demographic within the health and fitness category.
New entrants(3)
Rising threat focusing on the 'Real Life' simulation aspect of open-world games.
Rapidly gaining traction by targeting users who prefer low-intensity, home-based fitness routines.
Emerging competitor focusing on the 'lazy fitness' trend with consistent recent updates.
Frequently asked questions
How many apps does Gameloft publish?
What kind of apps does Gameloft make?
What is Gameloft's top app?
In how many countries are Gameloft's apps available?
What fed this analysis
- Apps analyzed:
- 33
- With full intel:
- 32
- With overview:
- 33
- Website scraped:
- yes
- Social presence:
- yes