InnoGames
For strategy gamers and simulation fans interested in long-term progression, historical themes, and resource management.
Snapshot
Who is InnoGames?
Providing strategy enthusiasts with deep, long-term civilization management and historical progression experiences on mobile.
Target audience
Portfolio
Free 10Last updated
Forge of Empires: Build a City
v1.333.14
4mo ago
Publisher DNA
What defines InnoGames?
Publisher DNA
Primary focus
Strategy and city-building MMOs
Scale
indie
Target audience
Strategy gamers and simulation fans interested in long-term progression, historical themes, and resource management.
Signature Patterns
- •Consistent use of freemium monetization across the entire portfolio.
- •Core gameplay loops centered on resource management and technological research.
- •Thematic focus on historical progression and fantasy world-building.
- •High-velocity live-ops with frequent updates to maintain long-term player retention.
- •Social-heavy mechanics including alliances, trading, and PvP combat.
Portfolio momentum
Released 59 updates across 9 apps in the last 6 months, with 8 titles currently active and the most recent major release only 3 days ago.
Portfolio
What does InnoGames ship?
Apps
10 apps analysed
Play strategy city simulation & build an empire through the ages of civilization
Age-based progression creates high switching costs for veteran players
- Long-term strategic depth keeps veteran players engaged across multiple years of city building
- Aggressive monetization and pay-to-win mechanics create significant friction for mid-game progression
Collect, battle & lead heroes of history to victory as you build a civilization
Europe-centric footprint across 10 markets.
Based on 1 of 10 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (7)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+2 more europe markets
- Spain1 / 1
- Sweden1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
1
Neutral / mixed
0
Negative apps
65/100
Avg sentiment score
Rivals
Who does InnoGames compete with?
The rivals identified
Nemeses(1)
Both apps target the casual city-building simulation audience, competing for player time and spend within the resource management strategy category.
Contenders(10)
Both titles target the city-building simulation audience, with Forge of Empires focusing on multi-era progression while Townsmen emphasizes offline-first production chains.
Both apps target casual gamers seeking city-building and resource management, competing for time within the simulation category.
Both apps compete for casual city-building enthusiasts within the resource management strategy category, forcing players to choose between fantasy-themed realm development and real-world infrastructure simulation.
Both apps target city-building simulation fans, but Designer City captures players frustrated by the time-gated progression and monetization friction found in Forge of Empires.
Both apps target casual gamers interested in city-building and resource management, creating direct competition for the same player demographic.
Both apps target city-building enthusiasts, but they diverge on monetization: Elvenar uses a freemium model with resource management, while Pocket City offers a one-time purchase, ad-free experience.
Both titles target the casual city-building simulation market, competing for the same time-management-focused player base through resource-driven progression loops.
Shares the city-building and resource extraction theme, targeting players interested in historical civilization development.
Both apps target the city-building simulation audience, though they diverge on connectivity requirements and progression pace. Cozy Town competes for casual players by offering an offline-first experience that contrasts with the persistent online requirements of Forge of Empires.
known for
Battle Empire: Roman Wars - Build a City and Grow your Empire in the Roman and Spartan era
Targets the same historical strategy audience by combining city defense with offensive troop deployment in a Roman setting.
Same space(20)
Whiteout Survival competes for the same strategy-focused audience by using alliance-based social loops and survival-themed base building.
Targets the same survival-strategy demographic with a focus on kingdom restoration, though it uses a subscription model.
Targets the same casual city-building audience with an idle survival loop focused on post-apocalyptic resource management.
Competes for the same strategy audience by offering a deep, turn-based 4X experience that prioritizes mechanical complexity.
Appeals to the same casual simulation audience through an idle resource-collection loop.
Chaos Lords shares the fantasy strategy genre with a focus on building castles and managing armies.
Shares the historical base-building theme but focuses on real-time tactical combat instead of age-based progression.
Targets the same medieval grand strategy audience through castle construction and faction-based warfare.
Targets the same strategy MMO audience by focusing on large-scale social gameplay and fleet-based warfare in a space setting.
Kingdom Maker targets the same medieval fantasy strategy demographic with a focus on long-term asset investment and alliance warfare.
Shares the medieval strategy theme and alliance-based gameplay, but relies on a decade-old community to sustain its retention loop.
Majesty targets the same fantasy strategy audience but uses an indirect control simulation loop instead of direct unit management.
Appeals to the same incremental strategy audience through a resource-management loop.
Shares the turn-based strategy and empire-building mechanics but focuses on a stylized low-poly aesthetic.
Fantasy Warriors targets the same fantasy strategy audience with a focus on real-time tower-based combat.
Fantasy Warfare appeals to the same fantasy strategy audience by emphasizing unit collection and tactical combat.
Kingdom Chronicles 2 HD provides a similar medieval fantasy management experience with a focus on building towns and solving puzzles.
Targets the same grand strategy audience with a focus on national resource management and historical military production.
Targets the same historical strategy demographic but utilizes a tower-defense hybrid combat loop to maintain engagement.
Appeals to the same historical strategy audience by offering turn-based tactical combat focused on World War II.
The Analyst's Read
The bottom line on InnoGames
Bottom line
InnoGames is a high-performing specialist in the strategy-simulation space, demonstrating rare longevity in a volatile market. Their shift toward casual-hybrid mechanics suggests a calculated move to diversify their player base while maintaining their core competency in complex resource-management systems.
Frequently asked questions
How many apps does InnoGames publish?
What kind of apps does InnoGames make?
What is InnoGames's top app?
In how many countries are InnoGames's apps available?
What fed this analysis
- Apps analyzed:
- 9
- With full intel:
- 0
- With overview:
- 9
- Website scraped:
- yes
- Social presence:
- yes