LONG TECH NETWORK
For hardcore strategy gamers interested in persistent, large-scale multiplayer war simulations and long-term resource management.
Snapshot
Who is LONG TECH NETWORK?
Providing deep, persistent strategy experiences for global players through complex base-building and large-scale multiplayer warfare.
Target audience
Portfolio
Free 3Last updated
Rise of Castles: Ice and Fire
v26.804.1
1mo ago
Publisher DNA
What defines LONG TECH NETWORK?
Publisher DNA
Primary focus
Hardcore mobile strategy and 4X base-building games
Scale
indie
Target audience
Hardcore strategy gamers interested in persistent, large-scale multiplayer war simulations and long-term resource management.
Origin
Also known as Beijing Longchuang Yuedong Network Technology Co., Ltd. (IM30).
Signature Patterns
- •Specialization in 4X (Explore, Expand, Exploit, Exterminate) strategy mechanics
- •Heavy emphasis on global, real-time 'World Wide War' multiplayer systems
- •Monetization via a freemium model centered on hero collection and resource acceleration
- •Persistent base-building and town-management core loops
Portfolio momentum
Released 22 updates across 3 apps in the last 6 months with 2 active titles, indicating a high-intensity maintenance and live-ops cycle.
Company profile
medium confidence- Headquarters
- Beijing, China
Portfolio
What does LONG TECH NETWORK ship?
Apps
3 apps analysed
The Zombies are coming, the last shelter is almost in ruins,rebuild and survive!
- The core gameplay loop involving bubble-based mini-games provides a satisfying distraction for casual players
- Aggressive pay-to-win mechanics force players to spend thousands of dollars to remain competitive in events
Analysis in progress
Distributed across 12 markets, strongest in Europe.
Based on 1 of 3 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- Brazil1 / 1
- Canada1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (6)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+1 more europe market
- Spain1 / 1
Asia-Pacific (2)
- Japan1 / 1
- South Korea1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
0
Neutral / mixed
1
Negative apps
20/100
Avg sentiment score
Rivals
Who does LONG TECH NETWORK compete with?
The rivals identified
Nemeses(2)
Operates in the survival-strategy niche, utilizing alliance-based social loops that mirror the core retention mechanics of Rise of Castles.
Both apps compete for the same audience of competitive players interested in large-scale multiplayer warfare and clan-based progression.
Contenders(9)
Both apps target the same post-apocalyptic base-building strategy audience, competing for high-spending players through similar resource-management loops and alliance-based social structures.
Both titles compete for the same freemium strategy player base, vying for time share within the mobile real-time combat category.
Both apps compete for the same real-time strategy audience by combining city management with large-scale multiplayer warfare.
Both titles target the real-time strategy audience through base-building and unit management mechanics. They compete for the same player base seeking tactical combat and resource management.
Both titles target the same zombie-themed strategy audience with alliance-based warfare mechanics and persistent base-building loops.
Both applications target the real-time strategy market, sharing core mechanics like base construction and resource management within a competitive multiplayer environment.
Both apps target the real-time warfare audience through kingdom-building and alliance-based combat mechanics.
Both apps target the hardcore real-time strategy audience, competing for player time and engagement within the mobile strategy category.
Both titles target the real-time strategy market with free-to-play models, competing for players interested in historical warfare and empire management.
Same space(14)
Competes for the same strategy audience with a focus on tactical battle simulators and unit collection.
Targets the same strategy-focused audience, though it replaces kingdom building with physics-based PvP combat.
Targets the same strategy MMO audience, shifting the focus from static city-building to real-time tactical unit control.
Captures the same base-building and hero collection audience, but replaces traditional static combat with a lane-based loop.
Directly competes in the 4X strategy space with a similar focus on base-building and alliance warfare.
Targets the same kingdom-building strategy audience with a simplified, swipe-based interface.
Targets the military strategy MMO audience, utilizing global map integration and alliance-based governance.
Targets the civilization-building strategy audience, focusing on historical progression rather than combat-heavy warfare.
Targets the same 4X strategy audience with a post-apocalyptic narrative and base-building loop.
Shares the persistent MMO strategy category, competing for the same alliance-based social engagement as Rise of Castles.
Competes for the kingdom-building audience, though it uses a hybrid-casual idle loop.
Targets the same strategy audience with a focus on persistent territory conquest and alliance-based PVP.
Targets the same strategy audience, offering a more complex, long-form historical simulation.
Shares the military strategy category, relying on long-term base progression and cooperative social missions.
The Analyst's Read
The bottom line on LONG TECH NETWORK
Bottom line
IM30 is a high-performing strategy specialist with a disciplined focus on the 4X genre. Their ability to maintain massive engagement on a small number of titles through intense live-ops makes them a benchmark for long-term monetization in the hardcore mobile segment.
Frequently asked questions
How many apps does LONG TECH NETWORK publish?
What kind of apps does LONG TECH NETWORK make?
What is LONG TECH NETWORK's top app?
In how many countries are LONG TECH NETWORK's apps available?
What fed this analysis
- Apps analyzed:
- 3
- With full intel:
- 0
- With overview:
- 3
- Website scraped:
- yes
- Social presence:
- no