MASOMO
For casual and competitive sports fans who value quick, 90-second multiplayer matches and deep character progression.
Snapshot
Who is MASOMO?
Transforming social interaction through fast-paced, 1v1 arcade sports games designed for quick, competitive mobile sessions.
Target audience
Portfolio
Free 2Last updated
Head Ball 2 - Soccer Game
v1.638
3mo ago
Publisher DNA
What defines MASOMO?
Publisher DNA
Primary focus
Competitive 1v1 arcade sports games
Scale
indie
Target audience
Casual and competitive sports fans who value quick, 90-second multiplayer matches and deep character progression.
Origin
Founded in 2015 with offices in Izmir and London, Masomo was later acquired by the Miniclip group.
Signature Patterns
- •Real-time 1v1 multiplayer as the core gameplay loop
- •Integration of 'Superpower' systems to add strategic depth to arcade sports
- •Freemium monetization via card packs, premium currency, and cosmetic upgrades
- •High-energy visual style with deep character customization and progression
Portfolio momentum
Maintains an intense development pace with 13 releases across its 2-app portfolio in the last 6 months, indicating high-frequency live-ops.
Company profile
medium confidence- Headquarters
- Izmir, Turkey & London, UK
- Founded
- 2015
- Funding
- Acquired
Portfolio
What does MASOMO ship?
Apps
2 apps analysed
Real-time 1v1 basketball game! Dunk, shoot & win like MVP basketball superstars!
1v1 PvP loop maximizes ad-impression inventory per session
- Core basketball gameplay loop provides highly addictive and engaging sessions for sports enthusiasts
- Persistent loading errors and crashes at the start screen prevent access for many players
Challenging 1vs1 online matches! Strike, score, and be a soccer champion!
125-character progression system creates recurring IAP demand
- Core gameplay loop provides an addictive and entertaining experience for casual football fans
- Aggressive ad frequency after every match disrupts the flow and frustrates active players
Distributed across 20 markets, strongest in Europe.
Based on 1 of 2 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- Brazil1 / 1
- Canada1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (9)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+4 more europe markets
- Spain1 / 1
- Sweden1 / 1
- Turkey1 / 1
- United Kingdom1 / 1
Asia-Pacific (7)
- Australia1 / 1
- India1 / 1
- Indonesia1 / 1
- Japan1 / 1
- Singapore1 / 1
›+2 more asia-pacific markets
- South Korea1 / 1
- Vietnam1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
0
Neutral / mixed
1
Negative apps
50/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does MASOMO compete with?
The rivals identified
Nemeses(2)
A direct arcade-style competitor with a massive, established player base and a proven track record in the 1v1 basketball niche.
This is the primary market leader in the mobile basketball simulation space, commanding a massive user base and high-fidelity brand licensing that directly competes for the same sports-gaming audience.
Contenders(8)
A benchmark for narrative-driven sports progression that provides a template for increasing long-term retention.
A peer in the casual sports category that excels at high-velocity, short-session gameplay mechanics.
Captures the offline-first, low-latency market segment that the target app's real-time online focus may overlook.
This title targets the management-simulation niche, competing for players who want to control the tactical side of soccer rather than the physical gameplay.
Targets the specific 'streetball' sub-genre, offering a more stylized, urban aesthetic compared to the target's general sports presentation.
Provides a more traditional simulation-style experience compared to the arcade-focused target app.
While more simulation-heavy, it competes for the same soccer-obsessed user base by offering deep team management and stadium customization.
It competes for the casual player's attention by blending career progression with lifestyle customization elements.
Same space(8)
Uses a similar 2D physics-based combat premise but applies it to vehicle-based arena battles.
This app captures the same soccer-interested audience by providing real-world league intelligence and live match tracking.
It occupies the sports category by providing tools for team management and practice planning, appealing to the practical side of soccer fans.
An adjacent 1v1/team-based combat game that competes for the same casual-competitive mobile gaming audience.
A sports-themed competitor that utilizes a similar cartoonish aesthetic and progression-heavy monetization model.
Shares the same 1v1 arcade combat structure but replaces soccer mechanics with robot-themed fighting.
This app targets the performance-oriented soccer audience, focusing on physical training and athlete recovery insights.
It serves the same soccer-enthusiast demographic by offering official federation content and fan rewards.
New entrants(2)
Demonstrates extreme release velocity and hyper-casual design principles that are rapidly capturing mobile gaming market share.
A new entrant that challenges Head Ball 2's arcade multiplayer space with physics-based mechanics.
The Analyst's Read
The bottom line on MASOMO
Bottom line
Masomo is a highly specialized studio that successfully dominates the arcade-sports niche through a repeatable 1v1 formula. Their integration into Miniclip solidifies their market position, though balancing monetization with community sentiment remains their primary operational hurdle.
Frequently asked questions
How many apps does MASOMO publish?
What kind of apps does MASOMO make?
What is MASOMO's top app?
In how many countries are MASOMO's apps available?
What fed this analysis
- Apps analyzed:
- 2
- With full intel:
- 2
- With overview:
- 2
- Website scraped:
- yes
- Social presence:
- yes