MASOMO
For casual and competitive sports fans who value quick, 90-second multiplayer matches and deep character progression.
Snapshot
Who is MASOMO?
Transforming social interaction through fast-paced, 1v1 arcade sports games designed for quick, competitive mobile sessions.
Target audience
Portfolio
Free 2Last updated
Head Ball 2 - Soccer Game
v1.638
6mo ago
Publisher DNA
What defines MASOMO?
Publisher DNA
Primary focus
Competitive 1v1 arcade sports games
Scale
indie
Target audience
Casual and competitive sports fans who value quick, 90-second multiplayer matches and deep character progression.
Origin
Founded in 2015 with offices in Izmir and London, Masomo was later acquired by the Miniclip group.
Signature Patterns
- •Real-time 1v1 multiplayer as the core gameplay loop
- •Integration of 'Superpower' systems to add strategic depth to arcade sports
- •Freemium monetization via card packs, premium currency, and cosmetic upgrades
- •High-energy visual style with deep character customization and progression
Portfolio momentum
Maintains an intense development pace with 13 releases across its 2-app portfolio in the last 6 months, indicating high-frequency live-ops.
Company profile
medium confidence- Headquarters
- Turkey & London, UK
- Founded
- 2015
- Funding
- Acquired
Portfolio
What does MASOMO ship?
Apps
2 apps analysed
Real-time 1v1 basketball game! Dunk, shoot & win like MVP basketball superstars!
1v1 PvP loop maximizes ad-impression inventory per session
- Core basketball gameplay loop provides highly addictive and engaging sessions for sports enthusiasts
- Persistent loading errors and crashes at the start screen prevent access for many players
Challenging 1vs1 online matches! Strike, score, and be a soccer champion!
90-second match loop maximizes ad-impression inventory
- Core gameplay loop provides an addictive and entertaining experience for casual football fans
- Aggressive ad frequency after every match disrupts the flow and frustrates active players
Distributed across 20 markets, strongest in Europe.
Based on 1 of 2 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- Brazil1 / 1
- Canada1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (9)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+4 more europe markets
- Spain1 / 1
- Sweden1 / 1
- Turkey1 / 1
- United Kingdom1 / 1
Asia-Pacific (7)
- Australia1 / 1
- India1 / 1
- Indonesia1 / 1
- Japan1 / 1
- Singapore1 / 1
›+2 more asia-pacific markets
- South Korea1 / 1
- Vietnam1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
1
Positive apps
0
Neutral / mixed
1
Negative apps
50/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does MASOMO compete with?
The rivals identified
Nemeses(1)
Both apps compete for the same casual basketball arcade audience by offering short, repetitive gameplay sessions that prioritize quick accessibility.
Contenders(15)
This app occupies the same competitive multiplayer arcade space but uses soccer as the core sport.
It offers a physics-based alternative to the arcade-sports category with a focus on character-based progression.
Both apps target the casual sports arcade market with 1v1 mechanics, forcing a choice between the real-time PvP focus of Basketball Arena and the offline-first accessibility of Basketball Battle.
It competes for the same casual 1v1 PvP player base but relies on a different progression structure via Trophy Road.
Both apps compete for the same casual basketball arcade audience, relying on physics-based shooting mechanics to capture short-session engagement.
Both apps compete for the same casual 1v1 mobile sports audience, utilizing freemium monetization and real-time multiplayer mechanics to drive engagement.
Both apps target the same casual sports gamer demographic, competing for attention through distinct basketball-themed arcade mechanics.
Both titles compete for the same casual sports gaming audience by offering real-time arcade soccer matches with competitive PvP mechanics.
Both apps target the casual basketball arcade market, competing for the same short-session player base through distinct monetization models: 1v1 PvP loot-boxes versus ad-supported hyper-casual mechanics.
known for
Ball Brawl 3D - Soccer Cup
Both apps target casual sports gamers with fast-paced, 1v1-focused arcade soccer loops, creating direct competition for daily active time.
Both apps target casual mobile soccer gamers with high-frequency, ad-supported sessions, competing for the same time-budget in the arcade sports category.
Both apps compete for the casual basketball arcade audience by prioritizing short-session engagement through distinct physics-based or PvP mechanics.
Both apps compete for the same casual mobile basketball audience, forcing a choice between real-time competitive PvP and level-based physics platforming.
FIFA Heroes competes for the same casual sports arcade audience by offering real-time multiplayer matches and character-based progression, directly challenging the 1v1 arcade loop of Head Ball 2.
Both apps target casual sports fans with 1v1 soccer matches, creating direct competition for the same player base seeking quick, arcade-style entertainment.
Same space(27)
It targets the same basketball simulation market with a focus on PvP battles and championships.
This app targets the same basketball simulation market with a focus on 3D court immersion.
It competes in the basketball simulation space by emphasizing realistic physics and team-based social play.
This title targets the same soccer simulation demographic as Head Ball 2 but focuses on a broader league-based progression model.
It shares the same real-time multiplayer sports category but focuses on tennis physics rather than basketball.
This app competes in the 3v3 basketball space with a focus on skill-driven, no-luck gameplay.
This app targets the same sports-gaming audience but provides a console-adjacent simulation experience that contrasts with the arcade-focused loop of Basketball Arena.
This app targets the same arcade-sports audience but uses a distinct 8-bit aesthetic.
It serves the same arcade-style basketball audience with a focus on custom athlete progression.
This app targets the same basketball-fan base but emphasizes team-building and management over arcade action.
OSM targets the same soccer-interested audience but focuses on long-term tactical management rather than arcade-style reflex gameplay.
Perfect Kick 2 shares the 1v1 multiplayer focus of Head Ball 2 while adding social club management layers.
This app targets the same competitive soccer audience as Head Ball 2 by focusing on individual player skill and tactical maneuvers.
Soccer Cup 2026 targets the casual arcade sports audience but differentiates through offline-accessible tournament play.
Final Kick targets the same competitive soccer audience as Head Ball 2 by focusing on high-tension penalty scenarios.
1v1 Soccer Arena targets the same casual 1v1 sports demographic as Head Ball 2 with a focus on simplified controls.
Mini Football Head Soccer serves the same casual arcade audience as Head Ball 2 but lacks modern multiplayer connectivity.
Goal Battle targets the same real-time PvP sports segment as Head Ball 2 using a similar high-frequency match loop.
It targets the same licensed basketball market but differentiates through a 3v3 streetball format.
This title targets the same competitive soccer audience as Head Ball 2 by emphasizing tactical task assignment.
This app serves the same casual 1v1 sports demographic but uses a more aggressive ad-supported monetization model.
This app shifts the focus from arcade action to team management, appealing to the same basketball-fan base.
It provides a high-fidelity alternative to arcade titles by focusing on authentic NBA star rosters and commentary.
Golazo targets the soccer-interested audience through a draft-based trivia format that complements the action-oriented loop of Head Ball 2.
Mini Soccer Star 2027 serves the same casual sports player base but shifts the focus to physics-based career simulation.
This app focuses on a specific basketball mechanic, the 3-point contest, within the broader sports simulation genre.
It serves the same basketball-fan base with a variety of game modes ranging from 1v1 to 5v5.
New entrants(1)
This app targets the same casual soccer audience as Head Ball 2 by combining training and penalty battles.
The Analyst's Read
The bottom line on MASOMO
Bottom line
Masomo is a highly specialized studio that successfully dominates the arcade-sports niche through a repeatable 1v1 formula. Their integration into Miniclip solidifies their market position, though balancing monetization with community sentiment remains their primary operational hurdle.
Frequently asked questions
How many apps does MASOMO publish?
Where is MASOMO based?
What kind of apps does MASOMO make?
What is MASOMO's top app?
In how many countries are MASOMO's apps available?
What fed this analysis
- Apps analyzed:
- 2
- With full intel:
- 2
- With overview:
- 2
- Website scraped:
- yes
- Social presence:
- yes