For primary school students (grades 2-4) and educators seeking tools for multiplicative reasoning.
Building fundamental math skills through reasoning-based games. Helping students visualize mathematical relationships without rote memorization.
Target audience
Portfolio
Free 1Last updated
Stick and Split
v2.2.0
5.4y ago
Primary focus
Educational math games for primary school students
Scale
indie
Target audience
Primary school students (grades 2-4) and educators seeking tools for multiplicative reasoning.
With zero releases in the last 6 months and a small portfolio, the publisher is currently in a maintenance phase.
4 apps analysed
Multi-user profile support increases classroom utility per device
1
Positive apps
0
Neutral / mixed
0
Negative apps
90/100
Avg sentiment score
Prodigy dominates the math education space by wrapping curriculum-aligned content in a high-production-value RPG, creating a massive user base that dwarfs niche competitors.
Strategic outlook coming soon.
What fed this analysis
IXL is a massive, curriculum-focused platform that serves as the primary alternative for parents prioritizing academic rigor over gamification.
Khan Academy Kids offers a high-quality, completely free alternative that leverages a trusted non-profit brand to capture the early-education market.
MathTango is a direct competitor in the 'gamified math' space, utilizing high-quality animation and world-building to teach core concepts.
A high-volume, general-purpose math app that competes on breadth of content rather than specific pedagogical methodology.
Leverages strong IP from a popular children's television show to drive rapid adoption and brand-led engagement.