2 Player Quiz icon
2 Player Quiz Ultimate icon
Braincup icon
+3

Simon Schubert

For technical professionals, Linux users, and casual gamers interested in trivia and cognitive exercises.

6apps4.0(9.8K) Multi-theme

Snapshot

Who is Simon Schubert?

Providing specialized reference tools and cognitive training for technical users and casual learners. Bridging the gap between utility-focused productivity and accessible brain-training games.

Target audience

Technical professionalsLinux usersCasual gamers interested in trivia

Active nemesis

Ralf Ebert

Other rivals

Portfolio

Free 4
6
apps
Education2
Games2
Productivity1

Last updated

Linux Command Library

v4.0.2

7mo ago

Intense

Publisher DNA

What defines Simon Schubert?

Publisher DNA

Primary focus

Technical reference tools and casual trivia/strategy games

Scale

indie

Target audience

Technical professionals, Linux users, and casual gamers interested in trivia and cognitive exercises.

Signature Patterns

  • •Strong preference for offline-first functionality in utility and education apps.
  • •Monetization model relies heavily on free-to-access tiers, with limited paid exceptions.
  • •Development focus on high-utility, text-heavy interfaces for technical and educational content.
  • •Frequent update cycles across the entire portfolio.
Intense

Portfolio momentum

With 38 releases in the last 6 months across 5 apps, the publisher demonstrates an aggressive update cadence, particularly for their core utility and gaming titles.

Last release 3d agoActive apps 5

Company profile

medium confidence
Headquarters
Ireland

Portfolio

What does Simon Schubert ship?

Apps

6 apps analysed

2 Player Quiz icon
2 Player Quiz

Fun two player quiz game. Challenge your friend and find out who is smarter!

3.2(415)

Europe-centric footprint across 7 markets.

Based on 1 of 6 apps with localized market data, more coverage rolling in as scans complete · last scanned .

Americas (2)

  • Mexico1 / 1
  • United States1 / 1

Europe (5)

  • France1 / 1
  • Germany1 / 1
  • Italy1 / 1
  • Netherlands1 / 1
  • Spain1 / 1

Core markets (1/1 apps)

FranceGermanyItalyMexicoNetherlandsSpainUnited States

Rivals

Who does Simon Schubert compete with?

The rivals identified

Nemeses(2)

Ralf Ebert

known forgeotrainer: Geography Map Quiz

1 app4.8Games

Both apps target the geography trivia segment with free-to-play models, directly competing for users seeking educational map-based challenges.

雷 戴

known forCommands for Linux Terminal

1 app4.5Education

Both applications target Linux users with offline command-line documentation, creating direct competition for the same user base seeking terminal reference tools.

Contenders(17)

Aditya Neelkanth

known forWorld Quiz - Geography game

1 app3.0Games

Both apps compete for the geography trivia audience using free-to-play models, targeting users interested in educational or competitive quiz experiences.

Akshay Bhasme

known forLinux Tutorial

1 app4.1Education

Both apps target Linux users and developers, competing for screen time by providing Linux-related knowledge through free, accessible mobile interfaces.

APPS VED

known forLearn Linux Commands

1 app0.0Education

Both apps target the Linux user base, but Linux Command Library functions as a reference database while Learn Linux Command & Prompt operates as an educational curriculum.

Arne Broich

known forguesswhere?!

1 app0.0Games

Both apps target the geography trivia category, competing for users interested in map-based knowledge challenges. They differ primarily in their monetization model and multiplayer capacity.

Bahtiyar Polat

known forUnix/Linux CLI Commands

1 app1.8Education

Both applications target Linux users and developers with command-line documentation, competing for the same user base seeking quick terminal reference material.

Christos Karaiskos

known forGeognosis - Geography Quiz

1 app4.8Games

Geognosis competes for the same geography-focused trivia audience by offering specialized map-based interaction modes that overlap with the geography category in 2 Player Quiz.

Daniel Baczkowski

known forGeography: Quiz Game

1 app4.6Games

Both apps target geography enthusiasts with free-to-play trivia models, creating direct competition for users seeking educational map-based challenges.

Duy Doan

known forGeography Quiz - Game

1 app0.0Games

Both apps target casual trivia players interested in geography, creating direct competition for time spent in the geography-focused trivia category.

DYLAN JOHNS

known forLinux Studio

1 app0.0Education

Both apps target system administrators and developers with offline command documentation, creating direct competition for the same user base.

Eugene Khmelevsky

known forPractical Guide for Linux

1 app5.0Education

Both apps target Linux users seeking command-line documentation, creating direct competition for mobile reference utility.

Martin Tomas

known forPoland Geography - Quiz Game

2 apps4.7Games

Both applications target geography trivia enthusiasts and offer competitive multiplayer modes, creating direct overlap for users seeking regional or global knowledge challenges.

Matthew Flint

known fortldr-pages

1 app4.8Education

Both applications target Linux users seeking command-line documentation, with Linux Command Library providing full manual pages while tldr-pages focuses on concise, crowd-sourced summaries.

Milica Vuksanovic

known forGeography Trivia Quiz – Best Free Education Game

1 app4.0Games

Both apps target the geography trivia segment with free-to-play models, competing for users seeking educational knowledge challenges.

Raj Kumar

known forCMD Line - MS DOS, CMD, Shell ,SSH, WINDOWS, TERMINAL, CONSOLE, SERVER AUDITOR

2 apps4.2Education

It serves as a reference guide for Windows command line syntax, acting as a functional alternative for users outside the Linux environment.

Rushabh Shah

known forHandy Linux Commands

1 app4.1Education

Both apps target Linux users seeking command-line documentation, competing directly for search-based reference utility on mobile platforms.

Sami Salkosuo

known forCommand Line Program

1 app2.4Education

Both apps target users interacting with command-line interfaces on iOS, though they serve different primary needs: reference documentation versus interactive network utilities.

就洪 邓

known forLinux Helper

1 app4.9Education

Both apps target Linux system administrators and developers, competing for utility within the command-line workflow.

Same space(19)

AdamSoftware

known for1st - 12th Grade Math Problems

1 app4.7Education

This app provides a broader, grade-level specific alternative to Braincup's general arithmetic challenges for students and adults.

AdaptedMind

known forAdaptedMind Math: Learning App

2 apps4.7Education

AdaptedMind targets the math-learning subset of Braincup's users with a curriculum specifically tailored for K-12 students.

ALG Software Lab

known forLearn Linux Step by Step

3 apps5.0Education

This tool provides a structured curriculum for certification preparation, contrasting with the reference-only focus of the source app.

bondavi

known forFocus: Pomodoro Study Timer

2 apps4.8Education

Focus serves the same productivity-oriented users as Braincup, providing a timer-based structure for cognitive tasks.

Brilliant.org

known forBrilliant: Learn Math & Coding

1 app4.5Education

Brilliant addresses the math-focused segment of Braincup's audience by providing an interactive, AI-guided curriculum for STEM learners.

Discovery Education Europe

known forDoodleMath: Elementary Math

1 app0.0Education

DoodleMath provides a research-based alternative to Braincup's arithmetic challenges, specifically for elementary-aged learners.

Gabi Karasin

known forLinux Basics

1 app4.5Education

This app targets the same beginner audience by shifting from static documentation to gamified, interactive lessons.

Komori Yuta

known forLinuxコマンドクイズ

1 app0.0Education

This app uses a quiz format to test command memorization, offering a different engagement method for terminal users.

KukiLabo

known forタッチ・ザ・Linuxコマンド

1 app0.0Education

It provides an arcade-style interface for command input, turning documentation lookup into a speed-based game.

LabEx

known forLinux Journey

1 app4.8Education

It provides a hands-on learning environment for Linux fundamentals, emphasizing active practice over passive reading.

Lumos Labs

known forLumosity: Brain Training Games

1 app4.8Education

Lumosity overlaps with Braincup's puzzle-based cognitive training but offers a more extensive library of 40+ adaptive games.

NeuroNation

known forNeuroNation - Brain Training

1 app4.6Education

NeuroNation competes for Braincup's cognitive training audience by offering a clinical, study-backed alternative to casual puzzle sessions.

Ruslan Shayhutdinov

known forWorld Quiz: Geography games

1 app4.4Games

This app targets the same geography enthusiasts as 2 Player Quiz but focuses on visual recognition and travel-themed trivia.

Smartick

known forSmartick Kids Learn Math

1 app4.7Education

Smartick competes for Braincup's math-focused users by offering a structured, 15-minute daily training method for children.

Swooshable

known forCommand Line Fu

1 app5.0Education

This app aggregates community-contributed snippets, serving as a dynamic repository for advanced users rather than a static manual.

Synaptic Labs

known forPeak – Brain Games & Training

1 app4.4Education

Peak serves the same cognitive training market as Braincup, using a broader library of 45+ games to maintain user interest.

The Mind Company

known forElevate - Brain Training Games

1 app4.8Education

Elevate targets the same mental sharpening demographic as Braincup but utilizes a subscription-gated habit loop to drive retention.

Till Henrik Jonathan Hillebrand

known forWhere is that?

1 app3.9Games

This app serves the same geography-focused trivia audience but shifts the utility from competitive play to structured educational mastery.

Tsuyoshi Sezaki

known forCommand Line Basics

1 app0.0Education

It applies spaced-repetition algorithms to command line practice, providing a technical edge for retention that static manuals lack.

The Analyst's Read

The bottom line on Simon Schubert

Bottom line

The publisher is a high-velocity indie studio that successfully leverages technical utility apps to anchor their portfolio. Their ability to maintain high user satisfaction in the education/productivity space contrasts with lower engagement in their casual gaming titles, indicating a need for more consistent quality control across categories.

Frequently asked questions

How many apps does Simon Schubert publish?
Simon Schubert has 6 apps tracked by Marlvel, primarily in the Education category.
Where is Simon Schubert based?
Simon Schubert is based in Ireland.
What kind of apps does Simon Schubert make?
Simon Schubert's portfolio is concentrated in Education and Games, with an average rating of 4.0/5 across rated apps.
What is Simon Schubert's top app?
By review volume across the portfolio, Linux Command Library is Simon Schubert's best-known app tracked by Marlvel.
In how many countries are Simon Schubert's apps available?
Marlvel has tracked Simon Schubert's apps across 7 countries.

What fed this analysis

Apps analyzed:
5
With full intel:
0
With overview:
5
Website scraped:
yes
Social presence:
no

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Simon Schubert, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. “Simon Schubert intelligence.” Updated 2026-05-07. https://marlvel.ai/publishers/simon-schubert

See methodologyContact support

Data licensed under CC-BY-NC 4.0