Brainrot: Screen Time Control icon
Catchr: Fish Identifier icon
Postura - Posture Yoga Stretch icon

Smolworks

For hobbyists and productivity-conscious users seeking gamified or AI-enhanced utility apps.

3apps4.6(13.8K) Multi-theme

Snapshot

Who is Smolworks?

Equipping users with specialized tools for physical wellness, outdoor hobbies, and digital discipline.

Target audience

HobbyistsProductivity-conscious users seeking gamified or AI-enhanced utility apps

Active nemesis

FishBrain

Other rivals

Portfolio

Free 3
3
apps
Health & Fitness1
Productivity1
Sports1

Last updated

Brainrot: Screen Time Control

v1.0.30

7mo ago

Intense

Publisher DNA

What defines Smolworks?

Publisher DNA

Primary focus

Multi-category utility and lifestyle tools

Scale

indie

Target audience

Hobbyists and productivity-conscious users seeking gamified or AI-enhanced utility apps.

Origin

Founded by lifelong anglers Brock and Matt, starting with the Catchr fishing app.

Signature Patterns

  • •Heavy reliance on subscription-based monetization models
  • •Integration of gamification mechanics into utility functions
  • •Utilization of platform-specific APIs and AI for core functionality
  • •High-frequency update cycle across the entire portfolio
Intense

Portfolio momentum

Maintains an intense development pace with 21 updates across 3 active apps in the last 6 months.

Last release 15d agoActive apps 3

Portfolio

What does Smolworks ship?

Apps

3 apps analysed

  • Playful visual identity differentiates the app from earnest productivity tools

Single-market publisher, every app ships only to United States.

Based on 1 of 3 apps with localized market data, more coverage rolling in as scans complete · last scanned .

Americas (1)

  • United States1 / 1

Core markets (1/1 apps)

United States

Rivals

Who does Smolworks compete with?

The rivals identified

Nemeses(2)

FishBrain

known forFishbrain - Fishing App

2 apps4.7Sports

Both apps target recreational anglers with fishing history tracking and identification features, forcing a direct choice between Catchr's subscription-only model and Fishbrain's freemium entry point.

ST Pulse

known forStayFree - Screen Time

1 app4.6Productivity

Both apps target the digital wellbeing segment by providing screen time tracking and app blocking, competing for the same user base seeking to manage phone addiction.

Contenders(19)

Brick LLC (Wisconsin)

known forBrick - Ditch Distractions

1 app4.9Productivity

Both apps target the screen time management segment, competing for users seeking to reduce digital distraction through distinct, non-standard blocking mechanisms.

clearspace

known forClearSpace: Reduce Screen Time

1 app4.7Productivity

Both apps target the digital wellbeing segment by offering app blocking and usage limits to reduce screen time distraction. They compete directly for users seeking to manage social media usage and improve focus.

Cohen Adair

known forAnglers' Log - Fishing Journal

1 app4.6Sports

Both apps target recreational anglers seeking to document fishing trips, creating direct competition for the same user base.

Deep Dive Technologies

known forDeep Dive - Bass Fishing App

1 app4.7Sports

Both apps target recreational anglers through subscription-gated utility, forcing users to choose between Catchr's general identification tools and Deep Dive's tournament-specific environmental data.

Deeper, UAB

known forFish Deeper - Fishing App

2 apps4.3Sports

Both apps target recreational anglers seeking to improve fishing success, with Catchr focusing on species identification and Fish Deeper on underwater terrain mapping.

FishAngler

known forFishAngler - Fish Finder App

3 apps4.7Sports

Both apps target recreational anglers with fish identification and catch logging tools, creating direct competition for user attention and subscription revenue.

Goldstream Publishing

known forMyCatch Fishing App

1 app4.8Sports

Both apps target recreational anglers with digital catch logging and statistics, creating direct competition for user attention in the fishing utility category.

GymBros

known forFish AI - AI Fishing App

2 apps4.7Sports

Both apps target recreational anglers with subscription-gated utility, forcing a direct choice between Catchr's identification focus and Fish AI's predictive location mapping.

Honey B Games

known forFocus Friend by Hank Green

1 app4.9Productivity

Both apps target the productivity segment by using gamification to manage screen time and focus, competing for the same user base seeking habit-forming digital wellbeing tools.

INNOXAPPS LLP

known forStay Focused App/Site Blocker

2 apps4.4Productivity

Both apps compete for the same digital wellbeing audience by providing screen time management and app-blocking tools to reduce user distraction.

Labi

known forRefocus: Block Apps & Websites

1 app4.8Productivity

Both apps compete for the digital wellbeing audience by offering app and website blocking tools to manage screen time. They share a core functional overlap in usage restriction, though they differ in their approach to user motivation.

MEMS Group

known forFishbox - Smart Fishing App

1 app4.5Sports

Both apps target recreational anglers seeking to improve their success rate, competing for the same subscription-based fishing utility market.

MobileSoft s.r.o.

known forAppBlock: Block Apps & Website

1 app4.6Productivity

Both apps target the digital wellbeing segment by restricting app and website access to manage daily screen time. They compete directly for users seeking to reduce digital distractions through automated blocking tools.

Next Vision

known forPicture Fish - Fish Identifier

1 app4.4Sports

Both apps utilize image recognition to identify fish species and rely on subscription monetization, creating direct competition for users seeking classification tools.

Opal: The Focus Company

known forOpal Screen Time Limit & Timer

1 app4.7Productivity

Both apps target the digital wellbeing segment by using gamification to manage screen time, directly competing for users seeking to reduce digital distraction.

Reworld Team

known forFishing Spots - Fish Finder

1 appSports

Both apps target recreational anglers with fish identification features, creating direct competition for users seeking digital fishing companions.

Screen Detox

known forBePresent: Screen Time Control

1 app4.8Productivity

Both apps target the digital wellbeing segment by gamifying screen time management, competing for the same productivity-focused user base.

ScreenZen

known forScreenZen- Screen Time Control

1 app4.9Productivity

Both apps target the digital wellbeing segment by using non-traditional methods to curb screen time, competing for users who find standard blocking tools too restrictive.

Unrot OÜ

known forUnrot: Earn your Screen Time

1 app4.7Productivity

Both apps target the digital wellbeing segment by gamifying screen time management, creating direct competition for users seeking to reduce digital distraction.

Same space(23)

AppFinca

known forFlora - Green Focus

1 app4.8Productivity

Flora targets the same habit-building audience by using social challenges and tree-planting mechanics to penalize focus session exits.

Brain.fm

known forBrain.fm: Focus & Sleep Music

1 app4.5Productivity

Brain.fm targets the same productivity-seeking audience by providing clinical, neuroscience-backed audio rather than visual gamification.

Cement Planet

known forFocusFlight - Deepfocus Timer

1 app4.9Productivity

FocusFlight addresses the same productivity segment by using aviation-themed immersion to enforce distraction-free environments.

Ecstasis

known forBlank Spaces Launcher

1 app4.6Productivity

Blank Spaces Launcher addresses the same screen time reduction goal by replacing standard interfaces with a minimalist, friction-based launcher.

Fish Verify-Identifier, Finder

known forFish Verify-Identifier, Finder

1 app4.4Sports

It offers offline identification capabilities that serve as a functional alternative for anglers in remote areas.

FocusPomo Apps

known forFocusPomo · Pomodoro Timer

1 app4.7Productivity

FocusPomo provides a utility-first alternative for the same productivity audience by leveraging native Apple ecosystem features.

Grayson Martin

known forcatch (cat tracker)

1 app4.5Sports

This app shares the core mechanic of logging encounters with photos and GPS in a different domain.

Ivan Nikiforov

known forFish Identifier: Photo Scanner

1 app4.2Sports

It targets the same audience of hobbyists, focusing on identification and detailed care data.

jinhe zou

known forBrainGate: Focus Math Blocker

1 app0.0Productivity

BrainGate competes for the same screen time reduction audience by requiring mental challenges to bypass app blocks.

Michael Fusco

known forRiverLog – Fishing Log

1 app0.0Sports

It functions as a private ledger for catch data, providing a non-social alternative to logging features.

Mykyta Derevianko

known forFish Identifier & Scanner App

1 app4.4Sports

It offers direct competition in species recognition as a free alternative to the subscription-gated model.

Nam Nguyen Sy

known forFish Identification by Picture

1 app4.0Sports

It provides an alternative identification tool for anglers, though it mirrors the subscription-based monetization model.

Oleksandr Polishchuk

known forPomodoro Focus Timer - Tomoto

1 app0.0Productivity

Tomoto serves the same productivity segment by offering a distraction-free, minimal Pomodoro timer.

Open Ocean Apps

known forFishing App - Pro Angler

1 app4.6Sports

This app serves as a planning hub for anglers, offering location data that complements the identification utility.

riedel.wtf apps S.L.

known forone sec | screen time + focus

1 app4.8Productivity

One sec competes for the same focus-seeking audience by using friction-based interventions to break habit loops instead of the brain-avatar decay mechanic.

Second Round

known forFocus Town: Study With Friends

2 apps4.7Productivity

Focustown serves the same productivity-focused user base by using social accountability loops rather than individualistic screen time limits.

SEEKRTECH CO.

known forForest: Focus for Productivity

1 app4.4Productivity

Forest targets the same digital wellbeing demographic by using a gamified tree-planting mechanic that parallels the brain-avatar decay concept.

Sociallite

known forSocialLiteApp

1 app4.6Productivity

Sociallite targets the same digital distraction segment by using Android Accessibility Service to filter content rather than blocking entire applications.

Strange Mesa

known forFish Identifier & Animal ID

1 app4.9Sports

It expands the identification scope beyond fish to include birds and insects for nature enthusiasts.

TRILLIWON

known forChronos - Focus App Blocker

1 app4.6Productivity

Chronos targets the same digital wellbeing audience by combining app blocking with ambient audio and streak tracking.

WEFISH FISHING APP S.L.

known forWeFish | Fishing Activity

1 app4.7Sports

It provides a digital diary and predictive forecasting that overlaps with the logging features of the app.

WEI JEN CHEN

known forFocus Traveller - Flow Timer

1 app4.9Productivity

Focus Traveller serves the same focus-seeking audience by offering group-based accountability and progress tracking.

Yugen

known forFlow: Focus & Pomodoro Timer

1 app4.7Productivity

Flow serves the same productivity-focused user base by providing a high-volume, minimalist Pomodoro utility.

New entrants(3)

Anthony Chui

known forFishing Log & Catch Tracker

1 app5.0Sports

It provides a privacy-focused, offline-only logging experience that contrasts with social-oriented features.

Lucas Kang

known forQuokka: Productivity Tool

1 app5.0Productivity

Quokka targets the same productivity audience by focusing on time logging and automated blocking during sessions.

RPM Experience Labs

known forHookBook Fishing Log

1 app5.0Sports

It offers a voice-activated logging experience that serves as a low-friction alternative to manual entry.

The Analyst's Read

The bottom line on Smolworks

Bottom line

Smolworks Inc is a high-velocity indie studio successfully bridging disparate niches through a consistent 'gamified utility' framework. Their ability to maintain high ratings while scaling across three distinct categories suggests a repeatable product development playbook.

Frequently asked questions

How many apps does Smolworks publish?
Smolworks has 3 apps tracked by Marlvel, primarily in the Health & Fitness category.
What kind of apps does Smolworks make?
Smolworks's portfolio is concentrated in Health & Fitness and Productivity, with an average rating of 4.6/5 across rated apps.
What is Smolworks's top app?
By review volume across the portfolio, Brainrot: Screen Time Control is Smolworks's best-known app tracked by Marlvel.
In how many countries are Smolworks's apps available?
Marlvel has tracked Smolworks's apps across 1 country.

What fed this analysis

Apps analyzed:
3
With full intel:
1
With overview:
3
Website scraped:
yes
Social presence:
no

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Smolworks, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. “Smolworks intelligence.” Updated 2026-04-24. https://marlvel.ai/publishers/smolworks-inc

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Data licensed under CC-BY-NC 4.0