Square table
Snapshot
Publisher DNA
What defines Square table?
AI intelligence is not yet available for Square table. The portfolio data below is up to date.
Portfolio
What does Square table ship?
Apps
1 app analysed
- Voice-first interaction model provides a refreshing alternative to traditional text-based swiping apps for users
- Removal of the random voice matching feature has stripped the app of its primary utility
Distributed across 20 markets, strongest in Europe.
Based on 1 of 1 app with localized market data · last scanned .
Americas (4)
- Brazil1 / 1
- Canada1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (9)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+4 more europe markets
- Spain1 / 1
- Sweden1 / 1
- Turkey1 / 1
- United Kingdom1 / 1
Asia-Pacific (7)
- Australia1 / 1
- India1 / 1
- Indonesia1 / 1
- Japan1 / 1
- Singapore1 / 1
›+2 more asia-pacific markets
- South Korea1 / 1
- Vietnam1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
0
Neutral / mixed
1
Negative apps
25/100
Avg sentiment score
Rivals
Who does Square table compete with?
The rivals identified
Nemeses(2)
Both platforms compete for users seeking local connections and social interaction, overlapping in their reliance on real-time audio and video communication tools.
My Flirt competes for the same social discovery and dating audience as Goodnight, targeting users seeking local connections through a similar free-to-use model.
Contenders(17)
Both apps compete for the same social discovery and dating market, targeting users seeking connection beyond local swipe-based platforms. Goodnight focuses on voice-first interaction, while Bumpy targets cross-border relationships via translation tools.
Both apps compete for users seeking alternatives to mainstream, text-heavy dating platforms by offering specialized social environments. They overlap in their target audience of individuals looking for connection outside of traditional swiping-based models.
Both apps compete for the same singles audience seeking connections, with Goodnight focusing on real-time voice interaction while Evermatch prioritizes profile-based compatibility matching.
Both apps compete for the same casual dating demographic by offering distinct interaction modalities for social connection.
Tantan competes for the same social-seeking demographic by offering community-based interaction, though it relies on visual swiping while Goodnight focuses on voice-based connection.
Both apps target the same demographic of singles seeking connections, with iHappy focusing on local matchmaking while Goodnight prioritizes voice-based interaction.
Both apps target users seeking social connection, but they diverge on the medium: Goodnight focuses on voice-first digital interaction, while Hunch prioritizes AI-automated logistics for in-person meetings.
Both apps compete for the same dating and matchmaking audience by offering free-to-use platforms for social connection and romantic discovery.
Both apps compete for users seeking romantic connections, with Dating.com targeting international matchmaking while Goodnight focuses on real-time voice interaction.
Both apps compete for users seeking social connection, though they diverge on the primary interaction method: voice-based audio versus text-based dating profiles.
Both apps compete for the same online dating audience, but they diverge on interaction modality: Goodnight prioritizes real-time voice communication, while Lumeet focuses on privacy-controlled photo matching and mutual interest gates.
Both apps compete for the same social discovery and dating audience by offering real-time interaction tools. They overlap in their core utility of connecting users for conversation and potential dating.
Lovector competes for the same relationship-seeking audience by offering local matching, while Goodnight targets the same demographic through voice-based interaction.
Both apps target the dating and social discovery market with free-to-use models, competing for users seeking relationship-oriented connections.
Both apps compete for the same spontaneous social connection market by facilitating random user interactions. They overlap in their core value proposition of helping users meet new people through real-time communication.
Both apps compete for users seeking social and romantic connections, with Goodnight focusing on voice-first interaction and Waplog on video-centric global networking. They overlap in the market for alternatives to traditional text-based dating platforms.
Both apps compete for the same casual dating demographic, targeting users seeking social connection through distinct interaction models.
Same space(21)
3Fun targets the ethical non-monogamy dating niche with couple-centric features that differ from Goodnight's individual-focused model.
TopLive offers a moderated environment for live streaming, appealing to users interested in creator-led entertainment.
BIGO LIVE competes for the same social attention by using live-streaming to drive high-frequency engagement.
Boo App replaces photo-first swiping with personality-based matching to solve the chemistry mismatch issues found in traditional dating apps.
Xena uses voice-first social rooms to facilitate real-time interaction, mirroring the community aspect of Goodnight.
Discord provides a persistent, server-based alternative for voice-first social interaction that appeals to gaming communities.
Grindr targets the same proximity-based social discovery space but focuses on the GBTQ community with hyper-local matching.
Azar facilitates global social discovery through interest-based matching, providing a more curated alternative to random voice matching.
FET targets a specific niche within the dating space by using community forums to sustain long-term engagement.
Luxy occupies the high-intent dating segment by using income verification to filter for affluent users.
SUGO shares the voice-centric social model but focuses on gamified party rooms rather than one-on-one dating.
SCRUFF serves the LGBTQ+ community with a privacy-focused dating model that avoids third-party data sales.
Plato integrates multiplayer games into a messenger interface, providing a social-gaming alternative to Goodnight's voice-only interaction.
Plenty of Fish provides a low-friction, search-based alternative for casual dating that relies on broad user reach.
Plenty of Fish serves the same dating market as Goodnight but relies on traditional profile-based matching rather than the real-time voice interaction model.
Taimi provides an inclusive space for the LGBTQ+ community to connect, combining social networking with dating features.
Yubo targets the Gen Z social discovery market with a swipe-based interface that prioritizes interest-based tagging.
Wizz App focuses on the teen demographic with age-matched chat, providing a safer alternative to general-purpose social discovery apps.
Gaze focuses on live video chat for global social connection, serving as a visual-first alternative to Goodnight's audio-only model.
Cougar Dating App occupies a niche segment of the dating market, focusing on age-gap connections rather than the general voice-based social discovery offered by Goodnight.
Fachat offers a similar random-matching experience for video-based social discovery without the maintenance-mode stagnation of Goodnight.
New entrants(1)
Lulu focuses on local activity discovery rather than digital-only social connection, offering an offline alternative to Goodnight.