For casual gamers interested in physics-driven combat and medieval-themed action.
Delivering physics-based, ragdoll-driven combat experiences for mobile players. Focused on high-engagement, medieval-themed action.
Target audience
Portfolio
Free 1Last updated
Bloody Bastards
v4.2.6
6mo ago
Primary focus
Physics-based 2D medieval combat games
Scale
indie
Target audience
Casual gamers interested in physics-driven combat and medieval-themed action.
Origin
Savage games made by one cozy person.
Released 3 updates across the portfolio in the last 6 months, indicating consistent maintenance of the flagship title.
1 app analysed
Detailed pixel-art identity differentiates from generic stickman titles
0
Positive apps
1
Neutral / mixed
0
Negative apps
65/100
Avg sentiment score
This is the most direct thematic rival, mirroring the physics-based ragdoll combat and 2D arena mechanics of the target app.
Strategic outlook coming soon.
What fed this analysis
Directly competes in the medieval arena fighting space with a similar focus on chaotic, physics-driven combat.
Shares the exact gladiator-themed arena combat niche with a focus on physics-based movement and weapon variety.
Shares the 'physics-based chaos' DNA, though it pivots from combat to objective-based delivery gameplay.
Operates in the broader 2D physics-based fighting category, though it relies on stickman aesthetics rather than medieval themes.
A high-fidelity platform fighter that serves as an adjacent competitive alternative for players seeking arena combat.