Topps Europe
For sports fans and collectors interested in officially licensed digital assets with physical redemption options.
Snapshot
Who is Topps Europe?
Bridging digital and physical collecting through officially licensed sports and entertainment trading card platforms.
Target audience
Portfolio
Free 1Last updated
Topps Total Football®
v4.2.2
4mo ago
Publisher DNA
What defines Topps Europe?
Publisher DNA
Primary focus
Digital trading cards and sports collectibles
Scale
indie
Target audience
Sports fans and collectors interested in officially licensed digital assets with physical redemption options.
Origin
Digital division of the established Topps collectibles brand.
Portfolio momentum
Released 10 updates for their primary title in the last 6 months, indicating an active development cycle.
Portfolio
What does Topps Europe ship?
Apps
1 app analysed
Where football fans can collect, trade, play, and print official Topps® cards!
Distributed across 9 markets, strongest in Europe.
Based on 1 of 1 app with localized market data · last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (5)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Portugal1 / 1
- Spain1 / 1
Asia-Pacific (1)
- Japan1 / 1
Core markets (1/1 apps)
Rivals
Who does Topps Europe compete with?
The rivals identified
Nemeses(1)
Both applications target football fans through digital card collection and squad building mechanics, competing for the same user time share in the sports gaming category.
Contenders(7)
Both platforms target football fans through digital trading card collections and physical redemption mechanics, creating direct competition for the same collector demographic.
Both apps target football fans through digital trading card collection and competitive gameplay mechanics. They compete for the same user base interested in squad management and card-based sports competition.
Both apps compete for digital trading card collectors by offering pack-opening mechanics and inventory management features.
Both platforms target football fans through card collection and competitive gameplay mechanics, creating direct competition for user attention within the sports gaming category.
Both apps target the football trading card niche, competing for the same user base through pack-opening mechanics and deck-building gameplay.
Both apps target football fans through digital card collection and squad-building mechanics, creating direct competition for user attention within the sports simulation category.
Both apps target Topps digital collectors, creating a shared audience overlap where users manage their digital assets across different Topps platforms.
Same space(17)
Bridges physical and digital collecting through vaulting services that appeal to the same card-collecting demographic.
Provides a fantasy league experience for soccer managers following global competitions.
Provides a management platform for collectors to track historical sales and digitize their card portfolios.
Enables collectors to manage and value their physical inventories using automated visual search technology.
Targets collectors through a high-frequency release cadence and peer-to-peer trading mechanics.
Attracts high-value asset collectors through gamified digital pack ripping and a vaulted marketplace.
Offers a college football simulation experience focused on recruiting and roster development.
Shares the sports-game category with a focus on arcade-style control and team-building progression.
Integrates live performance data to provide a management simulation for fantasy football enthusiasts.
Leverages an official sports license to provide a franchise-building experience for fans of tactical management.
Provides a risk-free simulation environment for collectors to track set completion and market values.
Targets the same football management niche with a focus on 3D player likenesses and passive matchplay.
Serves the same football-focused audience by providing a data-driven management experience based on real-world performance.
Offers a utility-focused platform for collectors to digitize and value their physical card inventories.
Appeals to the same management-focused audience by offering deep tactical options and a vast player database.
Targets long-term managers with a persistent seasonal cycle that parallels the strategic depth of card management.
Captures the same digital trading card audience through a high-frequency daily pack opening loop.
New entrants(1)
Focuses on the pure collecting experience through pack openings and squad building.
Frequently asked questions
How many apps does Topps Europe publish?
What kind of apps does Topps Europe make?
What is Topps Europe's top app?
In how many countries are Topps Europe's apps available?
What fed this analysis
- Apps analyzed:
- 1
- With full intel:
- 0
- With overview:
- 1
- Website scraped:
- yes
- Social presence:
- yes