Adventure To Fate : Battle Arena JRPG icon
Adventure To Fate: Core Quest icon
Adventure To Fate: Dungeons icon
+10

TouchMint

For visually impaired gamers seeking accessible RPGs, and amateur sports coaches or organizers requiring offline-first stat tracking and tournament management.

13apps4.2(13.7K) Multi-theme

Snapshot

Who is TouchMint?

Developing accessible retro-style RPGs and specialized sports utility tools for niche enthusiast communities.

Target audience

Visually impaired gamers seeking accessible RPGsAmateur sports coaches or organizers requiring offline-first stat trackingTournament management

Active nemesis

Evan Debenham

Other rivals

Portfolio

Free 5
13
apps
Games6
Sports6
Education1

Last updated

Quiz and Flashcard Maker

v6.8.0

7mo ago

Active

Publisher DNA

What defines TouchMint?

Publisher DNA

Primary focus

Accessible RPGs and sports utility tools

Scale

studio

Target audience

Visually impaired gamers seeking accessible RPGs, and amateur sports coaches or organizers requiring offline-first stat tracking and tournament management.

Signature Patterns

  • •Full VoiceOver accessibility integration across RPG titles
  • •Preference for offline functionality and one-time purchase models
  • •Niche utility focus targeting amateur sports including Baseball, Softball, and Football
  • •Retro-inspired JRPG mechanics combined with deep character customization
Active

Portfolio momentum

Executed 17 releases in the last 6 months, demonstrating an intense development cycle for their active core titles despite maintaining a larger legacy catalog.

Last release 11d agoActive apps 4Abandoned 9

Portfolio

What does TouchMint ship?

Apps

13 apps analysed

Adventure To Fate: Core Quest icon
Adventure To Fate: Core Quest

Create and manage characters, roll dice, and master the FATE RPG offline!

4.8(91)

Custom Forge system increases time-on-task through personal investment in character builds.

  • Accessibility-first design establishes category authority in the underserved visually impaired niche.

Single-market publisher, every app ships only to United States.

Based on 3 of 13 apps with localized market data, more coverage rolling in as scans complete · last scanned .

Americas (1)

  • United States3 / 3

Core markets (3/3 apps)

United States

User Sentiment

How do users feel about their apps?

Unlock the app dragging this portfolio down.

Access the full report for free

Rivals

Who does TouchMint compete with?

The rivals identified

Nemeses(5)

Evan Debenham

known forShattered Pixel Dungeon

1 app4.8Games

Both titles target turn-based RPG enthusiasts, with Shattered Pixel Dungeon capturing the high-replayability segment through its randomized environments and free-to-play model.

AI Games FZ

known forClaw Master – Roguelike Hero

1 app4.0Games

Both titles target the roguelike dungeon crawler audience, competing for player time within turn-based progression loops.

Gamesture Sp. z o.o.

known forQuestland: Turn Based RPG

1 app4.7Games

Both titles target fantasy RPG enthusiasts, but they diverge on monetization and accessibility: Adventure To Fate Lost Island uses a paid model with VoiceOver support, while Questland relies on freemium guild-based progression.

Jonathan Concepcion-Rodriguez

known forOneBit Adventure Roguelike RPG

1 app4.8Games

Both titles target the turn-based, offline-first roguelike audience, creating a direct conflict between a premium, accessibility-focused experience and a free, skill-based pixel-art alternative.

SportsEngine

known forSportsEngine Tourney

1 app4.8Sports

Dominates the tournament management space with massive scale and a comprehensive ecosystem that dwarfs standalone bracket tools.

Contenders(11)

Making Fun

known forEternium

1 app4.8Games

Eternium competes for the same offline-first RPG audience but utilizes a gesture-based control scheme that contrasts with the turn-based focus of Core Quest.

Playkot

known forAge of Magic: Turn Based RPG

1 app4.6Games

Both titles target turn-based RPG players, competing for the same time-on-task within the mobile RPG category.

ActFirst Games AB

known forObsidian Knight: Roguelike RPG

1 app4.6Games

Both titles target the roguelike RPG audience, creating direct competition for player time despite the divergence in monetization models.

Applorium

known forTournament Maker - Bracket

1 app4.2Sports

Serves the same niche of bracket-specific utility, though it lacks recent development velocity.

Callan Hodgskin

known forPathos: Nethack Codex

1 app4.6Games

A direct thematic competitor that successfully translates the complex Nethack experience into a mobile-first interface.

Cantalooza Games

known forLegendary Adventure:Mobile RPG

1 app4.2Games

Both titles target turn-based rogue-like RPG players, with Legendary Adventure competing for the same audience through a free-to-play entry point.

Concode

known forThe Way Home: Pixel Roguelike

1 appGames

Both titles target the roguelike dungeon crawler audience, forcing a choice between a premium, accessibility-focused experience and a free-to-play model featuring party-based combat and base building.

Lukas Oertel

known forRoguelike Dungeon Crawler

1 app2.5Games

Both titles target the turn-based roguelike audience, competing for player time through dungeon exploration and combat mechanics.

Scott Dawson

known forTournament Bracket Maker Pro

1 app4.4Sports

A direct functional competitor that mirrors the target app's core value proposition of bracket generation.

ULF FILIP KARLSSON

known forDungeon Core: Nuclear Abyss

1 app4.4Games

Both titles target the roguelite dungeon crawler audience, competing for player time within the same sub-genre of turn-based exploration.

yuuya nagao

known forAscent Spire - Roguelike RPG

1 app4.3Games

Both titles target the roguelike dungeon crawler audience, forcing a choice between a premium, turn-based experience and a free-to-play, real-time combat model.

Same space(19)

SQUARE ENIX Co.

known forドラゴンクエストスマッシュグロウ ドラクエローグライトRPG

3 apps4.5Games

Dragon Quest Smash Grow leverages a major franchise IP to draw players into a roguelite dungeon-crawling loop.

A Creative Endeavor

known forDungeon Roll: Dice Adventure

1 app5.0Games

Dungeon Roll uses a unique dice-based combat mechanic to differentiate its procedural dungeon exploration from standard RPGs.

Active Network

known forMeet Mobile: Swim

1 app4.8Sports

A specialized vertical competitor that dominates the swimming tournament niche with deep data integration.

Bartlomiej Mamzer

known forPowerlust - Action RPG offline

2 apps4.6Games

Powerlust provides a manual-combat roguelike experience that appeals to players seeking a hobbyist-developed, ad-free alternative.

DinogeniX

known forBraWar — Offline Action RPG

1 appGames

BraWar provides a fast-paced action RPG experience with a focus on militia-based progression and character customization.

Early Morning Studio AB

known forVampire's Fall: Origins RPG

1 app4.7Games

Vampire's Fall offers a similar turn-based tactical experience but expands the scope to an open-world environment without energy restrictions.

Fansipan

known forEpic Stickman: RPG Idle War

2 apps4.8Games

This app targets the casual RPG segment by replacing active dungeon crawling with an AFK auto-battle system.

Hai Nam Trinh

known forRPG Offline: OS Core Quest

1 app4.6Games

This title uses a cybersecurity-themed narrative to frame its dungeon-crawling mechanics, appealing to a distinct thematic niche.

HGPublishing

known forOrder of Fate: Dungeon Crawler

1 app4.7Games

This title mirrors the turn-based dungeon crawler structure of Core Quest while emphasizing lore-driven questing and gear enchantment.

Jamie Parish

known forThe Wanderer: Post-Nuclear RPG

1 appGames

The Wanderer serves the post-apocalyptic survival niche, offering a randomized exploration loop that parallels the dungeon-crawling focus of Core Quest.

Jan Lennart Wagener

known forGotik Idle: Offline RPG

1 app3.3Games

Gotik Idle focuses on resource gathering and crafting professions to drive its dark fantasy idle RPG loop.

Kan Kikuchi

known for1-Bit Rogue: A dungeon crawler RPG!

1 app4.5Games

1-Bit Rogue captures the retro roguelike audience with procedural dungeon floors and resource-heavy mechanics.

Kiet Le

known forThe Last Dungeon

1 app4.5Games

The Last Dungeon provides a multiplayer-focused dungeon crawler experience that complements the single-player nature of Core Quest.

LeagueApps

known forLeagueApps Play

1 app4.7Sports

An adjacent platform that focuses on the broader league management experience rather than just bracket visualization.

Minidragon

known forRumble Raiders: Adventure RPG

1 app4.8Games

Rumble Raiders targets the casual adventure RPG audience with an isometric, tap-to-move interface.

Pyro Entertainment

known forAbyss - Dungeon Action RPG

2 apps4.2Games

Abyss targets the action-RPG dungeon crawler audience with a focus on cooperative boss raids and biopunk-themed equipment.

Sean Postler

known forBracket App

1 app4.3Sports

A niche utility app that serves the same bracket-making intent with a focus on simplicity.

Shiny Box Games

known forDungeon Quest

1 app4.5Games

Dungeon Quest offers a similar offline-first action RPG experience with a focus on gear-based talent systems.

Skystone Games Pte

known forMobile Legends: Adventure-idle

1 app2.1Games

Mobile Legends: Adventure-idle serves the casual RPG market by automating the grind, contrasting with the manual strategy of Core Quest.

New entrants(2)

Headup

known forPixel Heroes: Byte & Magic

1 app3.9Games

An emerging threat that recently updated, focusing on a humorous, retro-styled approach to the dungeon crawler genre.

Scoreholio

known forScoreholio

1 app4.8Sports

High-velocity development and strong market penetration in social sports tournaments make this a significant emerging threat.

The Analyst's Read

The bottom line on TouchMint

Bottom line

TouchMint is a well-positioned studio that has successfully leveraged accessibility as a competitive moat in the RPG space. Their disciplined focus on utility and user trust over aggressive monetization has resulted in a portfolio with exceptionally high sentiment.

Frequently asked questions

How many apps does TouchMint publish?
TouchMint has 13 apps tracked by Marlvel, primarily in the Games category.
What kind of apps does TouchMint make?
TouchMint's portfolio is concentrated in Games and Sports, with an average rating of 4.2/5 across rated apps.
What is TouchMint's top app?
By review volume across the portfolio, Quiz and Flashcard Maker is TouchMint's best-known app tracked by Marlvel.
In how many countries are TouchMint's apps available?
Marlvel has tracked TouchMint's apps across 1 country.

What fed this analysis

Apps analyzed:
13
With full intel:
1
With overview:
13
Website scraped:
yes
Social presence:
yes

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by TouchMint, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. “TouchMint intelligence.” Updated 2026-04-27. https://marlvel.ai/publishers/touchmint

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Data licensed under CC-BY-NC 4.0