Cards, Universe & Everything icon
Eerie Worlds icon
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VirtTrade

For casual gamers and trivia enthusiasts who value strategic depth and learning-based gameplay.

3apps4.4(56.9K)Games

Snapshot

Who is VirtTrade?

Blending strategic card-battling with educational trivia to engage casual gamers. They create knowledge-based competitive experiences.

Target audience

Casual gamersTrivia enthusiasts who value strategic depthLearning-based gameplay

Active nemesis

Monumental

Other rivals

Portfolio

Free 3
3
apps
Games3

Last updated

Cards, Universe & Everything

v2.11.45

7mo ago

Intense

Publisher DNA

What defines VirtTrade?

Publisher DNA

Primary focus

Collectible card games with educational themes

Scale

indie

Target audience

Casual gamers and trivia enthusiasts who value strategic depth and learning-based gameplay.

Signature Patterns

  • •Consistent use of freemium monetization models across all titles
  • •Focus on strategic deck-building mechanics as a core gameplay loop
  • •Integration of educational or thematic lore into competitive card battles
  • •High-frequency update cadence across the entire active portfolio
Intense

Portfolio momentum

Released 12 updates across 3 apps in the last 6 months, with all titles receiving recent maintenance, indicating a highly active development cycle.

Last release 15d agoActive apps 3

Portfolio

What does VirtTrade ship?

Apps

3 apps analysed

Rivals

Who does VirtTrade compete with?

The rivals identified

Nemeses(1)

Monumental

known forStorm Wars CCG

1 appGames

Both apps target strategy-focused card game players through freemium models, with Storm Wars offering automated battle resolution while CUE focuses on trivia-based deck-building.

Contenders(2)

1939 Games ehf

known forKARDS - The WW2 Card Game

1 app4.5Games

Both apps compete for the same collectible card game audience by offering free-to-play card collection mechanics and deck-building systems. They target players seeking strategic depth within distinct thematic frameworks.

Tredipi s.r.l.

known forWPW Wooden Planks Wars CCG RPG

1 app0.0Games

Both apps compete for the same turn-based strategy audience within the collectible card game category. They overlap in their core mechanic of using card-based combat to progress through game sessions.

Same space(11)

Aleksey Skrylev

known forBSoD CCG

1 app3.0Games

BSoD CCG competes for the same turn-based strategy audience by introducing real-time action elements to its card mechanics.

AppForge

known forHonor-Bound TCG CCG Card Quest

1 app4.2Games

Honor-Bound targets the same tactical RPG demographic by blending hero collection with card-based combat mechanics.

CD PROJEKT S.A.

known forGWENT: The Witcher Card Game

1 app4.3Games

GWENT competes for the same strategy-focused card game audience but relies on a specific Witcher IP aesthetic to drive user acquisition.

Dean Coulter

known forMystic Realms: TCG

1 app3.6Games

Mystic Realms targets the same CCG audience by positioning itself as a community-funded alternative to standard freemium models.

Dire Wolf Digital

known forEternal Card Game

1 app3.6Games

Eternal Card Game serves the same strategy-oriented player base with a focus on complex deck-building and competitive meta-game management.

DLY

known forIsekai Harem CCG

1 app1.0Games

Isekai Harem CCG shares the card-collecting core of CUE but focuses on character-driven progression within an anime-inspired fantasy setting.

Jonathan Bjork

known forShadow Era - Trading Card Game

1 app4.4Games

Users report: Shadow Era retains a similar long-tail strategy audience by emphasizing fair, non-predatory mechanics over aggressive monetization.

Michael Camilli

known forLost Portal CCG

1 app4.5Games

Lost Portal CCG offers a solo-play alternative for users who prefer RPG-infused progression over the multiplayer focus of CUE.

Nomad Games

known forSmash Up - The Card Game

1 app4.2Games

Smash Up appeals to the same tabletop-adjacent audience as CUE, though it utilizes a premium one-time purchase model.

Preeda Likhitthumakul

known forGather CCG

1 app1.0Games

Gather CCG targets the same CCG demographic with a specific focus on alchemist-themed elemental energy management.

Ubisoft

known forMight & Magic Fates TCG

1 app4.1Games

Might and Magic targets the same CCG market by using a recognizable fantasy IP to attract players seeking tactical depth.

New entrants(1)

Digital Dash

known forSpellsteel: Card Wars CCG

2 apps4.8Games

Spellsteel targets the same high-fantasy CCG audience by emphasizing strategic decision-making in turn-based duels.

The Analyst's Read

The bottom line on VirtTrade

Bottom line

VirtTrade is a focused indie studio that has successfully validated a unique 'edutainment' CCG model. Their ability to maintain high user engagement through consistent content updates suggests a sustainable product-market fit within the casual card game category.

Frequently asked questions

How many apps does VirtTrade publish?
VirtTrade has 3 apps tracked by Marlvel, primarily in the Games category.
What kind of apps does VirtTrade make?
VirtTrade's portfolio is concentrated in Games, with an average rating of 4.4/5 across rated apps.
What is VirtTrade's top app?
By review volume across the portfolio, Cards, Universe & Everything is VirtTrade's best-known app tracked by Marlvel.

What fed this analysis

Apps analyzed:
3
With full intel:
0
With overview:
3
Website scraped:
yes
Social presence:
yes

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by VirtTrade, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Cite this report

Marlvel.ai. “VirtTrade intelligence.” Updated 2026-05-07. https://marlvel.ai/publishers/virttrade-ltd

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Data licensed under CC-BY-NC 4.0