Yaahlan Team
Publisher DNA
What defines Yaahlan Team?
AI intelligence is not yet available for Yaahlan Team. The portfolio data below is up to date.
Portfolio
What does Yaahlan Team ship?
Apps
1 app analysed
Voice chat room, Various Fun Games, Stunning Gifts Effects, Real-time voice chat
Distributed across 12 markets, strongest in Europe.
Based on 1 of 1 app with localized market data · last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (7)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+2 more europe markets
- Spain1 / 1
- Sweden1 / 1
Asia-Pacific (2)
- Japan1 / 1
- South Korea1 / 1
Core markets (1/1 apps)
Rivals
Who does Yaahlan Team compete with?
The rivals identified
Nemeses(1)
Both platforms compete for the same social entertainment audience by combining real-time voice interaction with integrated multiplayer party games. They overlap directly in the social entertainment category, targeting users who seek live interaction and casual gaming.
Contenders(9)
Both apps compete for social entertainment time by offering voice chat rooms and integrated casual games. They target users seeking real-time group interaction within a digital social space.
Both apps compete for the same user base by providing real-time voice chat rooms and group interaction features.
Both applications compete for the same social entertainment market by offering real-time voice chat rooms as their primary engagement mechanism. They target users seeking immediate social connection through digital communication platforms.
Both apps compete for the same social entertainment time-share by offering real-time communication tools, though Yaahlan focuses on group voice rooms while XHub prioritizes one-on-one video interactions.
ProxHub competes for the same social discovery time budget as Yaahlan, targeting users seeking real-time connection through random matching rather than structured voice rooms.
Both platforms utilize voice chat rooms as a primary engagement mechanism, competing for the same social-entertainment user base.
Both apps compete for the same user base by offering real-time voice chat rooms and integrated casual gaming as their primary engagement mechanism.
Yubo competes for the same social discovery time-share as Yaahlan by offering real-time interaction, though Yubo targets a global audience via swipe-based matching while Yaahlan focuses on regional Arabic-speaking communities.
YoHo competes directly with Yaahlan by offering identical core functionality: real-time voice chat rooms paired with integrated casual games like Ludo and Dominoes. Both apps target the same social entertainment segment by facilitating group interactions through voice-based communication.
Same space(4)
FunUp mirrors Yaahlan's core value proposition by pairing classic board games with real-time voice rooms for social interaction.
Saada competes for the same voice-centric social audience by emphasizing verified user identities to build trust within group chat rooms.
Meto overlaps with Yaahlan by integrating casual multiplayer games into a social platform, though it shifts the primary medium from voice to video.
Yaki targets the broader social discovery market by using video chat as the primary interaction layer rather than Yaahlan's audio-first approach.