| Core Identity |
| Developer | Estoty | Kfirapps Limited | Somfan | Ketchapp | Sirvo LLC | Tripledot Studios | Easybrain Ltd | Gram Games |
| Category | Games | Games | Strategy | Games | Games | Games | Games | Games |
| Platform | iOS | iOS, Android | Android, iOS | Android, iOS | iOS, Android | Android, iOS | iOS | iOS, Android |
| Store Metrics |
| Rating | 4.6 / 5 | 0.0 / 5 | 4.4 / 5 | 4.4 / 5 | 4.0 / 5 | 4.7 / 5 | 4.8 / 5 | 4.7 / 5 |
| Ratings Count | 2,647 | 0 | 36,874 | 36,778 | 2,992 | 656,118 | 1,816,450 | 420,164 |
| Price | Free | Free | Free | Free | $5.99 | Free | Free | Free |
| Release Date | Mar 24, 2014 | May 9, 2014 | Mar 19, 2014 | Mar 19, 2014 | Feb 6, 2014 | Mar 11, 2020 | Mar 30, 2017 | Jun 28, 2017 |
| Last Updated | Apr 5, 2026 | Jan 18, 2021 | Apr 10, 2026 | Apr 10, 2026 | Jun 3, 2025 | May 28, 2026 | Mar 24, 2026 | Jun 30, 2026 |
| Sentiment & Reviews |
| Sentiment | mixed | - | - | mixed | - | mixed | negative | positive |
| Score | 55/100 | - | - | 45/100 | - | 45/100 | 22/100 | 85/100 |
| Praises | - Highly addictive core gameplay loop provides a relaxing and satisfying experience for casual players
- Customizable board settings and color modes allow for a personalized and accessible visual experience
| - | - | - Addictive Gameplay
- Relaxing Experience
| - | - Meditative and soothing puzzle mechanics provide a reliable daily stress relief habit for players
| | - Addictive merge loops and satisfying dragon evolution mechanics
|
| Complaints | - Intrusive full-volume video advertisements disrupt the flow and ruin the relaxing nature of the game
- Performance degradation and frame rate drops occur following recent updates on older hardware configurations
- Game Center achievement tracking fails to record progress after completing the primary game objective
| - | - | - Excessive/Invasive Ads
- Technical Issues & Bugs
| - | - Excessive ad frequency interrupts the flow of gameplay and forces frequent app restarts
| - Excessive Ad Frequency
- Malicious Ad Content
| - High-frequency complaints regarding random item drop rates and progression bottlenecks
|
| Requests | - Paid ad-free version or in-app purchase option to permanently disable all intrusive advertisements
- Expansion of board configurations to include additional grid sizes for increased gameplay variety
| - | - | - | - | - Purchase option for an ad-free experience to remove current monetization friction
| - | - |
| Strategic Intel |
| Strengths | - Practice mode undo-feature reduces frustration-based churn
- Night theme extends usage into low-light environments
- Autosave ensures session continuity
| - | - | - Official brand authority
- Addictive, proven core gameplay loop
- Intuitive, flexible swipe controls
| - | - Meditative puzzle loop sustains daily habit
- Offline-first architecture captures transit-based engagement
| - Massive scale (1.8M+ ratings) providing high ASO authority
- Strong live-ops via Seasonal Events and Daily Challenges
- Clean, preferred UI for core Sudoku gameplay
| - Persistent camp-building loop creates high switching costs
- 1,600+ object combinations drive long-term engagement
|
| Weaknesses | - Intrusive full-volume video ads drive churn
- Performance lags on older hardware
- No paid ad-free removal option
| - | - | - Invasive ad monetization
- Technical bugs (undo, audio, purchase restoration)
- Lack of modern quality-of-life features (Dark Mode)
| - | - Aggressive ad-load triggers high churn
- Post-update stability issues erode trust
- No paid ad-free tier
| - Aggressive mid-game ad interruptions
- High $18 ad-removal price point
- Lack of Dark Mode for night-time play
| - Random-item monetization creates negative sentiment
- Lack of real-time competitive PvP limits retention
|
| Pricing | free | free | free | free | paid | freemium | freemium | freemium |
| Momentum | Maintenance | Active | - | - | Steady | Active | Maintenance | Active |
| Update Cadence | 2 versions, ~10d avg | 5 versions | - | - | 5 versions | 5 versions, ~10d avg | 2 versions, ~29d avg | 5 versions, ~5d avg |