| Core Identity |
| Developer | Rovio Entertainment Oyj | BREW STUDIO LIMITED | 前安 李 | ZeptoLab UK Limited | Playdots, Inc. | Voodoo | LandShark Games Pte. Ltd. |
| Category | Games | Games | Games | Games | Games | Games | Games |
| Platform | iOS | Android, iOS | iOS, Android | iOS, Android | iOS | Android, iOS | iOS, Android |
| Store Metrics |
| Rating | 4.7 / 5 | 4.6 / 5 | 4.7 / 5 | 4.7 / 5 | 4.5 / 5 | 4.5 / 5 | 4.8 / 5 |
| Ratings Count | 2,037 | 1,625 | 2,877 | 2,737 | 165,813 | 597,896 | 29,282 |
| Price | Free | Free | Free | $0.99 | Free | Free | Free |
| Release Date | Jul 3, 2025 | Jun 18, 2018 | Dec 7, 2016 | Apr 18, 2013 | May 29, 2014 | May 16, 2017 | Dec 14, 2017 |
| Last Updated | Apr 28, 2026 | Mar 15, 2023 | Mar 7, 2019 | Mar 17, 2021 | Apr 28, 2026 | Mar 5, 2026 | Apr 29, 2026 |
| Sentiment & Reviews |
| Sentiment | mixed | - | - | mixed | negative | mixed | mixed |
| Score | 45/100 | - | - | 55/100 | 25/100 | 35/100 | 45/100 |
| Praises | - Rogue-lite progression mechanics provide a fresh and addictive experience for casual play sessions
- Character variety and inclusion of legacy birds create a nostalgic and engaging experience
| - | - | - Nostalgic puzzle gameplay remains engaging and mentally stimulating for long-term fans of the series
| - Core puzzle mechanics provide a relaxing and addictive experience for long-term players
| - Core gameplay loop provides a nostalgic and addictive experience for long-term players
- Offline play capability allows for consistent engagement during travel and transit
| - Relaxing core gameplay loop provides a calming experience for long-term players
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| Complaints | - Frequent application freezes and crashes during gameplay sessions prevent consistent progress and retention
- Ultimate ability usage triggers game-breaking bugs that stop slingshot functionality post-update
- Inconsistent save state management leads to lost progress and repeated level attempts
| - | - | - Aggressive ad frequency disrupts the core puzzle experience for players on the current version
| - Excessive pop-up advertisements and event notifications block access to the main game
| - Excessive ad frequency post-update disrupts the flow of the core gameplay loop
- Recent changes to infinity mode mechanics degrade the original skill-based experience
- Technical regressions in challenge levels prevent progress and accurate scoring
| - Aggressive and unskippable ad frequency disrupts the intended relaxing atmosphere of the game
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| Requests | - Endless game mode requested to provide replay value beyond the current level cap
| - | - | - Offline play capability requested to allow for uninterrupted puzzle solving without network reliance
| - Dark mode interface requested to reduce eye strain during extended play sessions
| - Option to revert to the original game version or access classic modes
| - Real-time prey tracker on the pond screen to simplify collection management
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| Strategic Intel |
| Strengths | - Editors' Choice badge across five markets sustains organic install velocity
- Rogue-lite power-up system compounds DAU/MAU ratio via session length
- Established IP lowers friction for casual entry
| - One-handed control scheme enables low-friction entry for casual transit-based gaming sessions.
- Global leaderboard integration sustains competitive replayability for high-score chasers.
| - | - Established Om Nom IP appeal drives organic discovery
- 12-era thematic variety sustains long-term engagement
| - Minimalist art style differentiates the brand
- Event-based content loops sustain daily usage
- Accessibility features expand addressable market
| - One-handed swipe control lowers entry friction for casual users
- High-frequency update cadence supports bug resolution
| - Meditative simulation loop creates high switching costs [Retention Metric]
- 200+ koi patterns provide deep collection-based retention [Feature Mechanism]
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| Weaknesses | - Frequent application freezes and crashes during gameplay
- Inconsistent save-state management leading to progress loss
- Ultimate ability usage triggers game-breaking slingshot bugs
| - Content stagnation since 2023 limits long-term retention compared to content-heavy rivals.
- Lack of visual aiming guides increases the entry barrier for casual players.
| - | - Mandatory online connectivity requirement blocks casual play
- Aggressive ad frequency disrupts core puzzle flow
| - Excessive ad-interruption frequency
- Technical loading failures post-update
- Perceived pay-to-win difficulty spikes
| - Excessive ad frequency post-update drives churn
- 0.5★ Android-iOS rating gap indicates technical instability
| - High-frequency unskippable ads break Zen value [Sentiment Theme]
- Technical instability and progress loss [Review Data]
- Pay-to-win perception in progression [Sentiment Theme]
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| Pricing | subscription | free | freemium | freemium | freemium | freemium | freemium |
| Momentum | Active | Zombie | Intense | Maintenance | Active | Maintenance | Intense |
| Update Cadence | 3 versions, 1 majors/6mo, ~17d avg | 2 versions, ~947d avg | 5 versions | 3 versions, ~917d avg | 3 versions, 2 majors/6mo, ~14d avg | 5 versions, ~34d avg | 5 versions |