Cut the Rope: Time Travel GOLD

Cut the Rope: Time Travel GOLD

By ZeptoLab UK

Cut the Rope: Time Travel is a physics-based puzzle game featuring Om Nom and his ancestors across 12 historical eras on iOS and Android.

The App DNA

What makes this app unique?

Users hire the app for low-stakes, character-driven puzzle solving that rewards spatial logic, serving as a reliable casual-gaming habit.

For Casual mobile gamers seeking physics-based puzzle challenges and fans of the established Om Nom character franchise.

What does it look like?

Key features

Physics-based Puzzle Mechanicsstandard

Core gameplay loop requiring players to cut ropes and manipulate gadgets to feed candy to two characters simultaneously.

Thematic Level Erasedge

12 distinct historical settings, including Medieval, Renaissance, and Industrial Age, each introducing unique environmental mechanics.

How much does it cost?

freemiumFree-to-play with ad support on AndroidPaid version at $0.99 on iOS

Hybrid model utilizing a $0.99 upfront cost on iOS and a free-to-play, ad-supported model with IAP on Android.

Velocity

Maintenance developmentopaqueShow more...

The development cadence is extremely low, averaging approximately 0.01 releases per week over the analyzed period. While the latest release includes a minor content update, the long gaps between versions indicate a maintenance-focused strategy. There is no evidence of a consistent live-ops schedule or frequent feature iteration. The app is currently in a state of long-term maintenance.

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Who built it?

ZeptoLab UK

13+ apps tracked · Games

Cut the Rope: Physics PuzzleCut the Rope: Physics PuzzleBullet Echo: PVP ShooterBullet Echo: PVP ShooterDownhill SmashDownhill SmashOm Nom: RunOm Nom: RunCut the Rope: ExperimentsCut the Rope: ExperimentsCut the Rope: Time TravelCut the Rope: Time TravelCut the Rope 2: Om Nom's QuestCut the Rope 2: Om Nom's QuestCut the Rope: Experiments GOLDCut the Rope: Experiments GOLDOvercrowded: TycoonOvercrowded: TycoonCut the Rope 2Cut the Rope 2Cut the Rope 3Cut the Rope 3Cut the Rope: MagicCut the Rope: Magic
Explore the full publisher profile

User Sentiment

What do users think recently?

Fresh user feedback skews mixed. Users appreciate nostalgic puzzle gameplay remains engaging and mentally stimulating for long-term fans of the series, but report aggressive ad frequency disrupts the core puzzle experience for players on the current version.

How are ratings & reviews evolving?

Google Play
4.57 · 1.1M
App Store
4.69 · 3k

What users say, by theme

What Users Love
  • Nostalgic puzzle gameplay remains engaging and mentally stimulating for long-term fans of the series
What Frustrates Users
  • Aggressive ad frequency disrupts the core puzzle experience for players on the current version
What Users Want 1 request inside

100 of 113 recent reviews analyzed · high confidence · Mixed overall

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Competition

Competitive landscape for Cut the Rope: Time Travel GOLD

How's the Games market?

The title maintains a stable presence in the puzzle category, but the monetization strategy on Android lags behind modern standards. The $0.99 iOS entry point versus the ad-heavy Android model creates a fragmented user experience that complicates cross-platform retention.

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The rivals identified

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The Analyst's Read

Key takeaways for Cut the Rope: Time Travel GOLD

Where is it heading?

The casual physics-puzzle market is consolidating around titles with higher live-ops frequency and lower friction. Maintenance-mode updates leave this app exposed to rivals like Where's My Water? 2, which offer more tactile physics and higher content volume, so revenue growth hinges on modernizing the monetization model.

  • Aggressive ad frequency in the latest version disrupts the core puzzle loop, which compounds the sentiment drag already visible in user reviews.
  • Mandatory online connectivity requirements prevent offline play, which alienates casual users and accelerates churn in low-signal environments.

The SWOT

Core Strengths
  • Established Om Nom IP appeal drives organic discovery
  • 12-era thematic variety sustains long-term engagement
Critical Frictions 2 weaknesses inside
Growth Levers
  • Offline-play mode implementation to reduce churn
  • B2B educational partnerships for character-driven learning
Market Threats 2 threats identified

Next best moves

1 Invest · 1 Pivot

Ship offline-play mode because it is the top-requested feature → reduce churn in low-signal environments

+ 1 more prioritized move

The counter-intuitive read

The app's reliance on a $0.

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Feature gaps

Superior fluid-physics engine (available in Where's My Water? 2 but absent here)

Since the last report: The app has entered a maintenance phase with declining sentiment and a lack of feature innovation, while monetization friction continues to drive user churn.

Bottom line

The app retains a loyal audience through strong character IP, but the aggressive ad-monetization and online-only requirement threaten long-term viability, so the PM should prioritize offline-play to stabilize the casual user base.

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Report last updated

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Cut the Rope: Time Travel GOLD, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

What's new

The app has entered a maintenance phase with declining sentiment and a lack of feature innovation, while monetization friction continues to drive user churn.

declined

Sentiment and Rating Drop

added

Ad Frequency as Primary Complaint

shifted

Maintenance-Mode Positioning

removed

Feature List Consolidation

Cite this report

Marlvel.ai. “Cut the Rope: Time Travel GOLD Intelligence Report.” Updated May 4, 2026. https://marlvel.ai/apps/cut-the-rope-time-travel-gold

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