| Core Identity |
| Developer | Supercell | MY.GAMES | Wildlife Studios | Blizzard Entertainment, Inc. | Ubisoft Entertainment | Blizzard Entertainment, Inc. | Second Dinner Studios Inc. | Warner Bros. Games |
| Category | Games | - | - | Games | Strategy | Games | Games | - |
| Platform | Android, iOS | - | - | iOS, Android | iOS, Android | iOS, Android | iOS, Android | - |
| Store Metrics |
| Rating | 4.6 / 5 | - | - | 4.7 / 5 | 4.8 / 5 | 4.2 / 5 | 4.7 / 5 | - |
| Ratings Count | 3,780,082 | - | - | 46,487 | 254,918 | 119,505 | 124,705 | - |
| Price | Free | - | - | Free | Free | Free | Free | - |
| Release Date | Mar 2, 2016 | - | - | Nov 2, 2023 | Nov 9, 2017 | Apr 16, 2014 | Oct 18, 2022 | - |
| Last Updated | Apr 29, 2026 | - | - | Feb 25, 2026 | Jan 26, 2026 | Apr 16, 2026 | Apr 27, 2026 | - |
| Sentiment & Reviews |
| Sentiment | negative | - | - | negative | positive | terrible | negative | - |
| Score | 25/100 | - | - | 35/100 | 65/100 | 18/100 | 25/100 | - |
| Praises | - Core gameplay loop provides a nostalgic and addictive experience for long-term players
- High quality visual presentation delivers an enjoyable aesthetic experience for casual players
| - | - | - Warcraft lore integration provides a nostalgic and engaging experience for long-time franchise fans
| - Engaging Gameplay
- South Park Theme/Humor
| | - The core card-battling mechanic remains addictive and provides a unique strategic experience
| - |
| Complaints | - Aggressive pay-to-win monetization forces players into non-competitive matches against overleveled opponents
- Technical instability including lag and crashes disrupts match flow on mid-tier devices
- Unbalanced card mechanics like the Echo Sage create frustrating and unavoidable loss conditions
| - | - | - Technical instability including frequent crashes and loading screen freezes disrupts the core gameplay loop
| - Unbalanced PvP Matchmaking
- Lack of Developer Support
- Cheating
| - Technical Instability & Crashes
- Privacy & Doxing Concerns
| - Frequent application crashes during matches disrupt the user experience on mobile devices
| - |
| Requests | - Download management options for mobile data to prevent large background resource updates
- Skip button for repetitive reward collection animations to improve session efficiency
| - | - | - Additional campaign content and world expansions are needed to sustain long-term player interest
| - | - | - Implement a card dismantling system to allow players to recover resources from unwanted cards
| - |
| Strategic Intel |
| Strengths | - Established global esports ecosystem sustains organic install velocity
- Supercell ID account persistence reduces churn across device upgrades
- Clan Wars social network effects increase session frequency
| - | - | - Warcraft IP familiarity lowers the barrier for casual strategy fans
- 3D visual fidelity offers a premium aesthetic compared to stylized competitors
| - Strong South Park IP integration and narrative depth
- High cumulative rating (4.6+) and massive historical install base
- Unique real-time lane-based gameplay for the CCG genre
| - Warcraft IP integration
- Battlegrounds mode as a retention moat
- Mature cross-platform sync
| - SNAP mechanic drives emotional investment
- Cross-platform progression increases total time spent
- Location-based modifiers ensure high replayability
| - |
| Weaknesses | - 0.1★ rating gap between Android and iOS platforms
- Premium tier monetization perceived as aggressive by the community
- Technical instability on mid-tier devices
| - | - | - 0.65-star rating gap between iOS and Android platforms
- Frequent crashes and infinite loading loops reported across high-end hardware
| - Persistent 'infinite energy' cheating exploits
- Matchmaking algorithms that allow for extreme level disparity
- Perception of developer abandonment and lack of new content
| - Severe technical debt (login loops/crashes)
- 10GB+ storage requirement
- Real-name exposure privacy bug
| - Frequent mobile crashes during matches
- Pay-to-win perception due to rapid card releases
- Slow card acquisition for free-to-play users
| - |
| Pricing | freemium | - | - | freemium | freemium | freemium | freemium | - |
| Momentum | Active | - | - | Maintenance | Maintenance | Active | Active | - |
| Update Cadence | 5 versions, 2 majors/6mo, ~12d avg | - | - | 2 versions, ~1d avg | 5 versions, ~34d avg | 5 versions, 4 majors/6mo, ~8d avg | 5 versions, 4 majors/6mo, ~8d avg | - |