Draw a Stickman: EPIC 2 Pro vs its rivals

Side-by-side comparison against Draw a Stickman: EPIC 2 Pro's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperHitcents.com, Inc.Lima SkyRobTop Games ABFanateeEYEWIND LIMITEDSUPERSONIC STUDIOS LTD
CategoryGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSAndroid, iOSAndroid, iOSAndroid, iOSAndroid, iOSiOS, Android
Store Metrics
Rating4.5 / 54.2 / 54.5 / 54.7 / 54.6 / 54.6 / 5
Ratings Count2,0573,12267,604283,379245,227409,483
PriceUSD2.99FreeFreeFreeFreeFree
Release DateJul 9, 2015Aug 25, 2011Dec 21, 2016Mar 8, 2017Oct 6, 2019Feb 19, 2020
Last UpdatedDec 6, 2021Jan 16, 2026Jan 29, 2026May 5, 2026Dec 28, 2025May 6, 2026
Sentiment & Reviews
Sentimentnegativemixedexcellentmixedpositivemixed
Score35/10045/10082/10035/10075/10045/100
Praises
  • Nostalgic gameplay loop provides high entertainment value for long-term returning players
  • Simple and appealing story design keeps casual players engaged during initial sessions
  • Core jumping mechanics provide a nostalgic and addictive experience for long-term players
  • Engaging Gameplay
  • Accessibility and Ease of Use
  • Educational crossword mechanics provide a relaxing and mentally stimulating daily habit for long-term players
  • Logical puzzle mechanics provide a sharp mental workout for casual players during downtime
  • Offline accessibility allows for uninterrupted play without requiring an active internet connection
  • Core ball-rolling mechanics provide an addictive and entertaining experience for casual play sessions
Complaints
  • Broken color palette functionality prevents users from drawing or progressing in levels
  • Aggressive paywall implementation restricts access to content beyond the initial two levels
  • Aggressive ad frequency post-update disrupts the flow of short gameplay sessions
  • Lack of Content
  • Ad Frequency
  • Aggressive ad frequency and intrusive ad behavior disrupt the core gameplay loop post-update
  • Excessive advertisement frequency disrupts the flow of gameplay after every single level
  • Inappropriate hint content in specific levels raises concerns regarding child safety
  • Excessive ad frequency disrupts the flow of gameplay and creates a negative user experience
Requests
  • Expanded free content access to allow players to experience more than two levels
  • Paid ad-free option requested to restore the original premium experience
-
  • Permanent ad-free purchase option requested to replace the current high-cost monthly subscription model
  • Reduced advertisement frequency or an option to play without constant interruptions
  • Account synchronization and cloud save functionality to prevent permanent progress loss
Strategic Intel
Strengths
  • Proprietary drawing engine enables unique asset-creation loop
  • Sketchbook storage increases user-file investment
  • Viral sharing mechanism drives organic acquisition
  • Nostalgic core loop sustains long-term player interest
  • Offline playability functions as a reliable engagement mechanism
  • Tilt-control mechanic creates a distinct arcade feel
  • Massive community-driven content library (millions of levels)
  • Strong brand loyalty with 'Excellent' sentiment
  • Robust offline playability
  • Narrative-driven world progression sustains long-term retention
  • 11-language library functions as a B2B distribution barrier
  • Trivia-based crossword mechanics provide a high-frequency daily habit
  • High-frequency puzzle completion drives session length
  • Offline-first architecture ensures utility in low-connectivity environments
  • Physics-based momentum feels more responsive than rigid lane-based runners
  • One-finger control scheme maximizes top-of-funnel acquisition
Weaknesses
  • $2.99 paywall conversion point triggers negative sentiment
  • Color palette bugs restrict core gameplay
  • Persistent loading failures prevent app launch
  • Aggressive ad frequency post-update drives churn
  • Gyroscope-only controls limit accessibility for casual play
  • Technical instability causes crashes on loading screens
  • Native levels are too short (20-minute completion time)
  • High ad frequency causing user friction
  • Lack of modern technical features like 120Hz support
  • Aggressive ad frequency disrupts the core gameplay loop
  • Technical instability post-update causes loading failures
  • No permanent ad-free purchase option for loyal users
  • Aggressive ad-to-gameplay ratio triggers high churn
  • Technical instability during touch-based interactions hinders progression
  • Loading freezes in the latest update
  • No cloud-save functionality despite user requests
  • Ad frequency disrupts gameplay flow
Pricingfreemiumfreemiumfreefreemiumfreemiumfreemium
MomentumMaintenanceMaintenanceMaintenanceActiveMaintenanceActive
Update Cadence5 versions, ~595d avg5 versions, ~20d avg5 versions, 3 majors/6mo, ~166d avg5 versions, 5 majors/6mo, ~16d avg5 versions, ~83d avg5 versions, ~9d avg

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Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Draw a Stickman: EPIC 2 Pro, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

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