Search It - Hidden Objects vs its rivals

Side-by-side comparison against Search It - Hidden Objects's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperLEAP BILISIM TEKNOLOJILERI VE YAZILIM TICARET ANONIM SIRKETIwoogaG5 Entertainment ABMytonaPlayrixAzur Interactive Games LimitedHaiku Games CoGuru Puzzle GamePopcore GmbH
CategoryGamesGamesGamesGamesGamesGamesGamesPuzzleGames
PlatformAndroid, iOSiOS, AndroidiOSAndroid, iOSAndroid, iOSAndroid, iOSiOS, AndroidAndroid, iOSAndroid, iOS
Store Metrics
Rating4.9 / 54.6 / 54.3 / 54.3 / 54.7 / 54.6 / 54.8 / 54.9 / 54.4 / 5
Ratings Count5,797323,98893,41694,786214,225267,68719,893129,130216,362
PriceFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateDec 29, 2025Dec 23, 2021Feb 20, 2014Jul 30, 2015Apr 28, 2020Nov 20, 2019Dec 21, 2018May 9, 2024Mar 18, 2022
Last UpdatedApr 4, 2026Apr 15, 2026May 5, 2026Apr 3, 2026Apr 30, 2026Apr 17, 2026Apr 15, 2026Feb 4, 2026Apr 10, 2026
Sentiment & Reviews
Sentimentpositivenegativemixedmixedmixedmixed-positive-
Score75/10032/10045/10045/10045/10055/100-75/100-
Praises
  • Relaxing hidden object gameplay without stressful timers keeps casual players engaged daily
  • Sophisticated artistic detail and vibrant color palettes create an immersive visual experience
  • Engaging Narrative
  • Relaxing Experience
  • Engaging hidden object gameplay provides a rewarding challenge for long-term players
  • Engaging Gameplay
  • High-Quality Graphics
  • Absence of forced advertisements allows for uninterrupted and immersive gameplay sessions
  • Relaxing Gameplay
  • Visual Quality
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  • Relaxing hidden object gameplay provides a calming experience for users seeking stress relief
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Complaints
  • Aggressive advertisement frequency disrupts the flow of gameplay for non-paying users
  • In-app purchases to remove advertisements fail to function as expected after payment
  • Aggressive Monetization
  • Technical Instability
  • Excessive in-game pop-ups and advertisements interrupt the core gameplay flow
  • Excessive Ads
  • Technical Bugs and Crashes
  • Loss of Progress
  • Forced transition from hidden object gameplay to match three mechanics alienates long-term players
  • Excessive Advertising
  • Forced Timers and Lives
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  • Excessive ad frequency and duration disrupt the flow of the core gameplay experience
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Requests
  • Regular content updates are needed to provide more levels for long-term players
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  • Simplified account recovery and progress transfer tools for new devices
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  • Optional toggle to prioritize hidden object gameplay over match three mechanics
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  • Implementation of playable ads to improve the experience of mandatory advertisement breaks
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Strategic Intel
Strengths
  • Relaxation-focused timer-free loop drives daily habit retention
  • High-fidelity artistic detail differentiates visual experience from competitors
  • Strong 1920s thematic consistency
  • Weekly episodic content updates
  • Deep social integration via Detective Clubs
  • 13-language library functions as a B2B distribution moat into international markets
  • Offline-first architecture removes connectivity-based acquisition barriers
  • 10-year content library and established lore
  • Unique multi-genre puzzle integration (Match-3 + HO)
  • Strong social 'Guild' infrastructure
  • Cohesive mystery atmosphere drives initial engagement
  • Renovation meta-loop provides long-term aesthetic goals
  • Team-based card exchange creates community accountability
  • High rating volume (521k+) establishing market trust
  • Robust offline play capability
  • Massive 1,000+ level library
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  • Relaxing, timer-free core loop sustains high user ratings
  • High-quality visual assets drive long-term engagement
  • Seasonal event structure reinforces daily active habits
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Weaknesses
  • Broken ad-removal purchases erode trust and revenue
  • Aggressive ad density triggers high-frequency user complaints
  • Limited level library leads to rapid content exhaustion
  • Frequent ad-related crashes
  • Perceived pay-to-win progression balance
  • Unresponsive customer support
  • 45/100 sentiment score driven by ad-frequency complaints
  • Late-stage progression difficulty spikes force IAP-gated churn
  • Critical technical bugs causing progress loss
  • Aggressive ad frequency (30s ads per 90s play)
  • App crashes and loading screen failures in recent versions
  • Forced match-3 pivot alienates hidden-object purists
  • Technical instability post-update causes black screens
  • Aggressive difficulty spikes create pay-to-win perception
  • Aggressive monetization (60s ads) causing high user friction
  • Restrictive timers that contradict the 'relaxing' brand promise
  • Lack of narrative or meta-game depth for long-term retention
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  • High ad frequency disrupts gameplay flow
  • Technical instability during ad-loading causes session abandonment
  • Lack of genuine offline support frustrates data-conscious users
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Pricingfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfreemiumfree
MomentumIntenseActiveSteadyActiveActive-ActiveMaintenanceIntense
Update Cadence5 versions3 versions, 1 majors/6mo, ~12d avg3 versions, 2 majors/6mo, ~18d avg2 versions, 2 majors/6mo, ~0d avg5 versions, 5 majors/6mo, ~12d avg-5 versions2 versions, ~8d avg5 versions

Compare Search It - Hidden Objects head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Search It - Hidden Objects, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0