Cut the Enemies.io vs its rivals

Side-by-side comparison against Cut the Enemies.io's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Paper.io 2
Nemesis
Hole.io
Contender
Core Identity
DeveloperSupercent, Inc.VoodooVoodooSUPERSONIC STUDIOS LTDSUPERSONIC STUDIOS LTDFreeplay LLC
CategoryGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSiOS, AndroidAndroid, iOSAndroid, iOSiOS, AndroidiOS, Android
Store Metrics
Rating4.7 / 54.5 / 54.6 / 54.5 / 54.6 / 54.5 / 5
Ratings Count122,768,7011,971,7481,051,127409,483590,152
PriceFreeFreeFreeFreeFreeFree
Release DateJun 16, 2021Aug 9, 2018Jun 24, 2018Dec 9, 2020Feb 19, 2020May 19, 2021
Last UpdatedAug 24, 2021Jun 13, 2026Jun 25, 2026Mar 9, 2026May 6, 2026Feb 18, 2026
Sentiment & Reviews
Sentimentterriblemixedmixednegativemixednegative
Score10/10045/10065/10025/10045/10025/100
Praises-
  • Satisfying core gameplay loop provides a relaxing and addictive experience for casual players
-
  • Simple and engaging core gameplay loop provides a quick way to pass time offline
  • Visual design and color palette create an appealing aesthetic for casual gaming sessions
  • Core ball-rolling mechanics provide an addictive and entertaining experience for casual play sessions
  • Core gameplay loop provides a relaxing and accessible experience for casual play sessions
Complaints
  • Excessive advertisement frequency disrupts the user experience and creates a perception of fake online activity
  • Unresponsive or erratic control schemes make character movement feel unpredictable during active gameplay sessions
  • Aggressive ad frequency interrupts gameplay flow and causes frustration during active sessions
-
  • Excessive ad frequency interrupts gameplay and forces users to restart levels repeatedly
  • In-app purchases for ad removal fail to function as advertised after payment
  • Excessive ad frequency disrupts the flow of gameplay and creates a negative user experience
  • Excessive ad frequency interrupts gameplay flow and diminishes the overall user experience
Requests-
  • Implementation of an ad-free experience or reduced ad frequency for better engagement
-
  • Implementation of a functional support email to address technical issues and bugs
  • Account synchronization and cloud save functionality to prevent permanent progress loss
  • Increased difficulty scaling and content variety to maintain long-term player engagement
Strategic Intel
Strengths
  • One-touch input scheme lowers entry friction for casual users
  • Territory-conquest loop provides immediate, satisfying feedback
  • High-contrast visual style reduces screen clutter
  • Territory-claiming mechanic provides distinct progression
  • Daily login habit formation stabilizes DAU
  • High-satisfaction core loop drives organic install velocity
  • Simple controls minimize onboarding friction for casual segments
  • Global leaderboard competitive pressure drives daily session frequency
  • 1000+ level content tail supports long-term retention
  • Physics-based momentum feels more responsive than rigid lane-based runners
  • One-finger control scheme maximizes top-of-funnel acquisition
  • Crowd-multiplier mechanic provides satisfying scale
  • Minimalist aesthetic lowers casual entry barrier
Weaknesses
  • 3.2 rating on Android indicates fundamental movement-logic failure
  • High ad-density creates a perception of artificial gameplay
  • Aggressive ad cadence causes high-frequency churn
  • Movement control rigidity post-update
  • Progression feels rigged due to AI behavior
  • 1.6★ Android-iOS rating gap indicates poor optimization
  • Lack of social-retention mechanics limits LTV
  • Ad-removal IAP fails to function post-payment
  • Excessive ad frequency triggers immediate churn
  • 0.34-star rating gap between iOS and Android
  • Loading freezes in the latest update
  • No cloud-save functionality despite user requests
  • Ad frequency disrupts gameplay flow
  • Excessive ad frequency drives immediate uninstalls
  • Lack of progression leads to rapid boredom
Pricingfreefreemiumfreemiumfreemiumfreemiumfreemium
MomentumZombieIntenseActiveMaintenanceActiveMaintenance
Update Cadence4 versions, ~529d avg5 versions, 1 majors/6mo, ~4d avg5 versions, 2 majors/6mo, ~5d avg2 versions, ~3d avg5 versions, ~9d avg2 versions, ~29d avg

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Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Cut the Enemies.io, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0