Cut the Rope 2

Cut the Rope 2

By ZeptoLab UK

*This report is informational for parents and professionals, not a recommendation for children.* Cut the Rope 2 is a physics-based puzzle game that leverages the strong brand equity of the Om Nom character. It differentiates itself from standard physics puzzles through the use of "Nommies"—seven sidekicks with unique mechanical abilities—and integrated cartoon content. The app currently maintains a #79 Paid ranking in its US category, though it faces significant sentiment challenges regarding its monetization strategy on Android.

The App DNA

What makes this app unique?

For Casual gamers of all ages, ranging from children to adults, who enjoy physics-based puzzles and character-driven content.

What does it look like?

Key features

Physics-based Puzzle Mechanicsstandard

Core gameplay involving rope cutting and object interaction to deliver candy to the character

Nommies Sidekicksedge

Seven unique characters with special abilities (lifting, throwing, burning, etc.) that assist in solving puzzles

Multi-Objective Level Designedge

Each level offers three distinct challenges: feeding Om Nom, collecting fruit, and beating the clock

Integrated Media Contentedge

Access to 'Om Nom Stories' cartoons directly within the app experience

How much does it cost?

freemiumFree to download (Android) / $1.99 (iOS)$4.99 per week subscription for ad-free playIn-app purchases for power-ups and cosmetics

The app uses a split strategy: a legacy paid model on iOS and an aggressive freemium model on Android. User feedback indicates the $4.99/week subscription is perceived as extremely high value-to-cost ratio.

Velocity

Maintenance developmentperformanceShow more...

Development momentum for Cut the Rope 2 is in a maintenance phase. There have been no major feature updates identified in the observed data, with the most recent activity limited to minor technical adjustments. The significant gap between the last recorded iOS update in 2018 and the recent Android update indicates a lack of consistent feature development. The app is currently focused solely on minor stability and performance maintenance.

See all version history

Who built it?

ZeptoLab UK

13+ apps tracked · Games

Cut the Rope: Physics PuzzleCut the Rope: Physics PuzzleBullet Echo: PVP ShooterBullet Echo: PVP ShooterDownhill SmashDownhill SmashOm Nom: RunOm Nom: RunCut the Rope: ExperimentsCut the Rope: ExperimentsCut the Rope: Time TravelCut the Rope: Time TravelCut the Rope 2: Om Nom's QuestCut the Rope 2: Om Nom's QuestCut the Rope: Experiments GOLDCut the Rope: Experiments GOLDOvercrowded: TycoonOvercrowded: TycoonCut the Rope 3Cut the Rope 3Cut the Rope: MagicCut the Rope: MagicCut the Rope: Time Travel GOLDCut the Rope: Time Travel GOLD
Explore the full publisher profile

User Sentiment

What do users think recently?

Review voice lately leans excited. Users appreciate nostalgia & longevity and engaging puzzle gameplay, but report excessive advertisements.

How are ratings & reviews evolving?

Google Play
4.48 · 2.3M
App Store
4.69 · 6k

What users say, by theme

What Users Love
  • Nostalgia & Longevity
  • Engaging Puzzle Gameplay
What Frustrates Users
  • Excessive Advertisements
+ 1 more theme
Read the full review analysis

Unlock 1 more frustration theme, each backed by review evidence.

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Competition

Competitive landscape for Cut the Rope 2

How's the Games market?

Read the market outlook

The rivals identified

Unlock the deeper market read.

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The Analyst's Read

Key takeaways for Cut the Rope 2

Where is it heading?

  • Frustrated user base regarding $4.99/week subscription costs—impacting long-term monetization health.
  • Technical incompatibility with newer Android models (e.g., Galaxy A56) driving 1-star reviews.
  • Recent Android updates (Jan 2026) focus on stability rather than new content features.

The SWOT

Core Strengths
  • Strong global IP (Om Nom)
  • Unique sidekick mechanics (Nommies)
  • Integrated cross-media content (cartoons)
Critical Frictions 4 weaknesses inside
Growth Levers
  • Modernize iOS version to match Android feature set
  • Re-tier subscription to monthly/yearly models
  • Expand Nommie-specific level packs
Market Threats 3 threats identified

Next best moves

Resolve Android compatibility for newer devices

+ 2 more prioritized moves

Feature gaps

Environmental digging mechanics (available in Where's My Water? 2) +2

Since the last report: The app has transitioned into a maintenance phase characterized by aggressive monetization and unresolved technical compatibility issues, leading to a decline in user sentiment.

Bottom line

Cut the Rope 2 remains a powerhouse in character-driven physics puzzles due to its 'Nommies' mechanics and nostalgia, but it is currently sabotaging its long-term retention with an aggressive $4.99/week subscription and unskippable ads. To maintain its market position against rivals like Where's My Water? 2, the PM must prioritize technical compatibility for new hardware and normalize the monetization model.

Unlock 4 critical frictions, 3 market threats, 2 more prioritized moves and the analyst’s take.

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Report last updated

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Cut the Rope 2, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

What's new

The app has transitioned into a maintenance phase characterized by aggressive monetization and unresolved technical compatibility issues, leading to a decline in user sentiment.

added

High-cost Subscription Tier

declined

Sentiment Score Drop

added

Technical Incompatibility Weakness

added

Integrated Media Content

shifted

Maintenance Mode Momentum

Cite this report

Marlvel.ai. “Cut the Rope 2 Intelligence Report.” Updated Apr 19, 2026. https://marlvel.ai/apps/cut-the-rope-2

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