Cut the Rope: Time Travel GOLD vs its rivals

Side-by-side comparison against Cut the Rope: Time Travel GOLD's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Pull the Pin
Contender
Angry Birds 2
Contender
Happy Glass
Contender
Bridge Constructor
Peer
World of Goo
Peer
Wood Nuts & Bolts Puzzle
New Kid
Core Identity
DeveloperZeptoLab UK LimitedKongregatePopcore GmbHRovio Entertainment OyjLion StudiosHeadup GmbHustwo games2D BOYRovio Entertainment OyjABI Games
CategoryGamesGames-Games--Games-Games-
PlatformAndroid, iOSiOS, Android-iOS, Android--iOS, Android-iOS, Android-
Store Metrics
Rating4.7 / 54.2 / 5-4.6 / 5--4.8 / 5-4.2 / 5-
Ratings Count2,73711,649-1,519,885--13,941-5,954-
PriceUSD0.99Free-Free--$3.99-Free-
Release DateApr 18, 2013Sep 12, 2013-Jul 30, 2015--Apr 3, 2014-Sep 27, 2012-
Last UpdatedMar 17, 2021Aug 7, 2025-May 5, 2026--May 8, 2025-Nov 7, 2024-
Sentiment & Reviews
Sentimentmixedpositive-negative--positive-positive-
Score55/10075/100-25/100--75/100-75/100-
Praises
  • Nostalgic puzzle gameplay remains engaging and mentally stimulating for long-term fans of the series
  • Deeply ingrained childhood nostalgia drives high satisfaction for long-term returning players
  • Fluid physics and logic-based puzzles provide a rewarding mental workout
  • High-quality animations and character designs maintain visual appeal for players
-
  • Core slingshot gameplay remains addictive and provides consistent entertainment value for long-term fans
  • Visual animation style and character design maintain high quality standards across recent updates
--
  • Visual design and atmospheric audio create a soothing, high-quality puzzle experience for players
-
  • Creative sandbox building mechanics provide deep replayability for long-term players
-
Complaints
  • Aggressive ad frequency disrupts the core puzzle experience for players on the current version
  • Aggressive ad placement and intrusive pop-ups disrupt the core gameplay experience
  • Removal of legacy levels and collectibles frustrates long-term completionist players
  • Overstimulating interface design makes the game less suitable for relaxing play
-
  • Aggressive energy system limits daily play sessions and forces unwanted downtime for active users
  • Pay-to-win mechanics and expensive microtransactions create an unfair competitive environment in the arena
--
  • Technical instability and freezing during chapter transitions disrupt the flow of gameplay
-
  • Forced advertisements and aggressive monetization strategies frustrate long-term loyal players
-
Requests
  • Offline play capability requested to allow for uninterrupted puzzle solving without network reliance
  • Restoration of removed levels and collectibles to improve content depth
  • Addition of new levels to provide fresh challenges for veteran players
-
  • Removal of the energy system to allow for unrestricted gameplay sessions as in previous versions
--
  • Additional levels or expanded content to extend the longevity of the puzzle experience
-
  • Practice mode implementation to allow skill development on difficult levels
-
Strategic Intel
Strengths
  • Established Om Nom IP appeal drives organic discovery
  • 12-era thematic variety sustains long-term engagement
  • Deeply ingrained childhood nostalgia drives high satisfaction for long-term returning players
  • Fluid physics and logic-based puzzles provide a rewarding mental workout
-
  • Iconic character IP sustains organic install velocity
  • Multi-stage level library functions as a long-term retention moat
--
  • Iconic minimalist visual language sustains long-term brand recognition
  • Meditative, ad-free UX creates a high-barrier-to-entry for ad-supported competitors
  • Reactive audio-visual design reinforces premium positioning
-
  • Physics-based construction loop drives high session frequency
  • Brand-aligned humor sustains long-term engagement
  • Sandbox mode provides open-ended creative replayability
-
Weaknesses
  • Mandatory online connectivity requirement blocks casual play
  • Aggressive ad frequency disrupts core puzzle flow
  • Aggressive ad placement and intrusive pop-ups disrupt the core gameplay experience
  • Removal of legacy levels and collectibles frustrates long-term completionist players
-
  • Energy-gating system restricts daily playtime
  • Technical instability causes crashes in high-stakes modes
  • Pay-to-win arena pressure erodes skill-based progression
--
  • Chapter-transition crashes in the latest release erode the user experience
  • Short content duration (approx. 1 hour) limits long-term LTV
  • Negative sentiment from corporate labor controversies impacts brand perception
-
  • 0.7★ Android-iOS rating gap indicates platform-specific instability
  • Aggressive ad-integration triggers high-frequency churn
  • Data-persistence bugs cause loss of paid content
-
Pricingfreemiumfreemium-freemium--paid-freemium-
MomentumMaintenanceMaintenance-Active--Maintenance-Maintenance-
Update Cadence3 versions, ~917d avg5 versions, ~49d avg-5 versions, ~11d avg--2 versions, ~298d avg-2 versions, ~349d avg-

Compare Cut the Rope: Time Travel GOLD head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Cut the Rope: Time Travel GOLD, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0