| Core Identity |
| Developer | SUPERSONIC STUDIOS LTD | Samfinaco LLC | Gamegos Teknoloji A.S. | Crowdstar LLC | Wildlife Studios |
| Category | Games | Games | Games | Games | Games |
| Platform | Android, iOS | iOS, Android | iOS, Android | iOS, Android | iOS, Android |
| Store Metrics |
| Rating | 4.7 / 5 | 4.6 / 5 | 4.6 / 5 | 4.6 / 5 | 4.7 / 5 |
| Ratings Count | 9,706 | 183,371 | 36,110 | 513,826 | 785,678 |
| Price | Free | Free | Free | Free | Free |
| Release Date | Sep 10, 2022 | Feb 5, 2015 | Feb 21, 2017 | Nov 15, 2016 | Jul 11, 2015 |
| Last Updated | Apr 8, 2024 | Apr 29, 2026 | May 2, 2026 | Apr 7, 2026 | Apr 17, 2026 |
| Sentiment & Reviews |
| Sentiment | - | mixed | mixed | mixed | mixed |
| Score | - | 75/100 | 65/100 | 45/100 | 58/100 |
| Praises | - | - Diverse puzzle variety within the core gameplay loop keeps sessions engaging and prevents boredom
| - Addictive restaurant simulation loop provides a relaxing escape for long-term players
- Absence of forced advertisements allows for uninterrupted and engaging gameplay sessions
| - Creative design mechanics provide a relaxing and mentally stimulating outlet for long-term players
| - Nostalgic Value
- Creative Gameplay
|
| Complaints | - | - Excessive ad frequency and unskippable promotional content disrupt the flow of gameplay sessions
| - Removal of visual hints for celebrity dish preferences creates frustration and slows progression
| - Aggressive monetization and rising costs for essential items frustrate long-term dedicated players
| - Intrusive Advertisements
- Restrictive Recent Update
|
| Requests | - | - | - Bulk action options for cleaning stoves and managing inventory would improve efficiency
| - Increased currency rewards for high-scoring designs to reduce reliance on real-money purchases
| - |
| Strategic Intel |
| Strengths | - High-satisfaction core loop (4.75 iOS rating) sustains organic install velocity
- Low-friction creative tasks minimize onboarding churn
| - Victorian-mystery narrative creates a distinct atmospheric hook
- Offline-play capability sustains DAU during travel
- 52-building restoration loop provides long-term progression
| - Community-driven team features foster collaboration [Social Mechanics]
- Absence of forced ads differentiates the experience [Monetization Strategy]
- Deep interior design customization drives creative engagement [Core Loop]
| - Real-world brand partnerships create a distinct aesthetic moat
- 3D simulation loop drives high session frequency
- Editors' Choice badge sustains organic install velocity
| - Massive established user base (3.6M+ ratings)
- Unique pet adoption and interaction mechanics
- Accessible blueprint-guided construction system
|
| Weaknesses | - Lack of social or competitive features limits long-term retention
- Reliance on ad-inventory caps revenue per user
| - High ad-frequency drives uninstall intent
- Technical ad-playback failures cause progress loss
- Aggressive monetization pop-ups trigger churn
| - Removal of celebrity dish hints slows progression [Progression Friction]
- Inconsistent ad reward delivery [Technical Friction]
- Low-contrast text elements create accessibility barriers [UI/UX]
| - Aggressive monetization alienates long-term users
- 0.25★ Android-iOS rating gap signals technical instability
- No cloud-save despite frequent user requests
| - Aggressive ad frequency disrupting gameplay flow
- Lack of cloud-save functionality for progress retention
- Recent technical restrictions on block placement
|
| Pricing | freemium | freemium | freemium | freemium | freemium |
| Momentum | - | Active | Active | Steady | Maintenance |
| Update Cadence | - | 5 versions, 4 majors/6mo, ~7d avg | 5 versions, 5 majors/6mo, ~5d avg | 5 versions, 5 majors/6mo, ~15d avg | 5 versions, ~4d avg |