| Core Identity |
| Developer | CLICKTEAM LLC USA | Dennis Vukanovic | Team Terrible Limited | KEPLERIANS SL | Walnut LLC | Anton Nazarov |
| Category | Games | Games | Games | Games | Games | Games |
| Platform | Android, iOS | iOS, Android | iOS, Android | iOS, Android | iOS, Android | iOS, Android |
| Store Metrics |
| Rating | 4.4 / 5 | 4.4 / 5 | 4.3 / 5 | 4.5 / 5 | 3.7 / 5 | 4.6 / 5 |
| Ratings Count | 11,207 | 98,660 | 45,751 | 89,235 | 444 | 15,831 |
| Price | USD2.99 | Free | Free | Free | Free | Free |
| Release Date | Jan 3, 2017 | Dec 12, 2017 | Jun 17, 2021 | Sep 29, 2019 | Nov 3, 2021 | Oct 2, 2019 |
| Last Updated | Aug 18, 2025 | Dec 2, 2025 | Mar 1, 2026 | May 12, 2026 | Feb 14, 2023 | Feb 18, 2026 |
| Sentiment & Reviews |
| Sentiment | positive | positive | excellent | mixed | - | - |
| Score | 75/100 | 78/100 | 85/100 | 35/100 | - | - |
| Praises | - The core horror gameplay loop provides a high-tension experience that keeps players engaged throughout the nights
| - Horror Atmosphere & Gameplay
- Nostalgia & Longevity
| - Horror and puzzle elements create an immersive atmosphere that keeps players engaged for long sessions
- Strong narrative progression across chapters builds anticipation for future content updates among the player base
| - Nostalgic horror atmosphere and core gameplay loop maintain long-term fan interest
| - | - |
| Complaints | - Excessive difficulty spikes in specific night levels create frustration and feelings of unfairness for mobile players
| - Performance & Lag
- Technical Bugs & Crashes
| - Frequent and unskippable advertisements disrupt the gameplay flow and frustrate users during intense moments
- Technical glitches and progression blockers prevent players from completing specific game acts
| - Forced online connectivity and network integration disrupt the classic single-player experience
| - | - |
| Requests | - Implementation of a level selection feature to allow players to revisit specific nights without restarting the game
| - | - Multiplayer mode implementation would allow friends to experience the horror and puzzles together
| - Restoration of the original standalone offline game mode for classic play
| - | - |
| Strategic Intel |
| Strengths | - High-fidelity horror atmosphere maintains franchise loyalty
- Premium paid model eliminates ad-monetization friction
| - Massive legacy user base (4.3M+ Android ratings)
- Strong brand recognition as a genre classic
- Unique Acoustic Detection differentiator
| - Ragdoll physics engine creates viral content loops
- 11-chapter narrative structure sustains long-term session engagement
| - High-fidelity environmental storytelling [Genre Standard]
- Unified franchise universe via KNetwork [Retention Mechanism]
- Influencer-led Easter Egg acquisition loop [Growth Mechanism]
| - | - |
| Weaknesses | - Excessive difficulty spikes in specific levels
- Inconsistent touch controls during time-sensitive minigames
| - Technical debt (30FPS cap on modern hardware)
- Critical ad-related crashes (black screen bug)
- Lack of a save progress feature
| - Unskippable ad frequency in latest builds
- Progression-blocking bugs in critical chase sequences
- Device incompatibility on older hardware
| - Forced online connectivity [User Complaint]
- Aggressive ad-frequency [Monetization Friction]
- Technical instability [Loading Failure]
| - | - |
| Pricing | paid | freemium | freemium | freemium | freemium | free |
| Momentum | Zombie | Maintenance | Maintenance | Active | Steady | Active |
| Update Cadence | 2 versions, 2 majors/6mo, ~0d avg | 5 versions, 1 majors/6mo, ~284d avg | 5 versions, 5 majors/6mo, ~21d avg | 5 versions, 4 majors/6mo, ~20d avg | 4 versions | 5 versions |