| Core Identity |
| Developer | Mahjong | Zynga Inc. | North Sky Games | MobilityWare | MobilityWare | Mattel163 Limited | Zynga Inc. | MobilityWare |
| Category | Games | Games | Games | Games | Games | Games | Games | Games |
| Platform | Android, iOS | iOS | Android, iOS | iOS, Android | iOS, Android | Android, iOS | iOS, Android | iOS, Android |
| Store Metrics |
| Rating | 4.7 / 5 | 4.8 / 5 | 4.6 / 5 | 4.8 / 5 | 4.7 / 5 | 4.8 / 5 | 4.7 / 5 | 4.8 / 5 |
| Ratings Count | 152,557 | 3,002 | 17,163 | 136,529 | 96,660 | 582,887 | 173,778 | 13,984 |
| Price | Free | Free | Free | $4.99 | Free | Free | Free | Free |
| Release Date | Nov 11, 2009 | Oct 3, 2013 | Oct 20, 2016 | Feb 12, 2019 | Nov 25, 2019 | Oct 12, 2019 | May 19, 2014 | Oct 7, 2022 |
| Last Updated | Feb 5, 2022 | Mar 13, 2026 | Mar 25, 2026 | May 18, 2020 | Apr 8, 2026 | Apr 23, 2026 | Apr 2, 2026 | Nov 17, 2025 |
| Sentiment & Reviews |
| Sentiment | mixed | terrible | - | mixed | mixed | negative | mixed | mixed |
| Score | 55/100 | 15/100 | - | 45/100 | 45/100 | 35/100 | 48/100 | 55/100 |
| Praises | - Core card game mechanics provide a relaxing and challenging experience for long-term players
| - Core card game mechanics provide an authentic experience for long-term fans of the genre
| - | - Core solitaire mechanics provide a relaxing and consistent daily habit for long-term players
- Customization options for card backs and backgrounds allow for a personalized visual experience
| - Engaging Gameplay
- App Design and Features
| - Nostalgic card game mechanics provide an engaging experience for long-term fans of the physical version
- Casual play sessions offer a convenient way to enjoy the game during brief periods of free time
| - Gameplay Enjoyment
- Social Interaction
| - Engaging Gameplay
- Relaxing Experience
|
| Complaints | - Perceived algorithmic bias in card dealing creates a sense of unfairness during competitive matches
| - Perceived algorithmic rigging forces losses to encourage in-app purchases of game currency
- Automated bot opponents with professional profile pictures dominate matches and ruin competitive integrity
| - | - Aggressive ad frequency post-update disrupts the flow of gameplay and degrades the user experience
- Technical instability and performance regressions following the latest update cause crashes and connection errors
| - Excessive Advertising
- Perceived AI Manipulation
| - Aggressive monetization and energy systems force players into spending money to progress through game levels
- Algorithmic bias against human players creates an unfair advantage for computer-controlled opponents in every match
- Intrusive advertisement frequency and poor ad-button design disrupt the flow of the core gameplay experience
| - Rigged Gameplay Allegations
- Excessive/Intrusive Ads
| - Excessive/Intrusive Ads
- Perceived Rigged Mechanics
|
| Requests | - Increased card size and improved visual clarity for senior players to enhance accessibility
| - Implementation of functional social features to allow direct play with friends
| - | - Reliable cloud backup and restoration for player statistics and daily challenge streaks
| - | - Fair-play mode or paid ad-free version requested to remove predatory monetization and algorithmic bias
- Accessibility features including colorblind modes are needed to help players distinguish between different card types
| - | - |
| Strategic Intel |
| Strengths | - Social-play loop lowers organic acquisition costs
- Progressive jackpot mechanic drives session length
- Editors' Choice-style community scale
| - High-frequency multiplayer sessions expand ad-inventory per session
- Progressive jackpot mechanics increase the velocity of virtual coin IAP replenishment
| - | - Established brand legacy with 100M+ players sustains organic install velocity
- Refined classic gameplay mechanics set the industry standard for Klondike
| - Strong brand recognition under MobilityWare
- High-quality adaptive AI and learning tools (Hints/Undo)
- Reliable offline functionality
| - Brand identity lowers user acquisition costs
- Offline-playable Journey mode expands session availability
- Daily challenge loop reinforces open-app habit
| - Massive active player base for instant matchmaking
- Strong variety of niche game modes (Whiz, Mirror)
- High grossing rank (#11) indicating effective monetization
| - Strong brand legacy from MobilityWare's Solitaire success
- Robust offline capabilities for play-anywhere convenience
- Deep progression system with 500+ league challenges
|
| Weaknesses | - 0.19★ rating gap between iOS and Android
- Technical instability during high-stakes matches
- Aggressive pop-up frequency disrupts gameplay
| - 0.7★ Android-iOS rating gap indicates platform-specific instability
- Persistent freezing and error messages during gameplay erode the daily active habit
| - | - Aggressive ad-frequency post-update disrupts gameplay
- Subscription status fails to remove ads as expected
- 0.7★ Android-iOS rating gap
| - Aggressive ad frequency causing user frustration
- Perception of 'rigged' AI logic
- Technical crashes at high progression levels
| - Energy-gating limits playtime for non-paying users
- Algorithmic bias complaints erode trust in core loop
- Intrusive ad frequency disrupts gameplay flow
| - Pervasive 'rigged' gameplay perception
- Intrusive ad experience (2-minute durations)
- Subscription fulfillment bugs (unreceived coins)
| - High ad frequency causing significant user churn
- Lack of social/friend-based multiplayer features
- Negative user perception regarding RNG fairness
|
| Pricing | freemium | freemium | freemium | freemium | subscription | freemium | freemium | freemium |
| Momentum | Maintenance | Maintenance | Intense | Maintenance | - | Active | Maintenance | - |
| Update Cadence | 5 versions, 2 majors/6mo, ~391d avg | 5 versions, ~42d avg | 5 versions | 2 versions, 1 majors/6mo, ~2137d avg | - | 5 versions, 5 majors/6mo, ~11d avg | 5 versions, ~5d avg | - |