| Core Identity |
| Developer | Supercell | Playrix | Goodgame Studio | Zynga Inc. | DianDian Interactive Holding | VIZOR APPS LTD | Playrix | SayGames LTD | HOMA GAMES |
| Category | Games | Games | Games | Games | Games | Games | Games | Games | Games |
| Platform | Android, iOS | iOS, Android | Android, iOS | Android, iOS | Android, iOS | iOS, Android | Android, iOS | iOS, Android | iOS, Android |
| Store Metrics |
| Rating | 4.7 / 5 | 4.8 / 5 | 4.6 / 5 | 4.6 / 5 | 4.6 / 5 | 4.7 / 5 | 4.7 / 5 | 4.6 / 5 | 4.8 / 5 |
| Ratings Count | 636,415 | 2,109,455 | 31,884 | 78,984 | 36,258 | 129,104 | 1,678,955 | 53,452 | 93,890 |
| Price | Free | Free | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Jun 21, 2012 | Oct 24, 2013 | Oct 25, 2017 | Nov 2, 2021 | Feb 2, 2013 | Apr 4, 2018 | Aug 25, 2016 | Dec 30, 2021 | Apr 23, 2021 |
| Last Updated | May 11, 2026 | Apr 20, 2026 | Apr 23, 2026 | Apr 4, 2026 | Apr 3, 2026 | Apr 16, 2026 | Apr 30, 2026 | Apr 13, 2026 | Apr 14, 2026 |
| Sentiment & Reviews |
| Sentiment | mixed | negative | negative | mixed | negative | negative | negative | negative | positive |
| Score | 55/100 | 34/100 | 35/100 | 48/100 | 35/100 | 25/100 | 35/100 | 35/100 | 75/100 |
| Praises | - The core farming loop remains highly addictive and provides a relaxing experience for long-term players
| - Engaging Core Gameplay
- Ad-Free Experience
| - Core farming and harvesting mechanics provide a relaxing and addictive long-term gameplay loop
| | - Long-term gameplay loop provides consistent relaxation for players over many years
| - Core gameplay loop provides a relaxing and engaging experience for long-term players
| - Core puzzle gameplay remains engaging for long-term players seeking casual entertainment
| - Core exploration and resource collection mechanics provide a satisfying long-term gameplay loop for casual players
| - Infinite gameplay loop provides long-term entertainment value without feeling repetitive for casual players
- Offline accessibility allows for consistent farming and pet management without requiring an active connection
|
| Complaints | - Frequent game freezes and crashes post-update disrupt the daily farming habit on mobile devices
| - Misleading Advertising
- Predatory Economy Update
| - Aggressive monetization and high costs for land expansion force players into pay-to-win scenarios
| - Technical Stability and Crashes
- Aggressive Monetization
| - Account recovery processes are ineffective and fail to restore progress after device changes
| - Misleading advertising creates a significant gap between expected and actual gameplay mechanics
- Aggressive energy gating forces monetization and limits meaningful daily play sessions
| - Aggressive monetization and difficulty spikes force players into pay-to-win scenarios
| - Aggressive forced advertisement frequency interrupts gameplay and causes frequent application crashes on mobile devices
| - Excessive ad frequency disrupts the core gameplay flow and makes the experience feel unplayable
- Broken account authentication prevents progress saving and creates risk for in-game purchase loss
|
| Requests | - Implementation of a confirmation tap for gem purchases to prevent accidental currency loss
| - | - Character appearance customization options would increase player investment and willingness to make purchases
| - | - Implement a reliable cloud-based account system to prevent permanent loss of farm progress
| - Increased energy regeneration rates to allow for longer and more satisfying play sessions
| - Increased transparency and fairness in level difficulty and reward distribution
| - Simplified resource management and task requirements would improve the balance for newer and casual players
| - Cloud save integration via social or email accounts to protect player progress and purchases
|
| Strategic Intel |
| Strengths | - Social trading mechanics drive long-term retention
- Supercell brand identity ensures high install velocity
| - Massive social proof (14M+ ratings)
- Unique hybrid gameplay loop
- Full offline support for core simulation
| - Social co-op quests drive high daily session frequency
- Visual aesthetic sustains immersion for casual simulation players
- Marketplace trading loop compounds daily active habit
| - Unique animal breeding and genetics system
- Offline play capability
- High-frequency live-ops and seasonal events
| - Unlimited barn storage removes inventory friction
- 21-language library enables international B2B distribution
| - Atmospheric narrative-driven expedition system [Product Design]
- Deep integration of social trading into the core economy [Retention Mechanism]
| - Narrative-driven progression creates long-term emotional attachment
- Social integration reduces churn via accountability
| - Cozy art style creates a low-pressure atmosphere that sustains long-term casual engagement
- Offline play capability removes connectivity barriers for mobile-first adventure gaming
| - Data-driven iteration framework (Homa Lab) enables rapid LTV optimization
- Offline-capable core loop reduces session friction
|
| Weaknesses | - Frequent post-update crashes disrupt daily habits
- Bot activity in the newspaper breaks the economy
| - High disparity between ads and actual gameplay
- Recent economy update perceived as predatory
- Mandatory Match-3 levels for simulation progress
| - High land expansion costs force pay-to-win scenarios
- 0.7★ Android-iOS rating gap indicates platform-specific stability issues
- Support team response inconsistency drives long-term churn
| - Critical freezing bugs (Level 22 and ads)
- Aggressive energy-based monetization bottlenecks
- Perceived poor customer support responsiveness
| - Account recovery failure on device transition
- Aggressive monetization of essential machines
- 0.4★ Android-iOS rating gap
| - High cost of actions relative to energy regeneration [Monetization Friction]
- Significant gap between advertised content and actual gameplay [User Acquisition]
| - Aggressive monetization forces pay-to-win scenarios
- Technical instability causes progress loss
- Marketing-gameplay discrepancy
| - Aggressive ad-frequency causes frequent crashes on mobile devices
- Resource grinding bottlenecks force artificial progression walls for casual players
- Technical instability during island transitions leads to frequent progress loss
| - Missing cloud-save functionality (top-requested feature)
- Aggressive ad frequency disrupts core gameplay flow
|
| Pricing | freemium | freemium | freemium | freemium | freemium | freemium | freemium | freemium | freemium |
| Momentum | Active | Intense | Active | Active | Active | Active | Active | Active | Maintenance |
| Update Cadence | 5 versions, 2 majors/6mo, ~12d avg | 5 versions, 5 majors/6mo, ~10d avg | 5 versions, 2 majors/6mo, ~8d avg | 5 versions, 3 majors/6mo, ~10d avg | 5 versions, 5 majors/6mo, ~30d avg | 5 versions, 4 majors/6mo, ~6d avg | 5 versions, 5 majors/6mo, ~7d avg | 5 versions, 2 majors/6mo, ~11d avg | 4 versions, ~9d avg |