| Core Identity |
| Developer | OVIVO Games | Nexters Global LTD | FunPlus International AG | River Game HK Limited | ChengDu Starunion Interactive Entertainment Technology Co., Ltd. | LONG TECH NETWORK LIMITED | thatgamecompany |
| Category | Games | Games | Games | Games | Games | Games | Games |
| Platform | Android, iOS | Android, iOS | iOS, Android | iOS, Android | iOS, Android | Android, iOS | Android, iOS |
| Store Metrics |
| Rating | 4.7 / 5 | 4.5 / 5 | 4.6 / 5 | 4.1 / 5 | 4.5 / 5 | 3.9 / 5 | 4.8 / 5 |
| Ratings Count | 1,391 | 206,253 | 381,543 | 101,530 | 23,226 | 18,267 | 261,153 |
| Price | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Jun 22, 2021 | Dec 23, 2016 | Aug 30, 2019 | Dec 31, 2019 | Jun 23, 2021 | Feb 19, 2018 | Jul 21, 2019 |
| Last Updated | Nov 2, 2025 | Apr 22, 2026 | Apr 16, 2026 | Apr 23, 2026 | Apr 22, 2026 | May 1, 2026 | Apr 29, 2026 |
| Sentiment & Reviews |
| Sentiment | mixed | negative | mixed | mixed | mixed | negative | mixed |
| Score | 35/100 | 25/100 | 45/100 | 48/100 | 35/100 | 25/100 | 55/100 |
| Praises | - Core tower defense mechanics provide a satisfying challenge for players seeking strategic depth
| - Core hero collection and upgrade mechanics provide long-term engagement for dedicated players
| - Engaging Gameplay
- Social/Alliance Features
| - Addictive Gameplay
- Free-to-Play Viability
| - Immersive underground world design with detailed visuals keeps players engaged for long sessions
- Social alliance features provide a strong sense of community and cooperative gameplay
- Consistent event updates provide fresh content for dedicated long-term players
| - Core survival gameplay loop provides long-term entertainment for dedicated strategy enthusiasts
| - Atmospheric visual design and peaceful audio composition create a relaxing escape for daily players
|
| Complaints | - Aggressive ad frequency disrupts the core gameplay loop and diminishes the overall user experience
- In-app purchases for ad removal fail to function as advertised across multiple device types
| - Frequent application crashes post-update render the game unplayable for many users
| - Aggressive Pay-to-Win Mechanics
- Poor Customer Support
| - Misleading Advertising
- Unwanted Base Building
| - Aggressive pay-to-win mechanics force spending to remain competitive in battle modes
- Poor account management and login issues lead to total progress loss
- Toxic player behavior and harassment in global chat remain unaddressed by support
| - Aggressive pay-to-win monetization structures force players into spending to remain competitive against whales
| - Technical instability including frequent crashes and server splits disrupts the core gameplay experience
|
| Requests | - Additional content levels are required to extend the lifespan of the current gameplay experience
| - Implementation of a solo-focused game mode to reduce reliance on alliance participation
| - | - | - Improved account recovery and cross-platform login options for existing players
- More effective moderation tools to report and remove abusive players
| - Human-led customer service channels are needed to address account recovery and missing purchase disputes
| - Account retrieval features are needed to recover lost progress and previously purchased cosmetics
|
| Strategic Intel |
| Strengths | - Math-based combat loop provides a distinct tactical challenge
- Ninja-themed evolution system creates a clear progression treadmill
| - Guild-based social pressure drives high-value retention
- Faction-based hero system creates deep resource sinks
| - High-profile IP partnerships (Rambo, Resident Evil)
- Massive active user base (2.6M+ ratings)
- Diverse gameplay modes (Survival Royale, Puzzle Party)
| - Tactile 'Merge' mechanic lowers entry barrier
- Distinct sci-fi military aesthetic
- Strong monetization efficiency (#13 Grossing)
| - High-fidelity visual depth of the ant hill environment sustains player immersion
- Social alliance network effects reduce churn via community-driven goals
- Recurring subscription model secures predictable revenue streams
| - Alliance-based social network effects drive high-frequency login habits
- Deep base-building complexity sustains long-term engagement for core strategy enthusiasts
| - Social-network effects anchored in non-verbal interaction drive daily retention
- Cross-platform progression removes hardware-based switching costs
|
| Weaknesses | - Paid ad-removal features fail to function as advertised
- Aggressive ad frequency disrupts the core gameplay loop
- Frequent application crashes during combat sequences
| - Frequent crashes post-update erode daily habit
- 0.7★ rating gap on Android indicates instability
| - Extreme P2W perception among long-term players
- Poor customer support responsiveness
- Polarizing sexualized character content
| - High churn from misleading ad reputation
- Static grid-based unit movement
- High-friction monetization for late-game errors
| - Total progress loss during device transitions drives significant churn
- Lack of account binding options creates high-friction user experience
- Aggressive monetization gating progression alienates non-spending players
| - $24.99/month subscription tier sits significantly above the strategy-game median
- Automated support tickets close without resolution, causing high-value player churn
| - High cosmetic pricing relative to category median
- Persistent server-split bugs erode the core social experience
|
| Pricing | freemium | freemium | freemium | freemium | freemium | subscription | freemium |
| Momentum | Steady | Intense | Intense | Intense | Active | Active | Active |
| Update Cadence | 5 versions | 5 versions, 5 majors/6mo, ~7d avg | 5 versions, 3 majors/6mo, ~4d avg | 5 versions, 1 majors/6mo, ~2d avg | 5 versions, 5 majors/6mo, ~9d avg | 5 versions, 3 majors/6mo, ~4d avg | 5 versions, 5 majors/6mo, ~6d avg |