Hole Em All: Collect Master vs its rivals

Side-by-side comparison against Hole Em All: Collect Master's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Milk Game
New Kid
Core Identity
DeveloperBRAINWORKS PUBLISHING PTE. LTD.GOODROID,Inc.Lessmore GmbHGrand Games A.Ş.KetchappClaudio Souza MattosZiNKY OYUN YAZILIM ANONiM SiRKETi
CategoryGamesPuzzleGamesGamesGamesGamesGames
PlatformiOSiOS, AndroidAndroid, iOSAndroid, iOSAndroid, iOSiOSiOS
Store Metrics
Rating4.9 / 54.7 / 54.9 / 54.7 / 54.0 / 50.0 / 54.7 / 5
Ratings Count41,5882,865277,511517,0121,408011
PriceFreeFreeFreeFreeFreeFreeFree
Release DateFeb 9, 2025Feb 19, 2024Aug 9, 2025May 28, 2024Feb 19, 2018Feb 9, 2025Jun 22, 2025
Last UpdatedJun 27, 2026Dec 16, 2024Jun 29, 2026Jun 30, 2026Apr 20, 2026Oct 10, 2025Jun 22, 2025
Sentiment & Reviews
Sentiment-excellentpositivenegativemixed--
Score-82/10075/10035/10065/100--
Praises-
  • Engaging Gameplay
  • Relaxation and Stress Relief
  • Challenging puzzle mechanics provide a relaxing and mentally stimulating experience for daily play
  • Minimalist ad frequency allows for uninterrupted flow during extended puzzle solving sessions
  • Visual design and intuitive interface make the game accessible for diverse age groups
  • Core sorting mechanics provide a satisfying and relaxing experience for casual puzzle players
  • Low ad frequency in specific sessions allows for uninterrupted flow during puzzle solving
  • Simple and addictive gameplay mechanics
--
Complaints-
  • Excessive Advertising
  • Lack of Ad-Free Option
  • Inconsistent touch controls for viewing grid lines frustrate players during complex puzzle maneuvers
  • Aggressive ad frequency and mandatory viewing requirements disrupt the core gameplay loop
  • Lack of cloud-based progress synchronization forces players to restart after device changes
  • Excessive and long-duration advertisements disrupt the core gameplay loop for most users
  • Aggressive monetization tactics and pay-to-win progression gates frustrate long-term players
  • Technical instability including crashes and forced online connectivity degrades the user experience
  • Excessive ad frequency
--
Requests--
  • Cloud save functionality is requested to prevent total progress loss during device migration
  • Manual zoom controls are requested to improve visibility on dense or large puzzle grids
  • One-time purchase option to remove advertisements and enable a premium ad-free experience
  • In-game account deletion button to allow for easier data management and privacy
  • More level variety
--
Strategic Intel
Strengths
  • Social multiplayer integration drives community network effects
  • Physics-based collection loop ensures high-frequency session engagement
  • Customization store provides a vanity-based monetization layer
  • High user satisfaction (4.7 iOS rating)
  • Strong 'relaxation' and 'color therapy' branding
  • Large content library with thousands of levels
  • Minimalist aesthetic provides a focused, low-pressure experience that differentiates from cluttered grid-puzzle rivals
  • Spatial-logic mechanics offer a more intellectually stimulating challenge than standard block-matching games
  • Fantasy-themed aesthetic differentiates from abstract puzzle rivals
  • Tactile water-sorting mechanics provide a satisfying, stress-relieving core loop
  • Physics-based drawing mechanic sustains short-session engagement
  • Physics-based mechanics offer a more tactile experience than standard block-matching
  • Thematic cat-feeding provides a stronger emotional hook than abstract puzzles
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Weaknesses
  • Ad-supported progression creates a revenue ceiling
  • Lack of deep meta-progression systems limits long-term retention
  • Limited content update cadence compared to live-ops rivals
  • Aggressive ad frequency causing user churn
  • Lack of a 'Remove Ads' IAP tier
  • Inconsistent branding between iOS and Android platforms
  • Lack of cloud-save functionality causes total progress loss during device migration
  • Inconsistent touch controls in the latest update frustrate players during complex maneuvers
  • Aggressive ad frequency disrupts the core gameplay flow
  • Lack of premium ad-free purchase option limits monetization variety
  • Aggressive ad-monetization drives negative sentiment
  • Lack of content updates limits long-term retention
  • Zero monetization path described
  • No daily retention loop
  • Fixed 45-level content limit
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Pricingfreemiumfreemiumfreemiumfreemiumfreemiumfreefree
MomentumIntense-ActiveIntense---
Update Cadence5 versions, 3 majors/6mo, ~9d avg-5 versions, ~9d avg5 versions, 5 majors/6mo, ~6d avg---

Compare Hole Em All: Collect Master head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Hole Em All: Collect Master, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0