Hole Em All: Collect Master

Hole Em All: Collect Master

By BRAINWORKS PUBLISHING PTE

Hole Em All is a physics-based puzzle game for casual players, featuring black hole collection mechanics on iOS.

The App DNA

What makes this app unique?

It serves as a primary stress reliever for users seeking short-session, satisfying gameplay during breaks.

For Casual gamers seeking short-session puzzle experiences with social and competitive elements.

What does it look like?

Key features

Social Multiplayeredge

Team-based chat, gift sharing, and bonus earning mechanics.

Physics-based Puzzle Gameplaybasic

Core loop involving guiding a black hole to consume objects within a time limit.

How much does it cost?

freemiumFree-to-play with ad-supported progressionIn-app purchases for cosmetic customization

Freemium model relies on ad-supported gameplay loops supplemented by cosmetic in-app purchases.

Velocity

Intense developmentnew contentcompetitive featuresperformanceShow more...

With 10 releases over the last 64 days, the app maintains an intense development cadence of approximately 1.1 releases per week. The development team is highly active, consistently shipping a mix of performance optimizations, bug fixes, and new content such as achievement systems and leaderboard features. This high-frequency release pattern indicates a focus on rapid iteration and continuous engagement. The current trend is stable and highly responsive to user feedback regarding performance and gameplay balance.

See all version history

Who built it?

BRAINWORKS PUBLISHING PTE

13+ apps tracked · Games

NumMatch: Logic PuzzleNumMatch: Logic PuzzleHoleCraft - Black Hole 3D GameHoleCraft - Black Hole 3D GameTic Tac Toe: XO cross gameTic Tac Toe: XO cross gameArrow 3D Cube: Tap AwayArrow 3D Cube: Tap AwayPetalia: Flower Merge GamePetalia: Flower Merge GameHoleCraftHoleCraftZen Blossom: Flower Tile MatchZen Blossom: Flower Tile MatchMatch Pair 3D - Matching GameMatch Pair 3D - Matching GameTile Pair 3D - Tile Connect 3DTile Pair 3D - Tile Connect 3DMatch Tile Triple 3DMatch Tile Triple 3DBlockanza: Block PuzzleBlockanza: Block PuzzleCar Parking 3D: Traffic EscapeCar Parking 3D: Traffic Escape
Explore the full publisher profile

User Sentiment

What do users think recently?

The recent review mood reads frustrated. Users appreciate satisfying core gameplay loop provides a relaxing way to unwind after long work days and artistic and creative level designs keep the visual experience fresh for long-term players, but report aggressive ad frequency and forced ad-watching after every level disrupt the flow of gameplay.

How are ratings & reviews evolving?

May 18: 15 reviews (9 positive · 1 neutral · 5 negative)May 25: 18 reviews (8 positive · 3 neutral · 7 negative)Jun 1: 18 reviews (6 positive · 4 neutral · 8 negative)Jun 8: 17 reviews (4 positive · 5 neutral · 8 negative)Jun 15: 16 reviews (9 positive · 2 neutral · 5 negative)Jun 22: 17 reviews (7 positive · 3 neutral · 7 negative)Jun 29: 19 reviews (9 positive · 6 neutral · 4 negative)Jul 6: 15 reviews (10 positive · 1 neutral · 4 negative)Jul 13: 42 reviews (19 positive · 6 neutral · 17 negative)42Jul 20: 10 reviews (7 positive · 0 neutral · 3 negative)Jul 27: 21 reviews (15 positive · 4 neutral · 2 negative)Aug 3: 6 reviews (3 positive · 1 neutral · 2 negative)Aug 10: 2 reviews (0 positive · 0 neutral · 2 negative)May 18Aug 10
Positive Neutral Negative
2.0

Weekly average review rating

App Store
4.87 · 44k

What users say, by theme

What Users Love
  • Satisfying core gameplay loop provides a relaxing way to unwind after long work days
  • Artistic and creative level designs keep the visual experience fresh for long-term players
What Frustrates Users
  • Aggressive ad frequency and forced ad-watching after every level disrupt the flow of gameplay
+ 2 more themes
What Users Want 1 request inside

120 of 603 recent reviews analyzed · high confidence · Frustrated overall

Read the full review analysis

Unlock 2 more frustration themes and 1 user request, each backed by review evidence.

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Competition

Competitive landscape for Hole Em All: Collect Master

How's the Games market?

Hole Em All frequently secures top 10 Free category rankings in markets like Brazil and Peru. The gap between its high discovery rank and the recent sentiment decline signals that monetization friction is outpacing its acquisition advantage.

Read the market outlook

The rivals identified

All in Hole: Black Hole Games

By HOMA GAMES

Both apps target casual gamers with physics-based black hole collection loops, competing for the same short-session puzzle audience.

  • All in Hole provides offline-first play, whereas Hole Em All requires connectivity for its core loop.
  • All in Hole implements a Team Crew System to reduce churn, while Hole Em All utilizes team-based chat.
Hole Em All: Collect Master vs All in Hole: Black Hole Games
Show 2 more

Unlock the head-to-head verdict: where this rival wins, and where it loses.

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The Analyst's Read

Key takeaways for Hole Em All: Collect Master

Where is it heading?

Casual block-puzzle traffic is consolidating, and Hole Em All's recent monetization shift leaves it exposed to rivals with more stable live-ops. Addressing the post-update crash spikes and reintroducing ad-supported progression is required to prevent further erosion of the user base.

  • Removal of ad-supported revives forces players into pay-to-win mechanics → increases churn pressure on the casual base.
  • Technical instability following the latest update erodes the daily active habit → compounds the rating drag on Android.

The SWOT

Core Strengths
  • Social network effects via team-based chat and gift sharing
Critical Frictions 2 weaknesses inside
Growth Levers
  • Zen mode without timers for stress-free exploration
Market Threats 1 threat identified

Next best moves

1 Pivot · 1 Invest

Reintroduce ad-supported revives because current pay-to-win mechanics drive negative sentiment → stabilize retention

+ 1 more prioritized move

The counter-intuitive read

The app's high chart position is a liability…

Read the full take

Feature gaps

Offline play (available in Spades but missing here) +1

Since the last report: Monetization strategy shifted from ad-supported progression to a pay-to-win model, triggering a decline in user sentiment and introducing critical technical instability.

Bottom line

Reintroducing ad-supported progression is necessary to stabilize the user base, as the current pay-to-win shift is actively converting retention into churn. Prioritizing stability fixes over new cosmetic features will protect the chart position from erosion by more stable live-ops rivals.

Unlock 2 critical frictions, 1 market threat, 1 more prioritized move and the analyst’s take.

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FAQ

Is Hole Em All good for casual players?
Yes, the core physics-based collection loop is designed for short sessions and relaxation, though recent updates have added time-pressured levels that some players find frustrating.
How does Hole Em All compare to Magic Sort?
Both apps focus on satisfying collection and sorting loops, but Magic Sort integrates specialized magic tools and boosts that provide more depth than Hole Em All's current mechanics.
Does the game have intrusive ads?
Users report that ads appear after every round, which many find disruptive to the gameplay flow.
What is a free alternative to Hole Em All?
Players looking for relaxing, low-friction puzzle games might consider titles like Spades, which offers offline play and unlimited hints to reduce frustration.

Sources

  1. [1] App Store listing, source

Report last updated

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with automated quality gates, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Hole Em All: Collect Master, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

What's new

Monetization strategy shifted from ad-supported progression to a pay-to-win model, triggering a decline in user sentiment and introducing critical technical instability.

declined

Sentiment Downgrade

shifted

Monetization Model Shift

added

Technical Instability Weakness

added

Pay-to-win Threat

Cite this report

Marlvel.ai. “Hole Em All: Collect Master Intelligence Report.” Updated Jul 30, 2026. https://marlvel.ai/apps/hole-em-all-collect-master

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