| Core Identity |
| Developer | NetEase Games | FunPlus International AG | ChengDu Starunion Interactive Entertainment Technology Co., Ltd. | Galaxy Play Technology Limited | LONG TECH NETWORK LIMITED | Wildlife Studios | thatgamecompany |
| Category | Games | Games | Games | Games | Games | Games | Games |
| Platform | Android, iOS | iOS, Android | iOS, Android | iOS, Android | Android, iOS | iOS, Android | Android, iOS |
| Store Metrics |
| Rating | 4.0 / 5 | 4.6 / 5 | 4.5 / 5 | 4.6 / 5 | 3.9 / 5 | 4.7 / 5 | 4.8 / 5 |
| Ratings Count | 18,189 | 381,543 | 23,226 | 93,156 | 18,267 | 785,678 | 261,153 |
| Price | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Dec 17, 2018 | Aug 30, 2019 | Jun 23, 2021 | Apr 12, 2021 | Feb 19, 2018 | Jul 11, 2015 | Jul 21, 2019 |
| Last Updated | May 1, 2026 | Apr 16, 2026 | Apr 22, 2026 | Apr 30, 2026 | May 1, 2026 | Apr 17, 2026 | Apr 29, 2026 |
| Sentiment & Reviews |
| Sentiment | negative | mixed | mixed | positive | negative | mixed | mixed |
| Score | 25/100 | 45/100 | 35/100 | 75/100 | 25/100 | 58/100 | 55/100 |
| Praises | - Deeply functional relationship and roommate systems provide meaningful social engagement for long-term players
- Core survival gameplay loop offers a compelling experience for players seeking long-term progression
| - Engaging Gameplay
- Social/Alliance Features
| - Immersive underground world design with detailed visuals keeps players engaged for long sessions
- Social alliance features provide a strong sense of community and cooperative gameplay
- Consistent event updates provide fresh content for dedicated long-term players
| - Engaging core gameplay loop provides long-term entertainment value for returning players
| - Core survival gameplay loop provides long-term entertainment for dedicated strategy enthusiasts
| - Nostalgic Value
- Creative Gameplay
| - Atmospheric visual design and peaceful audio composition create a relaxing escape for daily players
|
| Complaints | - Excessive storage requirements and massive post-update downloads alienate mobile users with limited device capacity
- Severe performance regressions and device overheating post-update render the game unplayable on mobile hardware
- Aggressive pay-to-win monetization mechanics destroy the competitive balance and progression fairness for free players
| - Aggressive Pay-to-Win Mechanics
- Poor Customer Support
| - Aggressive pay-to-win mechanics force spending to remain competitive in battle modes
- Poor account management and login issues lead to total progress loss
- Toxic player behavior and harassment in global chat remain unaddressed by support
| - Aggressive pay-to-win mechanics create insurmountable power gaps between free and paying players
| - Aggressive pay-to-win monetization structures force players into spending to remain competitive against whales
| - Intrusive Advertisements
- Restrictive Recent Update
| - Technical instability including frequent crashes and server splits disrupts the core gameplay experience
|
| Requests | - Implementation of a classic graphics mode to restore performance on lower-end mobile devices
- Official controller support to improve movement precision and combat responsiveness on mobile devices
| - | - Improved account recovery and cross-platform login options for existing players
- More effective moderation tools to report and remove abusive players
| - Improved UI navigation for exploration missions to reduce unnecessary map transitions
| - Human-led customer service channels are needed to address account recovery and missing purchase disputes
| - | - Account retrieval features are needed to recover lost progress and previously purchased cosmetics
|
| Strategic Intel |
| Strengths | - Social-shelter mechanics create high switching costs for long-term players
- Revenant system forces engagement with specialized progression loops
| - High-profile IP partnerships (Rambo, Resident Evil)
- Massive active user base (2.6M+ ratings)
- Diverse gameplay modes (Survival Royale, Puzzle Party)
| - High-fidelity visual depth of the ant hill environment sustains player immersion
- Social alliance network effects reduce churn via community-driven goals
- Recurring subscription model secures predictable revenue streams
| - Official comic book license drives immediate brand recognition [Market Segment]
- Clan-based territory competition creates social pressure to spend [Retention Mechanism]
| - Alliance-based social network effects drive high-frequency login habits
- Deep base-building complexity sustains long-term engagement for core strategy enthusiasts
| - Massive established user base (3.6M+ ratings)
- Unique pet adoption and interaction mechanics
- Accessible blueprint-guided construction system
| - Social-network effects anchored in non-verbal interaction drive daily retention
- Cross-platform progression removes hardware-based switching costs
|
| Weaknesses | - 50GB+ storage footprint alienates mobile users
- 0.5★ Android-iOS rating gap indicates poor optimization on majority platform
| - Extreme P2W perception among long-term players
- Poor customer support responsiveness
- Polarizing sexualized character content
| - Total progress loss during device transitions drives significant churn
- Lack of account binding options creates high-friction user experience
- Aggressive monetization gating progression alienates non-spending players
| - Aggressive pay-to-win mechanics create power gaps [User Sentiment]
- Opaque account recovery process frustrates users [User Sentiment]
| - $24.99/month subscription tier sits significantly above the strategy-game median
- Automated support tickets close without resolution, causing high-value player churn
| - Aggressive ad frequency disrupting gameplay flow
- Lack of cloud-save functionality for progress retention
- Recent technical restrictions on block placement
| - High cosmetic pricing relative to category median
- Persistent server-split bugs erode the core social experience
|
| Pricing | freemium | freemium | freemium | freemium | subscription | freemium | freemium |
| Momentum | Active | Intense | Active | Active | Active | Maintenance | Active |
| Update Cadence | 5 versions, 4 majors/6mo, ~20d avg | 5 versions, 3 majors/6mo, ~4d avg | 5 versions, 5 majors/6mo, ~9d avg | 5 versions, 5 majors/6mo, ~4d avg | 5 versions, 3 majors/6mo, ~4d avg | 5 versions, ~4d avg | 5 versions, 5 majors/6mo, ~6d avg |