| Core Identity |
| Developer | Block Puzzle Games | Dustland Design | Flow Apps LLC | Still57 | Fanatee | Easybrain Ltd | Oakever Games |
| Category | Games | Puzzle | Games | Games | Games | Games | Games |
| Platform | Android, iOS | Android | iOS, Android | iOS, Android | Android, iOS | iOS | Android, iOS |
| Store Metrics |
| Rating | 4.5 / 5 | 4.8 / 5 | 0.0 / 5 | 4.7 / 5 | 4.7 / 5 | 4.8 / 5 | 4.7 / 5 |
| Ratings Count | 927 | 31,596 | 0 | 20,228 | 283,379 | 1,816,450 | 396,242 |
| Price | Free | Free | Free | Free | Free | Free | Free |
| Release Date | Aug 2, 2018 | Jun 13, 2020 | Nov 24, 2025 | Sep 27, 2017 | Mar 8, 2017 | Mar 30, 2017 | Nov 9, 2021 |
| Last Updated | Aug 20, 2020 | May 7, 2026 | Apr 23, 2026 | Apr 14, 2026 | May 5, 2026 | Mar 24, 2026 | Apr 15, 2026 |
| Sentiment & Reviews |
| Sentiment | mixed | - | positive | positive | mixed | negative | mixed |
| Score | 65/100 | - | 75/100 | 68/100 | 35/100 | 22/100 | 45/100 |
| Praises | - Classic minesweeper mechanics provide a reliable and nostalgic brain training experience for casual players
| - | - Classic minesweeper mechanics provide a reliable and nostalgic brain training experience for casual players
| - Classic Gameplay & Customization
- Offline Capability
| - Educational crossword mechanics provide a relaxing and mentally stimulating daily habit for long-term players
| | - Relaxing puzzle gameplay provides a calming mental escape for users during daily downtime
|
| Complaints | - Aggressive difficulty scaling in the latest update creates an unbalanced experience for intermediate players
| - | - Unbalanced difficulty scaling between medium and hard modes creates an artificial wall for progression
| - Excessive Advertising
- IAP Restoration Issues
| - Aggressive ad frequency and intrusive ad behavior disrupt the core gameplay loop post-update
| - Excessive Ad Frequency
- Malicious Ad Content
| - Aggressive ad frequency and intrusive ad behavior disrupt the core relaxing experience
|
| Requests | - Customizable mine count options would allow players to tailor the difficulty to their skill level
| - | - Competitive multiplayer or social battle modes would increase replayability for experienced puzzle solvers
| - | - Permanent ad-free purchase option requested to replace the current high-cost monthly subscription model
| - | - Paid subscription or one-time purchase option to remove advertisements permanently
|
| Strategic Intel |
| Strengths | - Offline-first architecture ensures engagement in low-connectivity travel environments
- Haptic flag-placement feedback creates a superior tactile interaction loop
| - | - Faithful classic logic loop sustains long-term retention
- Ad-free paid tier provides clear conversion path
| - Guess Free Mode logic engine
- Deep cosmetic progression (50+ themes)
- Strong offline play support
| - Narrative-driven world progression sustains long-term retention
- 11-language library functions as a B2B distribution barrier
- Trivia-based crossword mechanics provide a high-frequency daily habit
| - Massive scale (1.8M+ ratings) providing high ASO authority
- Strong live-ops via Seasonal Events and Daily Challenges
- Clean, preferred UI for core Sudoku gameplay
| - Offline-first architecture enables session continuity in low-connectivity environments
- 60,000-puzzle library provides a massive content-moat for long-term engagement
|
| Weaknesses | - Ad-frequency complaints are the #1 driver of negative sentiment
- 0.17★ Android-iOS rating gap indicates platform-specific UI instability
| - | - Unbalanced difficulty scaling creates artificial progression walls
- Intrusive ad quality degrades user experience
| - Aggressive interstitial ad frequency
- Broken IAP restoration for ad removal
- Guess Free Mode still in Beta status
| - Aggressive ad frequency disrupts the core gameplay loop
- Technical instability post-update causes loading failures
- No permanent ad-free purchase option for loyal users
| - Aggressive mid-game ad interruptions
- High $18 ad-removal price point
- Lack of Dark Mode for night-time play
| - Aggressive ad-frequency drives high churn among long-term users
- Post-update technical regressions cause significant battery drain
|
| Pricing | freemium | free | freemium | freemium | freemium | freemium | freemium |
| Momentum | Zombie | - | Maintenance | Steady | Active | Maintenance | Active |
| Update Cadence | 5 versions, 3 majors/6mo, ~608d avg | - | 4 versions, ~69d avg | 5 versions, 4 majors/6mo, ~131d avg | 5 versions, 5 majors/6mo, ~16d avg | 2 versions, ~29d avg | 5 versions, ~11d avg |