Solitaire vs its rivals

Side-by-side comparison against Solitaire's closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Solitaire
This App
Cribbage ++
Contender
Blackjack
Contender
Core Identity
DeveloperMobilityWareTripledot StudiosIronjaw Studios Private LimitedTripledot StudiosTripledot StudiosTripledot StudiosKingCHEELY APPS (CHILI APPS), TOOAged Studio LimitedSuperPlay
CategoryGamesGamesGamesGamesGamesGamesGamesCardGamesGames
PlatformiOS, AndroidiOS, AndroidiOSiOS, AndroidAndroid, iOSiOS, AndroidiOS, AndroidAndroidAndroid, iOSiOS, Android
Store Metrics
Rating4.7 / 54.7 / 54.3 / 54.8 / 54.6 / 54.7 / 54.8 / 54.3 / 54.7 / 54.9 / 5
Ratings Count2,032,114864,17521289,6278,192307,36822,39870,12564,573629,752
PriceFreeFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateMar 18, 2010Dec 11, 2017Feb 8, 2016Aug 25, 2024Aug 4, 2018Aug 30, 2019Feb 6, 2025Oct 9, 2017Jul 14, 2022Apr 17, 2025
Last UpdatedMar 26, 2026May 19, 2026Jan 25, 2026Jun 17, 2026Jan 4, 2021Jun 23, 2026Apr 16, 2026May 8, 2026Apr 1, 2026Jun 27, 2026
Sentiment & Reviews
Sentimentnegativepositive-positive--mixed-excellentmixed
Score35/10085/100-85/100--45/100-85/10055/100
Praises
  • Classic solitaire gameplay loop provides a reliable and relaxing daily mental exercise for long-term users
  • Relaxing offline experience
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  • Smooth and intuitive interface
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  • Unique card-storage mechanic allows for strategic planning that differentiates this from standard solitaire titles
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  • Relaxing gameplay loop provides a reliable mental break for users during daily downtime
  • Nostalgic Disney character integration provides a refreshing aesthetic for casual solitaire card play
  • Fast-paced card mechanics allow for quick sessions during short breaks throughout the day
Complaints
  • Intrusive full-screen advertisements frequently freeze the game and force users to restart the entire application
  • Ad frequency
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  • Intrusive advertising
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  • Aggressive monetization and high coin costs for boosters create a pay-to-win barrier for progression
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  • Increasing frequency of intrusive advertisements disrupts the relaxing flow of the game
  • Aggressive monetization pressure forces players to purchase coins to progress through higher levels
  • Excessive pop-up advertisements and event notifications disrupt the core gameplay experience upon launch
  • Unfair card distribution logic makes specific levels impossible to clear without using expensive power-ups
Requests
  • Voice command integration requested to improve accessibility and speed of card movement during play
  • Meta-game features
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  • Implementation of a social chat feature to enable communication between teammates and opponents
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  • Clearer utility for accumulated in-game stars to provide meaningful progression rewards
  • Improved reward balance for daily logins and level completion to reduce reliance on purchases
Strategic Intel
Strengths
  • Decade-long brand equity sustains organic install velocity
  • Daily challenge streaks drive high DAU/MAU ratios
  • Offline-first architecture sustains engagement in low-connectivity markets
  • High-frequency daily puzzles drive consistent daily active habit
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  • Offline-capable gameplay loop sustains retention
  • Intuitive UI lowers entry barriers for casuals
  • Consistent update cadence maintains core stability
  • Faithful Windows 95 aesthetic drives high user resonance among nostalgia-seeking segments.
  • No-registration access reduces funnel friction
  • Offline-first architecture ensures session continuity
  • Customizable rule-sets provide authentic casino feel
  • Globally recognized Candy Crush IP lowers user acquisition costs
  • Unique Hold Slot mechanic provides a strategic differentiator
  • Offline play maintains habit during travel
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  • 4-in-1 variant bundling reduces app-switching friction
  • Global chart presence across 30+ markets sustains organic install velocity
  • High-fidelity Disney/Pixar IP creates emotional connection
  • Superior visual polish justifies a premium feel
Weaknesses
  • Premium tier at $1.99/month lacks one-time purchase option
  • 0.7★ Android-iOS rating gap on majority Android base
  • Ad-only monetization model limits revenue per user
  • Lack of meta-progression causes churn among power users
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  • Ad-only monetization limits revenue per user
  • Lack of social meta-progression reduces stickiness
  • No IAP gates to capture power-user value
  • No ad-free purchase option despite high-volume ad-supported monetization model.
  • Lack of social tournament leaderboards
  • Ad-heavy monetization creates churn risk
  • No persistent meta-progression system
  • High coin costs for boosters create a pay-to-win barrier
  • Technical instability erodes the daily habit
  • Excessive pop-ups disrupt session starts
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  • Interstitial ad frequency drives high-churn sentiment
  • Lack of star-utility creates a dead-end for long-term progression
  • 0.17★ Android-iOS rating gap suggests platform-specific UI friction
  • Aggressive monetization forces spending to progress
  • Unfair card distribution logic triggers churn
Pricingsubscriptionfreefreefreefreemiumfreemiumfreemiumfreemiumfreemiumfreemium
MomentumActiveMaintenance-MaintenanceZombieActiveIntense-IntenseActive
Update Cadence5 versions, ~13d avg5 versions, ~40d avg-5 versions, ~14d avg5 versions, 4 majors/6mo, ~206d avg5 versions, ~11d avg5 versions, ~4d avg-5 versions5 versions, 5 majors/6mo, ~6d avg

Compare Solitaire head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by Solitaire, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0