Report updated Apr 18, 2026
WhoLiked? - Guess Who Liked it
For young adults and social groups looking for interactive, high-drama icebreaker games for parties, sleepovers, or remote hangouts.
WhoLiked? - Guess Who Liked it is a struggling games app that is free with in-app purchases. With a 4.4/5 rating from 10K reviews, it struggles with user retention. Users particularly appreciate engaging core concept, though tiktok syncing failures remains a common concern.
What is WhoLiked? - Guess Who Liked it?
Current Momentum
v1.3 · 1w ago
MaintenanceThe app is currently in maintenance mode, with recent updates limited to bug fixes and performance improvements.
Active Nemesis
sendit - get it now
By iconic hearts holdings
Other Rivals
7-Day Rank Pulse 🇺🇸
TriviaRating Pulse 🇺🇸
Recent User Mood
What makes this app unique?
What Does It Look Like?
What Are The Key Features?
A party game where users guess which friend liked specific social media videos to reveal personalities
Allows one player to host a game and invite others via a unique PIN for group sessions
Supports both in-person and remote group play across iOS and Android devices
How much does it cost?
- Free tier with limited access
- One-time party pass
- Weekly premium subscription
Uses an aggressive pricing model ($20-$30 range) that restricts session length, pushing users toward high-cost weekly subscriptions or one-time passes for immediate group play.
Who Built It?
Portfolio
1
Apps
Explore the full IRL Apps report
Portfolio breakdown, audience, momentum, and every app published by IRL Apps.
What do users think recently?
High confidence · 99 reviews analyzed · Based on 99 reviews. Signal may be noisy.
How did the latest release land?
What is the recent mood?
Recent user voice shows a upset sentiment. Users appreciate engaging core concept, but report tiktok syncing failures and broken premium features.
What Users Love
What Frustrates Users
View the full user-sentiment analysis
Mood gauge, ratings & review-volume history, every praise / complaint / request, and sentiment over time.
What is the competitive landscape for WhoLiked? - Guess Who Liked it?
How's The Games Market?
How does it evolve in the Games market?
Rank progression
342 active rankings tracked — 30-day window
The rivals identified
The outtake for WhoLiked? - Guess Who Liked it
Strengths to defend, gaps to attack
Core Strengths
- Unique content source using real social media behavior
- High viral potential through 'drama' and 'personality reveal' hooks
- Strong top-of-funnel chart performance (#3 Free US)
Critical Frictions
- Critical TikTok API handshake bug ('40 likes' error)
- High-priced subscriptions for non-functional features
- Technical instability leading to host disconnects
Growth Levers
- Diversify content sources to Instagram Reels or YouTube Shorts
- Implement 'Record and Share' reaction reels to drive organic social growth
- Stabilize the 'Saves' mode to justify the $20+ price point
Market Threats
- Platform de-listing due to high volume of fraud/scam reports
- Competitors like 'sendit' replicating the group-reveal mechanic
- Negative brand equity from non-existent customer support
What are the next best moves?
Resolve the TikTok API handshake '40 likes' bug
This is the #1 complaint theme (TikTok Syncing Failures) and prevents users from accessing the core gameplay loop.
Audit and stabilize the 'Saves' and 'Repost' premium modes
Users report paying $20-$30 for these specific features only to receive persistent errors, leading to 'scam' accusations.
Implement a 'Record and Share' highlight reel feature
This is a key feature gap identified in the category leader 'Heads Up!' that would increase organic social sharing.
Feature Gaps vs Competitors
- Record and share highlight reels (available in Heads Up!)
- Persistent global social network/clans (available in Plato)
- Web-based creator tool for UGC (available in Kahoot!)
Key Takeaways
WhoLiked has a high-intent 'social discovery' hook that is driving it to the top of the charts, but the product is in a state of technical collapse. If I were the PM, I would halt all UA and focus 100% on fixing the TikTok API handshake and the 'Saves' mode error, as the current $20-$30 price point for broken features is a massive liability for platform de-listing.
Where Is It Heading?
Declining
Grossing rank is falling (#11, ↓1) despite high free chart position, suggesting monetization churn.
Upset user base with a sentiment score of 18 due to core feature failure.
Active versioning (v1.3.0) shows maintenance, but hasn't resolved the primary TikTok syncing bug.