You mad, Bruh? vs its rivals

Side-by-side comparison against You mad, Bruh?'s closest competitors — identity, store metrics, ratings & sentiment, and strategic intel.

Core Identity
DeveloperMAD PIXELNeron's Brother SARLNekki GamesENDERUN BİLİŞİM SANAYİ VE DIŞ TİCARET LİMİTED ŞİRKETİSergey MezhakovUbaid AlwaniCangul KocukARIKA CO.,LTD.Muhammad Nomeer TufailPlarium Global Ltd
CategoryGamesGamesGamesGamesGamesGamesGamesGamesGamesGames
PlatformAndroid, iOSiOS, AndroidiOS, AndroidAndroid, iOSiOS, AndroidiOSiOSiOS, AndroidiOSAndroid, iOS
Store Metrics
Rating4.7 / 54.6 / 54.8 / 54.7 / 52.7 / 55.0 / 54.7 / 54.1 / 54.5 / 54.9 / 5
Ratings Count1,24016,927265,79529,2693452341411,453206,343
PriceFreeFreeFreeFreeFreeFreeFreeFreeFreeFree
Release DateDec 14, 2021Aug 23, 2019Apr 30, 2014Mar 30, 2021Mar 14, 2017Aug 5, 2022Mar 20, 2023Apr 1, 2019Mar 8, 2021Jul 10, 2020
Last UpdatedDec 5, 2024Apr 22, 2026Apr 29, 2026Mar 30, 2025Jul 8, 2020Dec 29, 2023Mar 20, 2023Apr 1, 2019Jan 20, 2026Apr 14, 2026
Sentiment & Reviews
Sentimentexcellentpositivenegative-mixed-positive-mixedmixed
Score85/10085/10035/100-45/100-85/100-45/10055/100
Praises
  • Ragdoll physics and character animations provide a satisfying and humorous combat experience for players
  • Physics-based combat mechanics provide high replayability and long-term engagement for veteran players
  • Nostalgic gameplay loop provides long-term entertainment value for returning veteran players
  • High quality combat animations and weapon variety keep the core fighting experience engaging
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  • Character variety and anime-accurate designs keep fighting game fans engaged during short sessions
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  • Intuitive control scheme
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  • The core combat loop provides an addictive experience for players seeking quick sessions with friends
  • Fast-paced combat and mech customization mechanics provide high replay value for casual players
Complaints
  • Persistent display of advertisements at the bottom of the screen disrupts the visual experience
  • Inconsistent bot behavior and difficulty scaling disrupt the intended challenge of combat modes
  • Excessive forced advertisements after every match disrupt the flow and enjoyment of gameplay
  • Aggressive pay-to-win mechanics gate progression and force purchases for necessary gear upgrades
  • Frequent mandatory data downloads upon login consume excessive storage and bandwidth
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  • Excessive ad frequency interrupts gameplay flow and makes the experience feel unplayable
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  • Limited content depth
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  • Excessive frequency of advertisements interrupts the flow of gameplay and diminishes the overall user experience
  • Aggressive pay-to-win matchmaking pairs free players against high-spending opponents with superior gear
Requests
  • Implementation of dedicated online or offline modes to improve the current matchmaking and connectivity experience
  • Dedicated online multiplayer mode would allow for broader social interaction between players
  • Addition of new boss encounters beyond the final story stage to extend endgame content
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  • Sandbox or custom game modes requested to allow for more creative player control
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  • Expanded variety of weapons and character customization options to increase long term replayability for players
  • Skill-based matchmaking systems are needed to ensure fair competition for non-paying players
Strategic Intel
Strengths
  • Physics-driven gameplay creates unique, shareable moments
  • Slow-motion knockouts increase session satisfaction
  • Physics-driven emergent gameplay creates high-replayability loops
  • User-generated content via map editor expands session time
  • Offline-first design captures users in low-connectivity environments
  • Silhouette-based art style differentiates from hyper-realistic competitors
  • Weapon-based RPG progression provides a granular path beyond standard card-collection
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  • 100+ character roster sustains long-term collection goals
  • 250+ level story mode drives daily session frequency
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  • Local 1v1 mode creates immediate social utility on a single device
  • Intuitive control scheme lowers the barrier to entry for casual users
  • Authentic arcade-grade fighting mechanics derived from console-tier intellectual property
  • Simplified input system lowers the barrier to entry for casual players
  • 2-player local mode enables social utility without network latency
  • Physics-based combat loop supports quick-session engagement
  • Cross-platform sync via Plarium Play drives session duration
  • Offline-capable engine lowers acquisition barriers in emerging markets
Weaknesses
  • Bottom-screen ad placement disrupts visual experience
  • Lack of realistic combat depth limits long-term engagement
  • 0.1★ Android-iOS rating gap indicates technical friction
  • No cloud-save functionality despite user requests
  • Ad-related audio bugs force session restarts
  • Excessive ad frequency after every match
  • Mandatory data downloads on login
  • Progression difficulty manipulated to force gear purchases
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  • Excessive ad frequency causes high churn in casual segments
  • Lack of offline functionality frustrates long-term players
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  • No online multiplayer infrastructure restricts the competitive ceiling
  • 50-level story mode lacks the content depth to sustain long-term retention
  • No long-term progression or equipment loop
  • 0.21 rating gap between iOS and Android platforms
  • Lack of social or multiplayer features
  • Excessive ad density triggers high churn
  • Lack of genuine online multiplayer limits competitive depth
  • Derivative mechanics reduce long-term brand value
  • 0.63 rating gap between iOS and Android platforms
  • Matchmaking imbalances drive high-frequency pay-to-win complaints
Pricingfreemiumfreemiumfreemiumfreefreemiumfreefreefreefreefreemium
Momentum-ActiveMaintenanceZombieZombie--ZombieActiveActive
Update Cadence-5 versions, 4 majors/6mo, ~11d avg2 versions, ~1d avg5 versions4 versions, 3 majors/6mo, ~1077d avg--2 versions, ~0d avg5 versions5 versions, 1 majors/6mo, ~9d avg

Compare You mad, Bruh? head-to-head

Disclosure: Independent intel to help mobile builders succeed.

AI-powered analysis with editorial review, built from publicly available sources. Marlvel.ai is not affiliated with, endorsed by, or sponsored by You mad, Bruh?, its developer, the app publisher, Apple, or Google Play. All trademarks, logos, and screenshots referenced remain the property of their respective owners.

Data licensed under CC-BY-NC 4.0