For casual mobile gamers interested in accessible real-time strategy, vehicle construction, and physics-based combat mechanics.
Empowering independent developers with the funding and marketing resources to scale casual 3D strategy and combat games for a global audience.
Target audience
Portfolio
Free 132Last updated
Push the Dummy: Ragdoll Fall
v17.2.8
8mo ago
Primary focus
Mobile games · hybrid-casual strategy and combat
Scale
scale-up
Target audience
Casual mobile gamers interested in accessible real-time strategy, vehicle construction, and physics-based combat mechanics.
Released 36 updates or new titles in the last 6 months with a major release occurring within the last 24 hours, indicating a high-frequency development cycle despite significant portfolio pruning.
134 apps analysed
Simplified control scheme reduces entry barriers for casual players
Distributed across 10 markets, strongest in Europe.
Based on 5 of 134 apps with localized market data — more coverage rolling in as scans complete · last scanned .
3
Positive apps
3
Neutral / mixed
2
Negative apps
58/100
Avg sentiment score
Dominates the restaurant simulation space with massive scale and consistent content updates.
Strategic outlook coming soon.
What fed this analysis
This is the most direct thematic rival, focusing on the same core mechanic of crowd-based projectile combat and archer-led progression.
Directly competes for the 'chaotic service management' audience with higher production polish.
A classic runner that shares the 'crowd-building' DNA, though it lacks the specific tower-defense focus.
Offers a high-fidelity social simulation layer that the target app lacks entirely.
Directly competes for the tactical defense audience by emphasizing unit deployment and strategic territory capture.
Adjacent sub-genre that focuses on castle-based combat, sharing the target's defensive thematic elements.
Adjacent casual simulation that dominates the 'character care' sub-genre.
Captures the casual 'service simulation' market through simplified, high-velocity idle mechanics.
Represents the 'physics-based chaos' genre that shares the target's ragdoll-style appeal.
Shares the core 'growth through collection' mechanic, though it focuses on melee combat rather than archery.
Emerging competitor focusing on the mobile food truck niche with a distinct visual style.
Rapidly scaling restaurant sim with high update velocity and strong user sentiment.