Report updated Apr 12, 2026

Super Sucker 3D is an established games app that is free with in-app purchases. With a 4.5/5 rating from 14.4K reviews, it shows polarized user reception.

What Is Super Sucker 3D?

Super Sucker 3D is a hyper-casual action-puzzle game by TapNation that differentiates itself through a vacuum-based combat loop. While most competitors focus on a simple 'collect-to-grow' mechanic, this title requires players to use collected objects as projectiles to solve puzzles and defeat bosses. With a 4.47-star rating on iOS, it maintains a strong reputation for satisfying gameplay but faces intense competition from market leaders like Homa and Voodoo.

Current Momentum

v1.3 · 15mo ago

Zombie

Super Sucker 3D has not been updated since January 2025 and is currently in a zombie state. No major feature updates have been recorded in the provided history.

AI-powered deep analysis surfacing high-signal insights. Still in beta, accuracy improves daily. For informational purposes only.

Active Nemesis

Attack Hole - Black Hole Games

Attack Hole - Black Hole Games

By HOMA GAMES

Other Rivals

Hole.io
Black Hole Master
Mob Control
Crowd Evolution!
Hole and Fill: Food Hoarding!

7-Day Rank Pulse 🇺🇸

No ranking data

Main Category

GamesGrossing
AI-powered deep analysis surfacing high-signal insights. Still in beta, accuracy improves daily. For informational purposes only.

Recent User Mood 🇺🇸

Gathering signals...

What makes this app unique?

What Does It Look Like?

How Is The App's Momentum Right Now?

Loading...

What Are The Key Features?

Vacuum-based CombatDifferentiator

Unique mechanic allowing players to hoover up objects and enemies to use as projectiles against bosses.

Puzzle-like Level DesignStandard

Levels feature locked doors and hidden items within colorful environments requiring exploration.

Simplified ControlsStandard

Intuitive touch controls designed for casual, pick-up-and-play accessibility.

Who is it for & how much does it cost?

Target Audience

Casual mobile gamers looking for short, satisfying, and easy-to-learn puzzle-action experiences.

Pricing

Freemium
  • Free to play with ad-supported gameplay
  • In-app purchases likely for removals or power-ups

Typical hyper-casual monetization model relying on high-volume ad impressions and optional IAPs to sustain a free-to-play experience.

What do users think recently?

Gathering public signals...

Sentiment analysis will be available soon

What is the competitive landscape for Super Sucker 3D?

How's The Games Market?

Market outlook for this category

Available very soon

Games Market Trend

Games market trend & dynamics

Available very soon

The rivals identified

The Nemesis

Head to Head

While Attack Hole has the edge in sheer scale and polished 'satisfaction' mechanics, Super Sucker 3D offers a more varied gameplay loop that combines combat and puzzle-solving, appealing to players who want more than just a timed collection mini-game.

What sets Super Sucker 3D apart

  • +

    Offers more complex level-based puzzle design with exploration elements

  • +

    Features active combat throughout the entire level rather than just a final showdown

What's Attack Hole - Black Hole Games's Edge

  • -

    Significantly larger active user base and stronger brand recognition

  • -

    More polished haptic feedback and satisfying 'vacuum' physics

Contenders

-

Focuses on competitive multiplayer (Battle Royale) rather than solo puzzle levels

-

Features a growth mechanic where the player's 'vacuum' area expands dynamically

Black Hole Master

Black Hole Master

4.5 (395)

ONESOFT GLOBAL PTE. LTD.

A direct alternative that mirrors the 'collect to fight' loop with a comparable scale of user engagement.

-

Heavier focus on the 'Master' progression and upgrading the hole's capacity

-

Simplified level layouts designed for extremely short play sessions

Peers

New Kids on the Block

-

Pivots from action-combat to zen-like organization and sorting

-

Utilizes the vacuum mechanic for a completely different user motivation (tidying)

The outtake for Super Sucker 3D

SWOT Analysis

Core Strengths

  • Unique hybrid combat/vacuum mechanic
  • High user rating (4.47 stars)
  • More complex level design than standard hyper-casual peers

Critical Frictions

  • Maintenance-mode update cycle (v1.3 focused on optimizations only)
  • Lack of high-pressure timed mechanics found in market leaders
  • Lower brand recognition compared to Homa/Voodoo

Growth Levers

  • Integration of 'sorting' mechanics to capture the Hole and Fill audience
  • Adding multiplayer 'io' modes to compete with Hole.io
  • Deepening meta-progression to improve long-term retention

Market Threats

  • Attack Hole's superior UA and haptic polish
  • Rising 'sorting' sub-genre trends potentially siphoning the 'satisfaction' audience
  • High saturation in the 'black hole/vacuum' mechanic space

What are the next best moves?

high

Audit and upgrade haptic feedback and 'vacuum' physics.

Nemesis (Attack Hole) currently wins on 'satisfying' physics and haptics, which are critical for retention in this genre.

medium

Introduce a timed 'Collection Phase' mode.

Attack Hole uses timed phases to create high-pressure gameplay that Super Sucker 3D currently lacks in its traditional level structure.

medium

Develop 'Sorting' or 'Organization' bonus levels.

New competitor 'Hole and Fill' is successfully pivoting the vacuum mechanic to the trending organization sub-genre.

Feature Gaps vs Competitors

  • Timed collection phase (available in Attack Hole)
  • Competitive multiplayer/Battle Royale (available in Hole.io)
  • Dynamic growth mechanic (available in Hole.io)
  • Zen-like sorting/organization modes (available in Hole and Fill)

Key Takeaways

Super Sucker 3D is a high-quality alternative to the dominant 'Attack Hole' model, winning on level depth and active combat. However, it risks falling behind due to a lack of haptic polish and the absence of high-pressure timed loops that drive the current market leaders.

Where Is It Heading?

Stable

v1.3 update (Jan 2025) indicates active maintenance and performance optimization.

Recent updates lack new feature expansion, suggesting a focus on stability over growth.

Independent intel to help builders create better apps.

No publisher influence. No third-party bias. Built with objectivity in mind to serve the builder community.

Hope this helps & keep building! · Found an error?

What's new in this report

No changes detected yet.

Cite this report

Marlvel.ai. “Super Sucker 3D Intelligence Report.” Updated Apr 12, 2026. https://marlvel.ai/intel-report/games/super-sucker-3d

Agent Markdown (.md)·

Data licensed under CC-BY-NC 4.0