For strategy and roguelike enthusiasts who prioritize tactical depth and complex resource management over casual, pick-up-and-play experiences.
Developing tactical strategy and roguelike games for players who enjoy deep, turn-based mechanics and resource management.
Target audience
Rivals analysis in progress
Portfolio
Free 1Last updated
Live Hard, Die Hard
v1.0.3
4mo ago
Primary focus
Mobile games · tactical strategy and roguelike niche
Scale
indie
Target audience
Strategy and roguelike enthusiasts who prioritize tactical depth and complex resource management over casual, pick-up-and-play experiences.
With only 1 release in the last 6 months and a portfolio split between active and abandoned titles, development activity is currently limited.
3 apps analysed
Analysis in progress
User-sentiment analysis coming soon.
Rival analysis coming soon.
Strategic outlook coming soon.
What fed this analysis