DICE
For music fans and event-goers looking for a secure, transparent way to discover and purchase tickets for live entertainment.
Snapshot
Who is DICE?
Connecting music fans to live events through a transparent, mobile-first ticketing platform that eliminates secondary market markups.
Target audience
Portfolio
Free 1Last updated
DICE: Live Shows
v4.245.0
4mo ago
Publisher DNA
What defines DICE?
Publisher DNA
Primary focus
Live event discovery and mobile ticketing
Scale
indie
Target audience
Music fans and event-goers looking for a secure, transparent way to discover and purchase tickets for live entertainment.
Origin
Launched in 2014 to provide a hassle-free, mobile-first platform for discovering and attending live music events.
Portfolio momentum
Released 12 updates for their flagship app in the last 6 months, maintaining an intense development cycle with the most recent release 10 days ago.
Company profile
low confidence- Founded
- 2014
Portfolio
What does DICE ship?
Apps
1 app analysed
Distributed across 20 markets, strongest in Europe.
Based on 1 of 1 app with localized market data · last scanned .
Americas (4)
- Brazil1 / 1
- Canada1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (9)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Netherlands1 / 1
- Portugal1 / 1
›+4 more europe markets
- Spain1 / 1
- Sweden1 / 1
- Turkey1 / 1
- United Kingdom1 / 1
Asia-Pacific (7)
- Australia1 / 1
- India1 / 1
- Indonesia1 / 1
- Japan1 / 1
- Singapore1 / 1
›+2 more asia-pacific markets
- South Korea1 / 1
- Vietnam1 / 1
Core markets (1/1 apps)
Rivals
Who does DICE compete with?
The rivals identified
Nemeses(1)
SeatGeek competes for the same live event audience by offering transparent pricing and visual seat-view tools, directly challenging the primary-market focus of DICE.
Contenders(6)
Both platforms compete for the same audience of concert and festival goers by providing discovery and ticket purchasing services for live entertainment.
Both platforms compete for the same urban event-goer demographic by providing discovery and ticketing services for local entertainment.
Both platforms compete for live event attendees by offering transparent pricing models to reduce checkout friction during the ticket purchasing process.
Both apps target frequent concert-goers with discovery and mobile ticketing features, creating direct competition for event discovery and purchase volume.
Both platforms target music fans and event-goers with mobile-first discovery and ticketing, competing for the same user base in the live entertainment market.
StubHub competes for the same live event audience by offering a massive secondary market, whereas DICE focuses on primary, transparent ticketing.
Same space(20)
djay provides a mobile mixing console for users to remix tracks and perform live in various settings.
Bandcamp functions as an online record store that emphasizes direct-to-fan economic models for independent artists.
Bandsintown syncs music libraries to provide automated concert alerts, serving as a direct discovery competitor for live event fans.
Bose manages audio hardware settings for users who require specific acoustic configurations for their listening environment.
Deezer offers a high-fidelity audio catalog for users who prioritize sound quality over social-first discovery loops.
Edmtrain maintains a community-driven database of electronic music events, acting as a specialized utility for the EDM scene.
YouTube Music merges official audio with video content, increasing session duration for users who consume music as a visual medium.
Shazam serves as a high-frequency music identification tool that acts as a top-of-funnel discovery entry point for concert-goers.
nugs provides a repository for high-fidelity live recordings, catering to fans of archival concert audio and video.
The soundcore app provides centralized management for Anker audio hardware, serving as a utility for owners to customize device settings.
RA Guide provides global event listings for electronic music fans, acting as a specialized discovery platform for club-goers.
Shotgun offers a global ticketing platform that integrates social features for users to find and book live events.
Songkick notifies users of tour dates for tracked artists, serving as a discovery utility for frequent concert-goers.
Sonos manages multi-room audio systems for users who prioritize high-fidelity sound and home synchronization.
SoundCloud functions as a discovery hub for underground music, capturing listeners who seek niche artists before they reach mainstream venues.
Superfan tracks music listening habits to foster social connections between friends and artists.
Tixr provides a direct-from-source ticketing platform that bypasses third-party resale markets for verified event access.
TouchTunes bridges digital music libraries with physical venue hardware, allowing users to influence the social atmosphere of bars.
Veeps offers a transactional marketplace for live concert access, allowing users to purchase individual shows without subscriptions.
Discogs serves as a utility for physical music collectors to manage their libraries and verify market pricing.
New entrants(2)
Dazzle shifts live streaming toward audience-controlled participation, offering a distinct entertainment layer for interactive shows.
Livit connects music lovers through shared live event experiences and artist discovery.
Frequently asked questions
How many apps does DICE publish?
What kind of apps does DICE make?
What is DICE's top app?
In how many countries are DICE's apps available?
What fed this analysis
- Apps analyzed:
- 1
- With full intel:
- 0
- With overview:
- 1
- Website scraped:
- yes
- Social presence:
- yes