For casual puzzle enthusiasts and fans of 2D survival-crafting games who prefer complete, single-player experiences without microtransactions.
Delivering immersive, narrative-driven puzzle and survival experiences for players seeking high-quality, single-player gameplay.
Target audience
Rivals analysis in progress
Portfolio
Free 1Last updated
Niffelheim
v1.7.78
4mo ago
Primary focus
Mobile games · puzzle and survival-RPG niches
Scale
indie
Target audience
Casual puzzle enthusiasts and fans of 2D survival-crafting games who prefer complete, single-player experiences without microtransactions.
Released 5 updates across 4 apps in the last 6 months, indicating a consistent focus on maintaining their existing library.
4 apps analysed
User-sentiment analysis coming soon.
Rival analysis coming soon.
Strategic outlook coming soon.
What fed this analysis