Kings of Games, d.o.o.
For chess enthusiasts and learners seeking a competitive yet gamified environment for skill development.
Snapshot
Who is Kings of Games, d.o.o.?
Modernizing the chess experience through gamified learning and competitive play for a global audience of all skill levels.
Target audience
Portfolio
Free 2Last updated
Chess Universe - Play Online
v1.27.3
6mo ago
Publisher DNA
What defines Kings of Games, d.o.o.?
Publisher DNA
Primary focus
Gamified chess platforms
Scale
indie
Target audience
Chess enthusiasts and learners seeking a competitive yet gamified environment for skill development.
Origin
Founded in 2019 in Ljubljana, Slovenia, to transform online chess through gaming innovation.
Signature Patterns
- •Gamification of traditional board game mechanics via adventure modes and rewards
- •Consistent freemium monetization model across the portfolio
- •High-frequency update cadence for live-ops and feature refinement
- •Dual focus on educational content and global multiplayer matchmaking
Portfolio momentum
Released 16 updates across 2 apps in the last 6 months, with the most recent major update occurring 14 days ago.
Company profile
medium confidence- Headquarters
- Ljubljana, Slovenia
- Founded
- 2019
Portfolio
What does Kings of Games, d.o.o. ship?
Apps
2 apps analysed
120-opponent offline AI provides structured progression
- Comprehensive chess lessons and puzzles provide a structured learning path for beginners of all ages
- Frequent game freezes and forced disconnections during matches lead to unfair losses and frustration
Distributed across 15 markets, strongest in Europe.
Based on 1 of 2 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (4)
- Brazil1 / 1
- Canada1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (6)
- France1 / 1
- Germany1 / 1
- Portugal1 / 1
- Spain1 / 1
- Turkey1 / 1
›+1 more europe market
- United Kingdom1 / 1
Asia-Pacific (5)
- Australia1 / 1
- India1 / 1
- Indonesia1 / 1
- Singapore1 / 1
- Vietnam1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
1
Neutral / mixed
0
Negative apps
55/100
Avg sentiment score
Rivals
Who does Kings of Games, d.o.o. compete with?
The rivals identified
Nemeses(2)
This app serves as a legacy alternative for beginners, though it currently struggles with technical instability and ad-driven user churn.
Both apps target the same chess-playing demographic through freemium models and core online matchmaking. They compete directly for users seeking both casual and competitive play.
Contenders(7)
This app directly competes for the 'learning' audience by leveraging the Chess.com brand and a specialized coaching-first UX.
Both apps target the casual mobile chess market with free-to-play models, competing for the same user base through standard online and offline play modes.
Both apps target the mobile chess market with free-to-play models, competing for users seeking online matchmaking and social play.
A high-velocity competitor that dominates the serious player segment through open-source, ad-free, and feature-dense offerings.
A strong, high-rated alternative that competes directly for the casual-to-intermediate player base with a polished, classic aesthetic.
Both apps target the same casual-to-competitive chess audience, competing for daily active time through overlapping core gameplay modes and skill-building tools.
Both apps target the same chess-playing audience and utilize a freemium model, creating direct competition for daily active users.
Same space(9)
This app targets casual players seeking visual immersion rather than the gamified progression found in the source app.
This app competes for the same casual audience by offering a similar mix of online play, puzzles, and progression-based rewards.
Targets the educational niche, positioning itself as a pedagogical tool rather than a competitive gaming platform.
This app provides a platform for real-time multiplayer matches that emphasizes accessibility through instant play and guest access.
Focuses exclusively on the puzzle-solving vertical, serving as a specialized tool rather than a full-game platform.
This app focuses on the US market with a streamlined multiplayer experience, though it lacks the established user base of larger competitors.
This app focuses on offline skill building and puzzle solving, serving as a tool for practice rather than social competition.
This app shares the gamified progression model but currently suffers from maintenance-mode stagnation and technical friction.
This app targets users seeking a distraction-free environment for local play without the connectivity requirements of online-first platforms.
New entrants(2)
A recent entrant focusing on the high-demand puzzle training segment with a modern, focused feature set.
An aggressive, high-growth competitor that leverages modern mobile gaming mechanics to capture a younger, more casual audience.
The Analyst's Read
The bottom line on Kings of Games, d.o.o.
Bottom line
Kings of Games is a specialized indie studio successfully applying modern mobile gaming loops to the chess category. Their high weighted rating across nearly 2 million reviews indicates a strong product-market fit for their gamified approach to skill development.
Frequently asked questions
How many apps does Kings of Games, d.o.o. publish?
What kind of apps does Kings of Games, d.o.o. make?
What is Kings of Games, d.o.o.'s top app?
In how many countries are Kings of Games, d.o.o.'s apps available?
What fed this analysis
- Apps analyzed:
- 2
- With full intel:
- 0
- With overview:
- 2
- Website scraped:
- yes
- Social presence:
- yes