Mohd Ajmal
For casual mobile gamers and sports enthusiasts seeking quick, competitive, and accessible multiplayer sessions.
Snapshot
Who is Mohd Ajmal?
Providing accessible, competitive multiplayer sports and skill-based games to a global audience. Miniclip aims to unleash the gamer in everyone through quick, engaging digital experiences.
Target audience
Portfolio
Free 40Last updated
Carrom Pool: Disc Game
v18.14.0
3mo ago
Publisher DNA
What defines Mohd Ajmal?
Publisher DNA
Primary focus
Multiplayer sports and skill-based mobile games
Scale
studio
Target audience
Casual mobile gamers and sports enthusiasts seeking quick, competitive, and accessible multiplayer sessions.
Origin
An international digital games and entertainment company with a history spanning over 20 years.
Signature Patterns
- โขFocus on real-time 1v1 multiplayer competitive loops
- โขPhysics-based mechanics as a primary retention anchor
- โขFreemium monetization model utilizing both rewarded ads and IAP
- โขHigh-frequency updates to maintain competitive integrity and content depth
Portfolio momentum
With 57 releases in the last 6 months and a high volume of active titles, the publisher maintains an aggressive development and update cadence.
Portfolio
What does Mohd Ajmal ship?
Apps
Distributed across 15 markets, strongest in Europe.
Based on 2 of 40 apps with localized market data, more coverage rolling in as scans complete ยท last scanned .
Americas (4)
- Brazil2 / 2
- Mexico2 / 2
- United States2 / 2
- Canada1 / 2
Europe (6)
- France2 / 2
- Germany2 / 2
- Portugal2 / 2
- Spain2 / 2
- Turkey1 / 2
โบ+1 more europe market
- United Kingdom1 / 2
Asia-Pacific (5)
- India2 / 2
- Singapore2 / 2
- Vietnam2 / 2
- Australia1 / 2
- Indonesia1 / 2
Core markets (2/2 apps)
User Sentiment
How do users feel about their apps?
2
Positive apps
1
Neutral / mixed
1
Negative apps
53/100
Avg sentiment score
Unlock the app dragging this portfolio down.
Access the full report for freeRivals
Who does Mohd Ajmal compete with?
The rivals identified
Nemeses(2)
The undisputed market leader and the primary destination for online chess, offering a comprehensive ecosystem that mirrors and exceeds Chess Clash's core features.
Differentiators
- Dominant brand recognition as the 'official' home of online chess
- Massive user base ensuring near-instant matchmaking at all skill levels
- Aggressive acquisition strategy of adjacent chess tools and platforms
As a dominant casual social board game, it competes directly for the same time-sensitive, mobile-first casual gaming audience that Carrom Pool targets.
Contenders(6)
It competes for the same 'classic game' audience by offering a familiar, rules-based multiplayer experience.
This app targets the traditional board game enthusiast who values classic, rule-based competitive play.
It competes for the same casual board game player who seeks quick, turn-based multiplayer sessions.
Directly competes with Chess Clash's gamified approach, focusing on collectible avatars and boards.
Differentiators
- Expertise in gamifying traditional board games for a younger demographic
- Strong focus on visual aesthetics and high-fidelity 3D assets
It competes for the attention of players who enjoy modern, visually polished digital board game adaptations.
It captures the segment of the audience interested in abstract strategy and classic board game mechanics.
Same space(4)
It occupies the same digital board game space, focusing on multiplayer accessibility and guided tutorials.
It competes for the same social gaming time, specifically targeting groups looking for multiplayer interaction.
It targets the same niche of skill-based, competitive board gaming with a focus on online matchmaking.
It serves the same demographic of board game enthusiasts who prefer official, high-complexity digital adaptations.
New entrants(3)
A niche board game app that leverages modern mobile technology to differentiate its classic gameplay.
A new entrant attempting to capture the competitive multiplayer board game market through ranked leagues.
A culturally specific board game entrant that competes for casual, luck-based gaming sessions during holidays.
The Analyst's Read
The bottom line on Mohd Ajmal
Bottom line
Miniclip is a mature studio that successfully bridges the gap between classic web-era gaming and modern mobile competitive play. Their ability to maintain massive, long-lifecycle titles while simultaneously iterating on new genres demonstrates a disciplined approach to product-market fit.
Frequently asked questions
How many apps does Mohd Ajmal publish?
What kind of apps does Mohd Ajmal make?
What is Mohd Ajmal's top app?
In how many countries are Mohd Ajmal's apps available?
What fed this analysis
- Apps analyzed:
- 47
- With full intel:
- 11
- With overview:
- 47
- Website scraped:
- yes
- Social presence:
- yes