Moonfrog
For casual gamers and families seeking quick, social, and nostalgic multiplayer experiences.
Snapshot
Who is Moonfrog?
Providing accessible, social-first digital adaptations of traditional board and card games for global mobile audiences.
Target audience
Portfolio
Free 13Last updated
Teen Patti GOLD, Rummy & Poker
v32.01
2mo ago
Publisher DNA
What defines Moonfrog?
Publisher DNA
Primary focus
Mobile games · social board and card game adaptations
Scale
indie
Target audience
Casual gamers and families seeking quick, social, and nostalgic multiplayer experiences.
Signature Patterns
- •Focus on digital adaptations of traditional board and card games
- •Multiplayer-first design with social features like clubs and leaderboards
- •Freemium monetization model utilizing coin-based economies
- •Consistent support for both online multiplayer and offline modes
- •High-frequency update cadence across the core portfolio
Portfolio momentum
Released 33 updates across 9 apps in the last 6 months with 8 active titles, indicating a high-frequency development cycle.
Portfolio
What does Moonfrog ship?
Apps
13 apps analysed
Enjoy the most powerful Saudi Baloot game online with your friends or against real players!
Play Cards Club with friends! Enjoy CARIOCA, LOBA, TRUCO & multiple card games
Carrom Gold is disc pool board game. Try 2v2 game mode! Play carrom with friends
Packed With 8 Games. Ludo, Snake and Ladder, Word Search, Quiz & Word Hunt
Analysis in progress
Distributed across 11 markets, strongest in Europe.
Based on 1 of 13 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (6)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Portugal1 / 1
- Spain1 / 1
›+1 more europe market
- United Kingdom1 / 1
Asia-Pacific (2)
- India1 / 1
- Indonesia1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
0
Neutral / mixed
1
Negative apps
32/100
Avg sentiment score
Rivals
Who does Moonfrog compete with?
The rivals identified
Nemeses(2)
Both apps compete for the same casual board game audience by offering digital Ludo experiences with social features, directly overlapping in the mobile board game category.
Both apps compete for the same casual card game player base by prioritizing social multiplayer mechanics and freemium monetization models.
Contenders(21)
Naija Ludo competes for the same casual board game audience by offering granular rule customization and local Bluetooth multiplayer, which challenges the standardized, internet-dependent experience of Ludo Club.
This app targets the same nostalgia-driven casual board game demographic with a digital adaptation of a classic tabletop title.
Both apps target casual families with digital board games and share a core monetization model based on freemium mechanics and in-app purchases.
Both apps target casual gamers seeking digital board game experiences, with Ludo Comfun directly competing for the same social-focused player base through its tournament and voice chat features.
Both apps target the same demographic of Indian card game players with overlapping core mechanics like private tables, offline modes, and multiple Teen Patti variations.
Both apps target casual mobile gamers seeking digital adaptations of classic Ludo and Parcheesi board games, competing directly for multiplayer engagement through freemium monetization models.
Both apps target the same casual board game category, competing for the attention of players seeking digital Ludo experiences. They overlap in core gameplay mechanics while offering distinct approaches to monetization and competitive play.
Both apps compete for the same audience of card game players by offering multiplayer Teen Patti experiences on mobile platforms.
Both apps target the casual board game market by offering digital Ludo matches for 2 to 4 players. They compete for the same user base seeking classic board game mechanics on mobile devices.
Both apps target casual gamers seeking digital Ludo experiences, with Ludo: Classic Fun Dice game competing for the same audience through a simplified, traditional implementation of the board game.
Both apps compete directly for the free-to-play casual board game audience by offering digital adaptations of Ludo.
Both apps target the same Indian card game demographic with overlapping game modes like Teen Patti and Rummy, competing directly for the same casual player base.
Both apps compete for the same casual card game audience by offering identical core game modes like Teen Patti and Rummy.
Both apps target casual gamers with digital adaptations of the classic Ludo board game featuring multiplayer support.
Both apps target the same casual board game audience with online and offline multiplayer modes, competing directly for the same mobile gaming time.
Both apps target casual board game players with digital adaptations of Ludo and Parchis, competing directly for users seeking multiplayer dice-rolling experiences.
Both apps compete directly for casual board game players by offering free multiplayer adaptations of Parchis and Ludo.
Both apps target casual board game players with freemium Ludo and Parchis adaptations, competing directly for the same multiplayer audience.
Both apps compete for the same casual board game audience by offering multiplayer Ludo matches with offline capabilities.
Both apps target the same casual board game audience, but Ludo Classic serves as a static, offline alternative to Ludo Club's online-first, social-heavy model.
Both apps target casual board game players by offering free digital adaptations of the classic Pachisi and Ludo mechanics.
Same space(18)
Gin Rummy Stars captures the same adult-focused card game audience through classic Rummy variants without narrative distractions.
Solitaire serves the same casual card game audience as Rummy Gold but focuses on single-player puzzle mechanics rather than competitive multiplayer leagues.
This app shares the casual dice-rolling loop but adds empire-building mechanics that drive high-frequency session habits.
This app targets the same casual board game demographic by utilizing secondary game modes and social meta-features to increase session duration.
This app serves the same casual strategy board game audience with a focus on both online and offline play.
Teen Patti Flush competes for the same social Indian poker audience through a high-frequency reward and incentive structure.
This app targets the same casual board game demographic by combining traditional Ludo rules with secondary game modes.
Rummy: Indian Rummy Card Game competes for the same Indian Rummy audience by positioning itself as a skill-based game.
Rummy targets the same casual card game niche by offering deep rule customization and offline AI play.
This app targets the same casual board game market by combining dice-rolling with property-trading mechanics similar to classic tycoon games.
Rummy 500 provides a single-player and multiplayer Rummy experience for users seeking classic rule sets.
Teenpatti Multiplayer offers similar Teen Patti variations to capture the same casual Indian card game player base.
This app offers a similar two-player strategic board game experience for users seeking quick or asynchronous matches.
This app directly serves the same Ludo-focused audience by offering both online and offline play modes.
This app provides a similar casual dice-rolling experience focused on completing specific combinations for competitive scoring.
Users report: Teen Patti by Pokerist targets the same Teen Patti audience with a 3D social casino experience.
Mega Hit Poker targets the same competitive poker demographic with a focus on cross-platform session continuity.
Zynga Poker competes for the same social casino audience by providing high-liquidity Texas Hold'em matchmaking.
The Analyst's Read
The bottom line on Moonfrog
Bottom line
Moonfrog demonstrates strong product-market fit by digitizing traditional games with a social-first approach. Their ability to maintain a high-velocity update schedule across their portfolio suggests a mature operational model for live-service casual games.
Frequently asked questions
How many apps does Moonfrog publish?
What kind of apps does Moonfrog make?
What is Moonfrog's top app?
In how many countries are Moonfrog's apps available?
What fed this analysis
- Apps analyzed:
- 9
- With full intel:
- 1
- With overview:
- 9
- Website scraped:
- yes
- Social presence:
- no