Moonfrog
For casual gamers and families seeking quick, social, and nostalgic multiplayer experiences.
Snapshot
Who is Moonfrog?
Providing accessible, social-first digital adaptations of traditional board and card games for global mobile audiences.
Target audience
Portfolio
Free 13Last updated
Teen Patti GOLD, Rummy & Poker
v32.01
10d ago
Publisher DNA
What defines Moonfrog?
Publisher DNA
Primary focus
Mobile games · social board and card game adaptations
Scale
indie
Target audience
Casual gamers and families seeking quick, social, and nostalgic multiplayer experiences.
Signature Patterns
- •Focus on digital adaptations of traditional board and card games
- •Multiplayer-first design with social features like clubs and leaderboards
- •Freemium monetization model utilizing coin-based economies
- •Consistent support for both online multiplayer and offline modes
- •High-frequency update cadence across the core portfolio
Portfolio momentum
Released 33 updates across 9 apps in the last 6 months with 8 active titles, indicating a high-frequency development cycle.
Portfolio
What does Moonfrog ship?
Apps
13 apps analysed
Enjoy the most powerful Saudi Baloot game online with your friends or against real players!
Play Cards Club with friends! Enjoy CARIOCA, LOBA, TRUCO & multiple card games
Carrom Gold is disc pool board game. Try 2v2 game mode! Play carrom with friends
Analysis in progress
Distributed across 11 markets, strongest in Europe.
Based on 1 of 13 apps with localized market data, more coverage rolling in as scans complete · last scanned .
Americas (3)
- Brazil1 / 1
- Mexico1 / 1
- United States1 / 1
Europe (6)
- France1 / 1
- Germany1 / 1
- Italy1 / 1
- Portugal1 / 1
- Spain1 / 1
›+1 more europe market
- United Kingdom1 / 1
Asia-Pacific (2)
- India1 / 1
- Indonesia1 / 1
Core markets (1/1 apps)
User Sentiment
How do users feel about their apps?
0
Positive apps
0
Neutral / mixed
1
Negative apps
32/100
Avg sentiment score
Rivals
Who does Moonfrog compete with?
The rivals identified
Nemeses(2)
Differentiates through deep social integration, specifically real-time voice chat and regional game variants.
The definitive market leader in the Ludo category, maintaining a massive scale advantage while matching the target's update frequency and platform availability.
Contenders(10)
Both apps compete directly for casual mobile gamers seeking multiplayer Ludo adaptations, utilizing freemium monetization models.
A smaller entrant testing hybrid 'Trouble' and 'Parchis' mechanics to find a niche in the crowded Ludo market.
Both apps target casual board game players by offering digital multiplayer adaptations of Ludo, competing directly for the same user base with zero-cost entry points.
Both apps target casual mobile gamers seeking digital adaptations of classic Ludo and Parcheesi board games, competing directly for multiplayer engagement through freemium monetization models.
Both apps target casual board game players with freemium multiplayer adaptations of Ludo, competing directly for the same user base through digital dice mechanics and social features.
Both apps compete directly for the free-to-play casual board game audience by offering digital adaptations of Ludo.
Both apps target casual gamers with digital adaptations of the classic Ludo board game featuring multiplayer support.
Both apps target casual board game players with digital adaptations of Ludo and Parchis, competing directly for users seeking multiplayer dice-rolling experiences.
Both apps compete directly for casual board game players by offering free multiplayer adaptations of Parchis and Ludo.
Both apps target casual board game players by offering free digital adaptations of the classic Pachisi and Ludo mechanics.
Same space(4)
While not a Ludo game, it is the current leader in the 'social board' category, competing for the same casual-competitive player time.
Solitaire - Classic Card Games targets the same casual card-game demographic as Rummy Gold, yet it prioritizes ad-supported monetization over the skill-based, non-wagering environment found in the source app.
A major player in the social-competitive board/card space with similar lobby and tournament structures.
A peer in the 'classic tabletop' digital space, sharing a nearly identical target demographic in South Asia and the Middle East.
New entrants(1)
Emerging threat due to a clean, minimalist UX and a recent surge in update activity (4 releases in 6 months).
The Analyst's Read
The bottom line on Moonfrog
Bottom line
Moonfrog demonstrates strong product-market fit by digitizing traditional games with a social-first approach. Their ability to maintain a high-velocity update schedule across their portfolio suggests a mature operational model for live-service casual games.
Frequently asked questions
How many apps does Moonfrog publish?
What kind of apps does Moonfrog make?
What is Moonfrog's top app?
In how many countries are Moonfrog's apps available?
What fed this analysis
- Apps analyzed:
- 9
- With full intel:
- 1
- With overview:
- 9
- Website scraped:
- yes
- Social presence:
- no